UIScreenAction ("ENTER", "PlaySound", "ui_sfx/book_on.ogg");
UIScreenAction ("LEAVE", "PlaySound", "ui_sfx/book_off.ogg");

UIComp ("LABEL", "panel");
UICompParm ("position", 155, 117);
UICompParm ("label.bm_normal", "ui_gfx/panel_alt.png");

UIComp ("LABEL", "noname3");
UICompParm ("parent", "panel");
UICompParm ("position", 303, 69);
UICompParm ("label.fnt", "ui_gfx/large.mft");
UICompParm ("label.text", "Amulets");
UICompParm ("label.align", "center");

UIComp ("LABEL", "no");
UICompParm ("parent", "panel");
UICompParm ("position", 135, 133);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "You have discovered your first amulet. Amulets contain special powers that help you in your journey. You can use the amulet as many times you want, it doesn't wear off.");
UICompParm ("label.textbox_width", 340);

UIComp ("LABEL", "no");
UICompParm ("parent", "panel");
UICompParm ("position", 137, 271);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "By finding your first amulet you've also unlocked a new Game Mode in the Play Menu!");
UICompParm ("label.textbox_width", 340);

UIComp ("BUTTON", "OkTipAmulet");
UICompParm ("parent", "panel");
UICompParm ("position", 249, 344);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.text", "OK");

