-- the small avatar in the adventure map screen

PartFXParm ("num_parts", 10);
PartFXParm ("blend_mode", "ADDITIVE");
PartFXParm ("bitmap", "parts/ball_pop_1.png");
PartFXParm ("bitmap", "parts/additive_glow2.png");
PartFXParm ("area_box", 10, 10); -- width, height
PartFXParm ("age_to_die", 0.9, 1.2); -- life time between 1 and 1.5 secs
PartFXParm ("age", -0.2, 0.0);

PartFXParm ("move_angle", -90);
PartFXParm ("move_angle_spread", 10);
PartFXParm ("move_speed", 60, 65);

-- define the alpha graph. 
-- first parm is time (between 0..1), 
-- the second is the alpha value at that time
PartFXParm ("alpha_graph", 0, 0);
PartFXParm ("alpha_graph", 0.2, 0.1);
PartFXParm ("alpha_graph", 0.8, 1);
PartFXParm ("alpha_graph", 1, 0);

PartFXParm ("angle_rps", 120, 180); -- rotates this much during its life time