UIScreenAction ("ENTER", "PlayMusic", "FADE");

UIComp ("LABEL", "Game");
UICompParm ("position", 391, 305);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("LABEL", "game_top");
UICompParm ("position", 0, 559);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("LABEL", "snake_meter");
UICompParm ("parent", "game_top");
UICompParm ("position", 534, 12);
UICompParm ("visible", 0);


UIComp ("LABEL", "score_num");
UICompParm ("parent", "game_top");
UICompParm ("position", 49, -1);
UICompParm ("visible", 0);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "level_num");
UICompParm ("parent", "game_top");
UICompParm ("position", 82, 5);
UICompParm ("visible", 0);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "lives_num");
UICompParm ("parent", "game_top");
UICompParm ("position", 154, 5);
UICompParm ("visible", 0);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "");

UIComp ("BUTTON", "PopMenu");
UICompParm ("position", 689, 1);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.text", "Menu");

