
UIComp ("LABEL", "panel");
UICompParm ("position", 97, 74);
UICompParm ("label.bm_normal", "ui_gfx/panel_alt.png");

UIComp ("LABEL", "title");
UICompParm ("parent", "panel");
UICompParm ("position", 309, 62);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "An amulet discovered!");
UICompParm ("label.textbox_width", 360);
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "amulet_name");
UICompParm ("parent", "panel");
UICompParm ("position", 306, 115);
UICompParm ("label.fnt", "ui_gfx/large.mft");
UICompParm ("label.text", "Amulet of Victory");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "amulet_icon");
UICompParm ("parent", "panel");
UICompParm ("position", 273, 165);
UICompParm ("label.bm_normal", "amulets/victory.png");

UIComp ("LABEL", "amulet_desc");
UICompParm ("parent", "panel");
UICompParm ("position", 306, 238);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "The amulet blasts out some orbs when you fill up the Rune Circle.");
UICompParm ("label.textbox_width", 300);
UICompParm ("label.align", "CENTER");

UIComp ("BUTTON", "Ok");
UICompParm ("parent", "panel");
UICompParm ("position", 249, 358);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.text", "OK");

