UIScreenAction ("ENTER", "PlaySound", "ui_sfx/book_on.ogg");
UIScreenAction ("LEAVE", "PlaySound", "ui_sfx/book_off.ogg");

UIComp ("LABEL", "menu_panel");
UICompParm ("position", 96, 65);
UICompParm ("label.bm_normal", "ui_gfx/panel_alt.png");

UIComp ("LABEL", "noname3");
UICompParm ("parent", "menu_panel");
UICompParm ("position", 302, 70);
UICompParm ("label.fnt", "ui_gfx/large.mft");

UICompParm ("label.align", "CENTER");
UICompParm ("label.text", "Paused");

UIComp ("BUTTON", "options");
UICompParm ("parent", "menu_panel");
UICompParm ("position", 206, 214);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Options");

UIComp ("BUTTON", "instructions");
UICompParm ("parent", "menu_panel");
UICompParm ("position", 206, 266);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Instructions");

UIComp ("BUTTON", "main menu");
UICompParm ("parent", "menu_panel");
UICompParm ("position", 207, 337);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Save & Exit");

UIComp ("LABEL", "noname3");
UICompParm ("parent", "menu_panel");
UICompParm ("position", 109, 424);
UICompParm ("visible", 0);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "(your game will be saved)");

UIComp ("BUTTON", "resume game");
UICompParm ("parent", "menu_panel");
UICompParm ("position", 206, 141);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Resume game");

