This material was exported from the Codebook 4: http://www.codebook.pp.se/ Hind : Hints The Hind is underpowered, sluggish and much less manuverable just about anything else you can fly against it. However, it's like an Abrams M-1 with a rotor, a flying tank. Guns won't take it down if fired at the body of the craft, although a stinger missle's are effective there. Small arms fire from the ground is useless against it. However, the HIND is an easy kill. All you need to do is get your craft above it in the high 6 o'clock position and fire down through it's rotor system. Guns or cannon are all it takes to bring it down from above." Since the Interactive Magic's HIND simulation is extremely accurate, this becomes a great and effective tactic to use, (or beware!) while playing the game, especially in modem-to-modem mode.