# Russia #

country = { 
    tag = RUS 
    ai = "russia.ai"
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8
        centralization = 3
        innovative = 2
        mercantilism = 6
        offensive = 5
        land = 9
        quality = 3 
        serfdom = 10
    }  
    colonialattempts = 100 
    colonialnation = yes 
    major = no 
	dynamism = 2
    colonists = 2 
    treasury = 150 
    income = 0 
    inflation = 0.200000 
    merchants = 0.083333 
    beuraucracy = 0.250000 
    religion = { 
        type = orthodox 
    } 
    culture = { type = russian
		type = altai }
    
    diplomacy = { 
        relation = { tag = ENG value = -20 refusetrade = no } 
        relation = { tag = FRA value = -40 refusetrade = no } 
        relation = { tag = HAB value = 20 refusetrade = no } 
        relation = { tag = HOL value = 60 refusetrade = no } 
        relation = { tag = POR value = 20 refusetrade = no } 
        relation = { tag = PRU value = -20 refusetrade = no } 
        relation = { tag = SPA value = -20 refusetrade = no } 
        relation = { tag = SWE value = -100 refusetrade = no } 
        relation = { tag = TUR value = -180 refusetrade = no } 
        relation = { tag = VEN value = 40 refusetrade = no } 
        relation = { tag = POL value = -200 refusetrade = no }
	  	relation = { tag = KUR value = -200 refusetrade = no }  
        relation = { tag = ADE value = -20 refusetrade = no } 
        relation = { tag = BAD value = 20 refusetrade = no } 
        relation = { tag = KNI value = 100 refusetrade = no } 
        relation = { tag = CRI value = -180 refusetrade = no } 
        relation = { tag = DAN value = 100 refusetrade = no } 
        relation = { tag = MEC value = 20 refusetrade = no } 
        relation = { tag = PAP value = -40 refusetrade = no } 
        relation = { tag = PAR value = -20 refusetrade = no } 
        relation = { tag = PER value = -100 refusetrade = no } 
        relation = { tag = SAC value = -40 refusetrade = no } 
        relation = { tag = CHI value = -200 refusetrade = no } 
        relation = { tag = NIP value = -200 refusetrade = no } 
        relation = { tag = MOG value = -200 refusetrade = no } 
        } 
    changedreligion = no 
    knownprovinces = { 1469 1470 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 510 511 512 513 514 515 517 529 530 531 532 533 534 535 536 537 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 632 633 634 732 733 734 735 736 737 738 739 740 741 742 744 745 746 747 806 840 841 842 843 844 845 883 871 873 874 875 876 877 878 879 880 881 882 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1057 1058 1059 1326 1327 1380 1390 1391 1397 1401 1413 1414 1415 1416 1417 1418 1419 1420 1422 1423 1424 1425 1426 1428 1429 1430 1435 1455 1458 1459 1460 1461 1462 1331 1326 1327 1361 1362 1363 1431 1411 1432 1433 1437 1453 1454 1438 1439 1440 1441 1442 1445 1331 1394 821 819 820 817 509 1609 1610 1611 1612 1613 1585} 

    ownedprovinces = { 
    	1470 617 612 634 611 586 585 582 584 594 587 581 588 593 597 603 583 578 580 589 600 591 632 459 451 452 448 449 453 454 510 511 512 513 514 446 447 455 456 457 458 267 262 268 269 270 271 272 274 277 278 1570 1571 1573 280 286 450 460 279
    }

    controlledprovinces = { 
    	1470 617 612 634 611 586 585 582 584 594 587 581 588 593 597 603 583 578 580 589 600 591 632 459 451 452 448 449 453 454 510 511 512 513 514 446 447 455 456 457 458 267 262 268 269 270 271 272 274 277 278 1570 1571 1573 280 286 450 460 279
   	}

    nationalprovinces = { 
    	262 266 267 268 269 270 271 272 274 275 276 277 278 279 280 282 286 446 447 448 449 451 452
	453 454 455 456 457 458 459 460	510 511 512 513 514 515 516 517 518 519 520 521 522 523 524
	578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599	600
	601 602	1470 1534 1535 1536 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582
	1583 1584 450
    } 
    city = { 
        population = 150000
        location = 270 
        bailiff = yes
        courthouse = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        capital = yes 
        } 
    city = { 
        population = 10500 
        location = 274 
        bailiff = yes
        courthouse = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        manufactory = refinery 
        construction = refinery 
        } 
    city = { 
        population = 14000 
        location = 277 
        bailiff = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 11000 
        location = 278 
        bailiff = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 17000 
        location = 279 
		bailiff = yes
        fortress = { level = 1 } 
        } 
    city = { 
        population = 18000 
        location = 271 
        bailiff = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 5100
        location = 267 
        bailiff = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 9000 
        location = 268 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 1000
        location = 269 
        } 
    city = { 
        population = 21000 
        location = 280 
        bailiff = yes
        fortress = { level = 1 } 
        } 
    city = { 
        population = 7000 
        location = 286 
        bailiff = yes
        fortress = { level = 1 } 
        } 
    city = { 
        population = 16000 
        location = 450 
        bailiff = yes
        fortress = { level = 1 } 
        } 
    city = { 
        population = 16000 
        location = 460 
        bailiff = yes
        fortress = { level = 1 } 
        } 
    city = { 
        population = 500
        location = 1470
        } 
    city = { 
        population = 9000 
        location = 449 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
    } 
    city = { 
        population = 10000 
        location = 448 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 7000 
        location = 452 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 9000 
        location = 451 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 7000 
        location = 459 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 300 
        location = 262 
        } 
    city = { 
        population = 15500 
        location = 447 
        bailiff = yes
        fortress = { level = 2 date = { year = 1615 month = january day = 1 } increase = no } 
        manufactory = weapons 
        construction = weapons 
        } 
    city = { 
        population = 9000 
        location = 272 
        bailiff = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 8000 
        location = 446 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 11000 
        location = 457 
        bailiff = yes
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 7000 
        location = 456 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 5000 
        location = 455 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        population = 5000 
        location = 458 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        name = "Kurgan" 
        population = 300 
        location = 510 
        } 
    city = { 
        name = "Kustanai" 
        population = 200 
        location = 511 
        } 
    city = { 
        name = "Tenghiz" 
        population = 200 
        location = 512 
        } 
    city = { 
        name = "Orsk" 
        population = 5100 
        location = 513 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        name = "Irgiz" 
        population = 700 
        location = 514 
        } 
    city = { 
        name = "Samara" 
        population = 9000 
        location = 454 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        name = "Ufa" 
        population = 6400 
        location = 453 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        name = "Omsk" 
        population = 1400 
        location = 580 
        fortress = { level = 1 date = { year = 1615 month = january day = 1 } increase = no } 
        } 
    city = { 
        name = "Tomsk" 
        population = 300 
        location = 589 
        } 
    city = { 
        name = "Irkutsk" 
        population = 200 
        location = 600 
        } 
    city = { 
        name = "Krasnoyarsk" 
        population = 100 
        location = 591 
        } 
    city = { 
        name = "Abat" 
        population = 100 
        location = 578 
        } 
    city = { 
        name = "Vagay" 
        population = 100 
        location = 583 
        } 
    city = { 
        name = "Verholensk" 
        population = 100 
        location = 593 
        } 
    city = { 
        name = "Narim" 
        population = 100 
        location = 588 
        } 
    city = { 
        name = "Tara" 
        population = 100 
        location = 581 
        } 
    city = { 
        name = "Kirensk" 
        population = 100 
        location = 597 
        } 
    city = { 
        name = "Ket" 
        population = 100 
        location = 587 
        } 
    city = { 
        name = "Bratsk" 
        population = 100 
        location = 594 
        } 
    city = { 
        name = "Berd" 
        population = 100 
        location = 584 
    } 
    city = { 
        population = 400 
        location = 1570
    } 
    city = { 
        population = 400 
        location = 1571
    } 
    city = { 
        population = 2000
        location = 1573
    } 
    tradingpost = { name = "Verneudinsk" level = 1 location = 603 } 
    tradingpost = { name = "Aramil" level = 1 location = 582 } 
    tradingpost = { name = "Achin" level = 1 location = 585 } 
    tradingpost = { name = "Balagan" level = 1 location = 586 } 
    tradingpost = { name = "Chilka" level = 1 location = 611 } 
    tradingpost = { name = "Nizneundinsk" level = 1 location = 634 } 
    tradingpost = { name = "Novo-Isetsk" level = 1 location = 612 } 
    tradingpost = { name = "Magadan" level = 1 location = 617 } 
    tradingpost = { name = "Nerchiinsk" level = 1 location = 632 } 
    landunit = { 
        id = { type = 9424 id = 54 } 
        name = "1st Russian Army" 
        location = 270 
        infantry = 30000 
        cavalry = 25000 
        artillery = 20 
        } 
    landunit = { 
        id = { type = 9424 id = 56 } 
        name = "2nd Russian Army" 
        location = 268 
        infantry = 10000 
        cavalry = 8000 
        artillery = 10 
        } 
    landunit = { 
        id = { type = 9424 id = 58 } 
        name = "3rd Russian Army" 
        location = 277 
        infantry = 5000 
        cavalry = 5000 
        artillery = 10 
        } 
    landunit = { 
        id = { type = 9424 id = 60 } 
        name = "1st Russian Detachment" 
        location = 278 
        infantry = 3000 
        cavalry = 1000 
        artillery = 0 
        } 
    landunit = { 
        id = { type = 9424 id = 62 } 
        name = "2nd Russian Detachment" 
        location = 269 
        infantry = 2000 
        cavalry = 1000 
        artillery = 0 
        } 
    technology = { 
        land = {  level = 17 value = 0 } 
        naval = {  level = 11 value = 0 } 
        stability = {  level = -1 value = 0 } 
        trade = {  level = 5 value = 0 } 
        infra = {  level = 5 value = 0 } 
        group = orthodox 
    } 
} 