sfx_list= 
{	
	{
		type = "particles";
		position = { x=400, y=300 };
		use_position_offset = true;
		particles_script = "fx/pfx_rings.lua";
	};

	{
		type = "particles";
		position = { x=400, y=300 };
		use_position_offset = true;
		particles_script = "fx/pfx_rings2.lua";
	};

};
