
UIComp ("LABEL", "bg");
UICompParm ("position", 0, 0);
UICompParm ("label.bm_normal", "ui_gfx/mushrooms.jpg");

UIComp ("LABEL", "bigpanel");
UICompParm ("position", 23, 48);
UICompParm ("label.bm_normal", "ui_gfx/help_panel.png");

UIComp ("LABEL", "noname3");
UICompParm ("position", 404, 11);
UICompParm ("label.fnt", "ui_gfx/large.mft");
UICompParm ("label.text", "Instructions");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 143, 171);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Left button throws Orbs.");
UICompParm ("label.textbox_width", 130);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 140, 259);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Right button swaps Orbs.");
UICompParm ("label.textbox_width", 130);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 243, 394);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Complete the Rune Circle by matching 3 or more like colored Orbs.");
UICompParm ("label.textbox_width", 330);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 570, 353);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "Beware!");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 234, 97);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "Controls");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 243, 356);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "Goal");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no3");
UICompParm ("position", 571, 391);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Don't let the Orbs reach the Hole in the Ground.");
UICompParm ("label.textbox_width", 265);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 571, 95);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "Powerups");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "no");
UICompParm ("position", 572, 141);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Gain great powers by collecting powerups!");
UICompParm ("label.textbox_width", 265);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "bonus_info");
UICompParm ("position", 569, 255);
UICompParm ("visible", 0);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Shoot at it!");
UICompParm ("label.align", "CENTER");

UIComp ("BUTTON", "ok");
UICompParm ("position", 466, 547);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.text", "OK");

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "ok");
UICompParm ("position", 0, 0);
UICompParm ("emitter.burst", "parts/button_small_glow.lua");
UICompParm ("emitter.burst_delay", 0.1, 0.1);
UICompParm ("emitter.initial_burst_delay", 3);

UIComp ("LABEL", "show_label");
UICompParm ("position", 52, 568);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "Don't show this again");

UIComp ("CHECKBOX", "show");
UICompParm ("position", 12, 562);

UIComp ("LABEL", "demo");
UICompParm ("position", 302, 237);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("LABEL", "bonus");
UICompParm ("position", 518, 227);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("BUTTON", "PowerUpInfo");
UICompParm ("position", 696, 87);
UICompParm ("visible", 0);
UICompParm ("localizable", 0);
UICompParm ("button.bm_normal", "ui_gfx/button_tiny_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_tiny_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_tiny_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_tiny_over.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_tiny_pressed.png");
UICompParm ("button.text", "?");
UICompParm ("button.text_offset", -3, 0);

