/***
*
*	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*	
*	This product contains software technology licensed from Id 
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc. 
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/
//
// Geiger.cpp
//
// implementation of CHudAmmo class
//

#include "hud.h"
#include "cl_util.h"
#include <string.h>
#include <time.h>
#include <stdio.h>

#include "parsemsg.h"

DECLARE_MESSAGE( m_Geiger, Geiger )

int CHudGeiger::Init( void )
{
	HOOK_MESSAGE( Geiger );

	m_iGeigerRange = 0;
	m_iFlags = 0;

	gHUD.AddHudElem( this );

	srand( (unsigned)time( NULL ) );

	return 1;
}

int CHudGeiger::VidInit( void )
{
	return 1;
}

int CHudGeiger::MsgFunc_Geiger( const char *pszName,  int iSize, void *pbuf )
{

	BEGIN_READ( pbuf, iSize );

	// update geiger data
	m_iGeigerRange = READ_BYTE();
	m_iGeigerRange = m_iGeigerRange << 2;

	m_iFlags |= HUD_ACTIVE;

	return 1;
}

int CHudGeiger::Draw( float flTime )
{
	int pct;
	float flvol = 0.0f;
	//int rg[3];
	int i = 0;

	if( m_iGeigerRange < 1000 && m_iGeigerRange > 0 )
	{
		// peicewise linear is better than continuous formula for this
		if( m_iGeigerRange > 800 )
		{
			pct = 0;	//Con_Printf( "range > 800\n" );
		}
		else if( m_iGeigerRange > 600 )
		{
			pct = 2;
			flvol = 0.4f;	//Con_Printf( "range > 600\n" );
			//rg[0] = 1;
			//rg[1] = 1;
			i = 2;
		}
		else if( m_iGeigerRange > 500 )
		{
			pct = 4;
			flvol = 0.5f;	//Con_Printf( "range > 500\n" );
			//rg[0] = 1;
			//rg[1] = 2;
			i = 2;
		}
		else if( m_iGeigerRange > 400 )
		{
			pct = 8;
			flvol = 0.6f;	//Con_Printf( "range > 400\n" );
			//rg[0] = 1;
			//rg[1] = 2;
			//rg[2] = 3;
			i = 3;
		}
		else if( m_iGeigerRange > 300 )
		{
			pct = 8;
			flvol = 0.7f;	//Con_Printf( "range > 300\n" );
			//rg[0] = 2;
			//rg[1] = 3;
			//rg[2] = 4;
			i = 3;
		}
		else if( m_iGeigerRange > 200 )
		{
			pct = 28;
			flvol = 0.78f;	//Con_Printf( "range > 200\n" );
			//rg[0] = 2;
			//rg[1] = 3;
			//rg[2] = 4;
			i = 3;
		}
		else if( m_iGeigerRange > 150 )
		{
			pct = 40;
			flvol = 0.80f;	//Con_Printf( "range > 150\n" );
			//rg[0] = 3;
			//rg[1] = 4;
			//rg[2] = 5;
			i = 3;
		}
		else if( m_iGeigerRange > 100 )
		{
			pct = 60;
			flvol = 0.85;	//Con_Printf( "range > 100\n" );
			//rg[0] = 3;
			//rg[1] = 4;
			//rg[2] = 5;
			i = 3;
		}
		else if( m_iGeigerRange > 75 )
		{
			pct = 80;
			flvol = 0.9f;	//Con_Printf( "range > 75\n" );
			//gflGeigerDelay = cl.time + GEIGERDELAY * 0.75;
			//rg[0] = 4;
			//rg[1] = 5;
			//rg[2] = 6;
			i = 3;
		}
		else if( m_iGeigerRange > 50 )
		{
			pct = 90;
			flvol = 0.95f;	//Con_Printf( "range > 50\n" );
			//rg[0] = 5;
			//rg[1] = 6;
			i = 2;
		}
		else
		{
			pct = 95;
			flvol = 1.0f;	//Con_Printf( "range < 50\n" );
			//rg[0] = 5;
			//rg[1] = 6;
			i = 2;
		}

		flvol = ( flvol * ( ( rand() & 127 ) ) / 255 ) + 0.25f; // UTIL_RandomFloat( 0.25f, 0.5f );

		if( ( rand() & 127 ) < pct || ( rand() & 127 ) < pct )
		{
			//S_StartDynamicSound( -1, 0, rgsfx[rand() % i], r_origin, flvol, 1.0f, 0, 100 );
			char sz[256];

			int j = rand() & 1;
			if( i > 2 )
				j += rand() & 1;

			sprintf( sz, "player/geiger%d.wav", j + 1 );
			PlaySound( sz, flvol );
		}
	}

	return 1;
}
