Blokz RAVE Version 1.0 This game was developed by Gustav Pihl Bohlin (phlogios) in 2023. It is inspired by Tetris, but the rules are slighly different because I am no tetris expert. The game was developed just for fun, in C++. The first version of the game was written for Windows 98 using DirectX 6.1, but then I had the sudden urge to port it to classic Mac OS using Apple's proprietary 3D hardware acceleration API: Quickdraw3D RAVE. I used CodeWarrior Pro 8.3 for the port. If you liked the game, or hated it, or had issues with it, feel free to write comments on the itch.io page at https://phlogios.itch.io/blokzrave or visit my webpage at https://www.phlogios.com SYSTEM REQUIREMENTS: Physical macintosh (I don't think this runs in SheepShaver) Mac OS 9.1+ (I think? Maybe it runs on 8 with extensions) Graphics card that support RAVE 1.6 300 MHz G3 32 MB RAM The game was developed on an original iBook G3 Clamshell Tangerine, but I recommend a newer machine for optimal framerates. Have fun! Gustav