-- the small avatar in the adventure map screen

PartFXParm ("num_parts", 1);
PartFXParm ("blend_mode", "ADDITIVE");
PartFXParm ("bitmap", "parts/additive_glow2.png");
PartFXParm ("bitmap", "parts/ball_pop_1.png");
PartFXParm ("age_to_die", 1.3, 1.5); -- life time between 1 and 1.5 secs
PartFXParm ("age", -0.0, 0.0);

PartFXParm ("move_angle", 0);
PartFXParm ("move_angle_spread", 5);
PartFXParm ("move_speed", 6, 11);
PartFXParm ("initial_move", 8, 8);

-- define the alpha graph. 
-- first parm is time (between 0..1), 
-- the second is the alpha value at that time
PartFXParm ("alpha_graph", 0, 0);
PartFXParm ("alpha_graph", 0.2, 0);
PartFXParm ("alpha_graph", 0.5, 1.0);
PartFXParm ("alpha_graph", 1, 0);
PartFXParm ("alpha", 0.5, 0.5);

PartFXParm ("scale_graph", 0, 0.8);
PartFXParm ("scale_graph", 0.2, 1.0);
PartFXParm ("scale_graph", 1, 0.2);


PartFXParm ("angle_rps", 120, 180); -- rotates this much during its life time