Opening Log...
Library Loaded...
0, 1, 0, :data:textures:hud:0.tif
0, 2, 0, :data:shaders:hud:0.txt
1, 1, 1, :data:textures:hud:1.tif
1, 2, 1, :data:shaders:hud:1.txt
2, 1, 2, :data:textures:hud:2.tif
2, 2, 2, :data:shaders:hud:2.txt
3, 1, 3, :data:textures:hud:3.tif
3, 2, 3, :data:shaders:hud:3.txt
4, 1, 4, :data:textures:hud:4.tif
4, 2, 4, :data:shaders:hud:4.txt
5, 1, 5, :data:textures:hud:5.tif
5, 2, 5, :data:shaders:hud:5.txt
6, 1, 6, :data:textures:hud:6.tif
6, 2, 6, :data:shaders:hud:6.txt
7, 1, 7, :data:textures:hud:7.tif
7, 2, 7, :data:shaders:hud:7.txt
8, 1, 8, :data:textures:hud:8.tif
8, 2, 8, :data:shaders:hud:8.txt
9, 1, 9, :data:textures:hud:9.tif
9, 2, 9, :data:shaders:hud:9.txt
TW_Metropolis, 6, TW_Metropolis, :data:worlds:twdm2.txt
TW_OutofOrbit, 6, TW_OutofOrbit, :data:worlds:twdm1.txt
TW_Vertigo, 6, TW_Vertigo, :data:worlds:twdm3.txt
back_button, 2, back_button, :data:shaders:menu:back_button.txt
back_button_1, 1, back_button_1, :data:textures:menu:back_button_1.tif
back_button_2, 1, back_button_2, :data:textures:menu:back_button_2.tif
bar_image, 1, bar_image, :data:textures:menu:bar_image.tif
bar_image, 2, bar_image, :data:shaders:menu:bar_image.txt
bg_image, 1, bg_image, :data:textures:menu:bg_image.tif
bg_image, 2, bg_image, :data:shaders:menu:bg_image.txt
black, 2, black, :data:shaders:objects:black.txt
black, 1, black, :data:textures:objects:black.tif
blast1, 1, blast1, :data:textures:Particles:blast1.tif
blast1, 2, blast1, :data:shaders:Particles:blast1.txt
bld1, 1, bld1, :data:textures:objects:bld1.tif
bld1, 1, bld1, :data:textures:objects:bld1.tif
bld2, 1, bld2, :data:textures:objects:bld2.tif
bld2, 1, bld2, :data:textures:objects:bld2.tif
bld3, 1, bld3, :data:textures:objects:bld3.tif
bld4, 1, bld4, :data:textures:objects:bld4.tif
bldi, 2, bldi, :data:shaders:objects:bld1.txt
bldib, 2, bldib, :data:shaders:objects:bld1b.txt
bldii, 2, bldii, :data:shaders:objects:bld2.txt
bldiib, 2, bldiib, :data:shaders:objects:bld2b.txt
bldiii, 2, bldiii, :data:shaders:objects:bld3.txt
bldiv, 2, bldiv, :data:shaders:objects:bld4.txt
bluebody, 3, bluebody, :data:models:tank:bluetank:bluebody.3ds
bluebody, 2, bluebody, :data:shaders:objects:bluetank.txt
bluecannon, 3, bluecannon, :data:models:tank:bluetank:bluecannon.3ds
bluecnn, 2, bluecnn, :data:shaders:objects:bluetank.txt
bluetank, 7, bluetank, :data:tanks:bluetank.txt
bluetank, 1, bluetank, :data:textures:objects:bluetank.tif
bluetrt, 2, bluetrt, :data:shaders:objects:bluetank.txt
blueturret, 3, blueturret, :data:models:tank:bluetank:blueturret.3ds
burger, 2, burger, :data:shaders:objects:burger.txt
burger, 1, burger, :data:textures:objects:burger.tif
buttondown, 4, buttondown, :data:sounds:menu:buttondown.wav
buttonover, 4, buttonover, :data:sounds:menu:buttonover.wav
cable1, 1, cable1, :data:textures:objects:cable1.tif
cablei, 2, cablei, :data:shaders:objects:cable1.txt
cannon1, 4, cannon1, :data:sounds:weapons:cannon1.wav
clng1, 1, clng1, :data:textures:objects:clng1.tif
clng2, 1, clng2, :data:textures:objects:clng2.tif
clngi, 2, clngi, :data:shaders:objects:clng1.txt
clngii, 2, clngii, :data:shaders:objects:clng2.txt
crate1, 1, crate1, :data:textures:objects:crate1.tif
cratei, 2, cratei, :data:shaders:objects:crate1.txt
credits1, 1, credits1, :data:textures:menu:credits1.tif
credits1, 2, credits1, :data:shaders:menu:credits1.txt
credits2, 1, credits2, :data:textures:menu:credits2.tif
credits2, 2, credits2, :data:shaders:menu:credits2.txt
credits_button, 2, credits_button, :data:shaders:menu:credits_button.txt
credits_button_1, 1, credits_button_1, :data:textures:menu:credits_button_1.tif
credits_button_2, 1, credits_button_2, :data:textures:menu:credits_button_2.tif
crosshair1, 1, crosshair1, :data:textures:hud:crosshair1.tif
crosshairs, 2, crosshairs, :data:shaders:hud:crosshairs.txt
electric, 1, electric, :data:textures:Particles:electric.tif
electric, 2, electric, :data:shaders:Particles:electric.txt
electricity, 2, electricity, :data:shaders:weapons:electricity.txt
entrnc1, 1, entrnc1, :data:textures:objects:entrnc1.tif
entrnci, 2, entrnci, :data:shaders:objects:entrnc1.txt
floor1, 1, floor1, :data:textures:objects:floor1.tif
floori, 2, floori, :data:shaders:objects:floor1.txt
font_001, 2, font_001, :data:shaders:menu:font_001.txt
font_001, 1, font_001, :data:textures:menu:font_001.tif
glass1, 1, glass1, :data:textures:objects:glass1.tif
glass2, 1, glass2, :data:textures:objects:glass2.tif
glassi, 2, glassi, :data:shaders:objects:glass1.txt
glassii, 2, glassii, :data:shaders:objects:glass2.txt
goldbody, 3, goldbody, :data:models:tank:goldtank:goldbody.3ds
goldbody, 2, goldbody, :data:shaders:objects:goldtank.txt
goldcannon, 3, goldcannon, :data:models:tank:goldtank:goldcannon.3ds
goldcnn, 2, goldcnn, :data:shaders:objects:goldtank.txt
goldtank, 7, goldtank, :data:tanks:goldtank.txt
goldtank, 1, goldtank, :data:textures:objects:goldtank.tif
goldtrt, 2, goldtrt, :data:shaders:objects:goldtank.txt
goldturret, 3, goldturret, :data:models:tank:goldtank:goldturret.3ds
greenbody, 3, greenbody, :data:models:tank:greentank:greenbody.3ds
greenbody, 2, greenbody, :data:shaders:objects:greentank.txt
greencannon, 3, greencannon, :data:models:tank:greentank:greencannon.3ds
greencnn, 2, greencnn, :data:shaders:objects:greentank.txt
greentank, 7, greentank, :data:tanks:greentank.txt
greentank, 1, greentank, :data:textures:objects:greentank.tif
greentrt, 2, greentrt, :data:shaders:objects:greentank.txt
greenturret, 3, greenturret, :data:models:tank:greentank:greenturret.3ds
health, 1, health, :data:textures:hud:health.tif
health, 2, health, :data:shaders:hud:health.txt
host_button, 2, host_button, :data:shaders:menu:host_button.txt
host_button_1, 1, host_button_1, :data:textures:menu:host_button_1.tif
host_button_2, 1, host_button_2, :data:textures:menu:host_button_2.tif
idev1, 1, idev1, :data:textures:objects:idev1.tif
idevi, 2, idevi, :data:shaders:objects:idev1.txt
ioncannon, 1, ioncannon, :data:textures:hud:ioncannon.tif
ioncannon, 2, ioncannon, :data:shaders:hud:ioncannon.txt
ionshot, 1, ionshot, :data:textures:Weapons:ionshot.tif
ionshot, 2, ionshot, :data:shaders:Weapons:ionshot.txt
ionshot, 3, ionshot, :data:models:Weapons:ionshot.3ds
ionshot1, 4, ionshot1, :data:sounds:weapons:ionshot1.wav
join_button, 2, join_button, :data:shaders:menu:join_button.txt
join_button_1, 1, join_button_1, :data:textures:menu:join_button_1.tif
join_button_2, 1, join_button_2, :data:textures:menu:join_button_2.tif
lamp1, 1, lamp1, :data:textures:objects:lamp1.tif
lampi, 2, lampi, :data:shaders:objects:lamp1.txt
lefttread, 3, lefttread, :data:models:tank:lefttread.3ds
lefttread, 2, lefttread, :data:shaders:objects:treads.txt
light1, 1, light1, :data:textures:objects:light1.tif
light2, 1, light2, :data:textures:objects:light2.tif
lighti, 2, lighti, :data:shaders:objects:light1.txt
lightii, 2, lightii, :data:shaders:objects:light2.txt
loading1, 2, loading1, :data:shaders:menu:loading1.txt
loading1, 1, loading1, :data:textures:menu:loading1.tif
mcannon, 1, mcannon, :data:textures:hud:mcannon.tif
mcannon, 2, mcannon, :data:shaders:hud:mcannon.txt
mgun, 1, mgun, :data:textures:hud:mgun.tif
mgun, 2, mgun, :data:shaders:hud:mgun.txt
mgun1, 4, mgun1, :data:sounds:weapons:mgun1.wav
mm_button, 2, mm_button, :data:shaders:menu:mm_button.txt
mm_button_1, 1, mm_button_1, :data:textures:menu:mm_button_1.tif
mm_button_2, 1, mm_button_2, :data:textures:menu:mm_button_2.tif
mp_bar, 1, mp_bar, :data:textures:menu:mp_bar.tif
mp_bar, 2, mp_bar, :data:shaders:menu:mp_bar.txt
mp_button, 2, mp_button, :data:shaders:menu:mp_button.txt
mp_button_1, 1, mp_button_1, :data:textures:menu:mp_button_1.tif
mp_button_2, 1, mp_button_2, :data:textures:menu:mp_button_2.tif
options_button, 2, options_button, :data:shaders:menu:options_button.txt
options_button_1, 1, options_button_1, :data:textures:menu:options_button_1.tif
options_button_2, 1, options_button_2, :data:textures:menu:options_button_2.tif
parking1, 1, parking1, :data:textures:objects:parking1.tif
parkingi, 2, parkingi, :data:shaders:objects:parking1.txt
pointer_001, 1, pointer_001, :data:textures:menu:pointer_001.tif
pointer_001, 2, pointer_001, :data:shaders:menu:pointer_001.txt
powerup, 4, powerup, :data:sounds:powerups:powerup.wav
powion, 1, powion, :data:textures:Powerups:powion.tif
powion, 2, powion, :data:shaders:Powerups:powion.txt
powion, 3, powion, :data:models:Powerups:powion.3ds
powmgun, 1, powmgun, :data:textures:Powerups:powmgun.tif
powmgun, 2, powmgun, :data:shaders:Powerups:powmgun.txt
powmgun, 3, powmgun, :data:models:Powerups:powmgun.3ds
powrail, 1, powrail, :data:textures:Powerups:powrail.tif
powrail, 2, powrail, :data:shaders:Powerups:powrail.txt
powrail, 3, powrail, :data:models:Powerups:powrail.3ds
powrepair, 1, powrepair, :data:textures:Powerups:powrepair.tif
powrepair, 2, powrepair, :data:shaders:Powerups:powrepair.txt
powrepair, 3, powrepair, :data:models:Powerups:powrepair.3ds
powshell, 1, powshell, :data:textures:Powerups:powshell.tif
powshell, 2, powshell, :data:shaders:Powerups:powshell.txt
powshell, 3, powshell, :data:models:Powerups:powshell.3ds
pvmnt1, 1, pvmnt1, :data:textures:objects:pvmnt1.tif
pvmnti, 2, pvmnti, :data:shaders:objects:pvmnt1.txt
quit_button, 2, quit_button, :data:shaders:menu:quit_button.txt
quit_button_1, 1, quit_button_1, :data:textures:menu:quit_button_1.tif
quit_button_2, 1, quit_button_2, :data:textures:menu:quit_button_2.tif
rail1, 1, rail1, :data:textures:objects:rail1.tif
railgun, 1, railgun, :data:textures:hud:railgun.tif
railgun, 2, railgun, :data:shaders:hud:railgun.txt
railgun1, 4, railgun1, :data:sounds:weapons:railgun1.wav
raili, 2, raili, :data:shaders:objects:rail1.txt
railshot, 1, railshot, :data:textures:Weapons:railshot1.tif
railshot, 2, railshot, :data:shaders:Weapons:railshot.txt
railshot, 3, railshot, :data:models:Weapons:railshot.3ds
ramp1, 1, ramp1, :data:textures:objects:ramp1.tif
rampi, 2, rampi, :data:shaders:objects:ramp1.txt
redbody, 3, redbody, :data:models:tank:redtank:redbody.3ds
redbody, 2, redbody, :data:shaders:objects:redtank.txt
redcannon, 3, redcannon, :data:models:tank:redtank:redcannon.3ds
redcnn, 2, redcnn, :data:shaders:objects:redtank.txt
redtank, 7, redtank, :data:tanks:redtank.txt
redtank, 1, redtank, :data:textures:objects:redtank.tif
redtrt, 2, redtrt, :data:shaders:objects:redtank.txt
redturret, 3, redturret, :data:models:tank:redtank:redturret.3ds
righttread, 3, righttread, :data:models:tank:righttread.3ds
righttread, 2, righttread, :data:shaders:objects:treads.txt
road1, 1, road1, :data:textures:objects:road1.tif
road2, 1, road2, :data:textures:objects:road2.tif
road3, 1, road3, :data:textures:objects:road3.tif
road4, 1, road4, :data:textures:objects:road4.tif
road5, 1, road5, :data:textures:objects:road5.tif
roadi, 2, roadi, :data:shaders:objects:road1.txt
roadii, 2, roadii, :data:shaders:objects:road2.txt
roadiii, 2, roadiii, :data:shaders:objects:road3.txt
roadiv, 2, roadiv, :data:shaders:objects:road4.txt
roadv, 2, roadv, :data:shaders:objects:road5.txt
roof1, 1, roof1, :data:textures:objects:roof1.tif
roofi, 2, roofi, :data:shaders:objects:roof1.txt
sb_space, 2, sb_space, :data:shaders:sky:sb_space.txt
sb_sunset1, 2, sb_sunset1, :data:shaders:sky:sb_sunset1.txt
shell, 1, shell, :data:textures:Weapons:shell.tif
shell, 2, shell, :data:shaders:Weapons:shell.txt
shell, 3, shell, :data:models:Weapons:shell.3ds
smoke, 1, smoke, :data:textures:Particles:smoke.tif
smoke, 2, smoke, :data:shaders:Particles:smoke.txt
smoke2, 1, smoke2, :data:textures:Particles:smoke2.tif
smoke2, 2, smoke2, :data:shaders:Particles:smoke2.txt
sp_bar, 1, sp_bar, :data:textures:menu:mp_bar.tif
sp_bar, 2, sp_bar, :data:shaders:menu:mp_bar.txt
sp_button, 2, sp_button, :data:shaders:menu:sp_button.txt
sp_button_1, 1, sp_button_1, :data:textures:menu:sp_button_1.tif
sp_button_2, 1, sp_button_2, :data:textures:menu:sp_button_2.tif
space_b, 1, space_b, :data:textures:sky:space_b.tif
space_d, 1, space_d, :data:textures:sky:space_d.tif
space_f, 1, space_f, :data:textures:sky:space_f.tif
space_l, 1, space_l, :data:textures:sky:space_l.tif
space_r, 1, space_r, :data:textures:sky:space_r.tif
space_u, 1, space_u, :data:textures:sky:space_u.tif
sphrmap, 1, sphrmap, :data:textures:objects:sphrmap.tif
sphrmapii, 1, sphrmapii, :data:textures:objects:sphrmap2.tif
start_button, 2, start_button, :data:shaders:menu:start_button.txt
start_button_1, 1, start_button_1, :data:textures:menu:start_button_1.tif
start_button_2, 1, start_button_2, :data:textures:menu:start_button_2.tif
sunset1_b, 1, sunset1_b, :data:textures:sky:sunset1_b.tif
sunset1_d, 1, sunset1_d, :data:textures:sky:sunset1_d.tif
sunset1_f, 1, sunset1_f, :data:textures:sky:sunset1_f.tif
sunset1_l, 1, sunset1_l, :data:textures:sky:sunset1_l.tif
sunset1_r, 1, sunset1_r, :data:textures:sky:sunset1_r.tif
sunset1_u, 1, sunset1_u, :data:textures:sky:sunset1_u.tif
support1, 1, support1, :data:textures:objects:support1.tif
supporti, 2, supporti, :data:shaders:objects:support1.txt
tankengine, 4, tankengine, :data:sounds:misc:tankengine.wav
title_1, 1, title_1, :data:textures:menu:title_1.tif
title_1, 2, title_1, :data:shaders:menu:title_1.txt
title_2, 1, title_2, :data:textures:menu:title_2.tif
title_2, 2, title_2, :data:shaders:menu:title_2.txt
tower1, 1, tower1, :data:textures:objects:tower1.tif
toweri, 2, toweri, :data:shaders:objects:tower1.txt
tracer, 1, tracer, :data:textures:Weapons:tracer.tif
tracer, 2, tracer, :data:shaders:Weapons:tracer.txt
tracer, 3, tracer, :data:models:Weapons:tracer.3ds
tread1, 1, tread1, :data:textures:objects:tread1.tif
tread2, 1, tread2, :data:textures:objects:tread2.tif
tread3, 1, tread3, :data:textures:objects:tread3.tif
tread4, 1, tread4, :data:textures:objects:tread4.tif
twdm1, 3, twdm1, :data:maps:twdm1.3ds
twdm2, 3, twdm2, :data:maps:twdm2.3ds
twdm3, 3, twdm3, :data:maps:twdm3.3ds
udevsplash, 1, udevsplash, :data:textures:menu:udevsplash.tif
udevsplash, 2, udevsplash, :data:shaders:menu:udevsplash.txt
vote1, 1, vote1, :data:textures:objects:vote1.tif
votei, 2, votei, :data:shaders:objects:vote1.txt
waiting1, 2, waiting1, :data:shaders:menu:waiting1.txt
waiting1, 1, waiting1, :data:textures:menu:waiting1.tif
wall1, 1, wall1, :data:textures:objects:wall1.tif
wall2, 1, wall2, :data:textures:objects:wall2.tif
wall3, 1, wall3, :data:textures:objects:wall3.tif
wall4, 1, wall4, :data:textures:objects:wall4.tif
wall5, 1, wall5, :data:textures:objects:wall5.tif
walli, 2, walli, :data:shaders:objects:wall1.txt
wallii, 2, wallii, :data:shaders:objects:wall2.txt
walliii, 2, walliii, :data:shaders:objects:wall3.txt
walliv, 2, walliv, :data:shaders:objects:wall4.txt
wallv, 2, wallv, :data:shaders:objects:wall5.txt
Starting Game
Importing Texture: :data:textures:menu:udevsplash.tif
Importing Texture: :data:textures:sky:space_f.tif
Importing Texture: :data:textures:sky:space_b.tif
Importing Texture: :data:textures:sky:space_l.tif
Importing Texture: :data:textures:sky:space_r.tif
Importing Texture: :data:textures:sky:space_u.tif
Importing Texture: :data:textures:sky:space_d.tif
Importing Texture: :data:textures:menu:title_1.tif
Importing Texture: :data:textures:menu:title_2.tif
Importing Texture: :data:textures:menu:bar_image.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Sound: :data:sounds:menu:buttonover.wav
Importing Sound: :data:sounds:menu:buttondown.wav
Importing Texture: :data:textures:menu:credits1.tif
Importing Texture: :data:textures:menu:credits2.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Texture: :data:textures:menu:pointer_001.tif
Importing Texture: :data:textures:menu:sp_button_1.tif
Importing Texture: :data:textures:menu:sp_button_1.tif
Importing Texture: :data:textures:menu:sp_button_1.tif
Importing Texture: :data:textures:menu:sp_button_2.tif
Importing Texture: :data:textures:menu:mp_button_1.tif
Importing Texture: :data:textures:menu:mp_button_1.tif
Importing Texture: :data:textures:menu:mp_button_1.tif
Importing Texture: :data:textures:menu:mp_button_2.tif
Importing Texture: :data:textures:menu:options_button_1.tif
Importing Texture: :data:textures:menu:options_button_1.tif
Importing Texture: :data:textures:menu:options_button_1.tif
Importing Texture: :data:textures:menu:options_button_2.tif
Importing Texture: :data:textures:menu:credits_button_1.tif
Importing Texture: :data:textures:menu:credits_button_1.tif
Importing Texture: :data:textures:menu:credits_button_1.tif
Importing Texture: :data:textures:menu:credits_button_2.tif
Importing Texture: :data:textures:menu:quit_button_1.tif
Importing Texture: :data:textures:menu:quit_button_1.tif
Importing Texture: :data:textures:menu:quit_button_1.tif
Importing Texture: :data:textures:menu:quit_button_2.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Texture: :data:textures:menu:font_001.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Texture: :data:textures:menu:host_button_1.tif
Importing Texture: :data:textures:menu:host_button_1.tif
Importing Texture: :data:textures:menu:host_button_1.tif
Importing Texture: :data:textures:menu:host_button_2.tif
Importing Texture: :data:textures:menu:join_button_1.tif
Importing Texture: :data:textures:menu:join_button_1.tif
Importing Texture: :data:textures:menu:join_button_1.tif
Importing Texture: :data:textures:menu:join_button_2.tif
Importing Texture: :data:textures:menu:mp_bar.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_2.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_2.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
SECTION_MPChatRoom::SECTION_MPChatRoom
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Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_2.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_1.tif
Importing Texture: :data:textures:menu:back_button_2.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_1.tif
Importing Texture: :data:textures:menu:start_button_2.tif
Importing Texture: :data:textures:hud:health.tif
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Importing Texture: :data:textures:hud:1.tif
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Importing Texture: :data:textures:hud:4.tif
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Importing Texture: :data:textures:hud:7.tif
Importing Texture: :data:textures:hud:8.tif
Importing Texture: :data:textures:hud:9.tif
Importing Texture: :data:textures:hud:ioncannon.tif
Importing Texture: :data:textures:hud:mcannon.tif
Importing Texture: :data:textures:hud:mgun.tif
Importing Texture: :data:textures:hud:railgun.tif
Importing Texture: :data:textures:hud:crosshair1.tif
Importing Texture: :data:textures:menu:waiting1.tif
Importing Texture: :data:textures:objects:clng2.tif
Importing Texture: :data:textures:objects:sphrmap.tif
Importing Texture: :data:textures:objects:support1.tif
Importing Texture: :data:textures:objects:crate1.tif
Importing Texture: :data:textures:objects:wall5.tif
Importing Texture: :data:textures:objects:entrnc1.tif
Importing Texture: :data:textures:objects:tower1.tif
Importing Texture: :data:textures:objects:wall3.tif
Importing Texture: :data:textures:objects:ramp1.tif
Importing Texture: :data:textures:objects:clng1.tif
Importing Texture: :data:textures:objects:glass2.tif
Importing Texture: :data:textures:objects:wall2.tif
Importing Texture: :data:textures:objects:light1.tif
Importing Texture: :data:textures:objects:light2.tif
Importing Texture: :data:textures:objects:floor1.tif
Importing Texture: :data:textures:objects:sphrmap2.tif
Importing Sound: :data:sounds:powerups:powerup.wav
Importing Texture: :data:textures:Powerups:powshell.tif
Importing Texture: :data:textures:Powerups:powmgun.tif
Importing Texture: :data:textures:Powerups:powion.tif
Importing Texture: :data:textures:Powerups:powrepair.tif
Importing tank: :data:tanks:bluetank.txt
load body: bluebody
Importing Texture: :data:textures:objects:bluetank.tif
Importing Texture: :data:textures:objects:tread1.tif
Importing Texture: :data:textures:objects:tread2.tif
Importing Texture: :data:textures:objects:tread3.tif
Importing Texture: :data:textures:objects:tread4.tif
done loading the tank
Importing Texture: :data:textures:Weapons:shell.tif
Importing Sound: :data:sounds:weapons:cannon1.wav
Importing Texture: :data:textures:Particles:smoke.tif
Importing tank: :data:tanks:bluetank.txt
load body: bluebody
done loading the tank
Importing Texture: :data:textures:Weapons:ionshot.tif
Importing Sound: :data:sounds:weapons:ionshot1.wav
Ending Game
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