UIScreenAction ("ENTER", "PlaySound", "ui_sfx/book_on.ogg");
UIScreenAction ("LEAVE", "PlaySound", "ui_sfx/book_off.ogg");

UIComp ("LABEL", "panel");
UICompParm ("position", 89, 71);
UICompParm ("label.bm_normal", "ui_gfx/panel_alt.png");

UIComp ("LABEL", "r");
UICompParm ("parent", "panel");
UICompParm ("position", 191, 159);
UICompParm ("label.bm_normal", "ui_gfx/ruler_hor.png");

UIComp ("LABEL", "noname3");
UICompParm ("parent", "panel");
UICompParm ("position", 305, 60);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "Secret Discovered!");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "secnum");
UICompParm ("parent", "panel");
UICompParm ("position", 306, 99);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("localizable", 0);
UICompParm ("label.text", "Sparkle Secret #2");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "title");
UICompParm ("parent", "panel");
UICompParm ("position", 307, 118);
UICompParm ("label.fnt", "ui_gfx/large.mft");
UICompParm ("localizable", 0);
UICompParm ("label.text", "Butterfly Bouncer");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "desc");
UICompParm ("parent", "panel");
UICompParm ("position", 303, 183);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("localizable", 0);
UICompParm ("label.text", "By moving all the butterflies to the Sparkle Orb Slinger, you've discovered one of the secrets hidden inside this game!");
UICompParm ("label.textbox_width", 340);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "prize");
UICompParm ("parent", "panel");
UICompParm ("position", 306, 293);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Discover 3 more secrets to win an Amulet!");
UICompParm ("label.textbox_width", 340);
UICompParm ("label.align", "CENTER");

UIComp ("BUTTON", "ok");
UICompParm ("parent", "panel");
UICompParm ("position", 248, 347);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_small_disabled.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.text", "OK");

