This is a shader script that shades the menu.

BEGIN_SHADER	
	glDepthMask(GL_FALSE);
	glEnable(NGL_TEXTURE1);		

	glImportListTexture(0, "bg_image");
	glSetCurrentListTexture(NGL_TEXTURE1, 0);

	glTexEnv(NGL_TEXTURE1,GL_REPLACE);

	glColor(1.0,1.0,1.0,1.0);
	
END_SHADER
