UIScreenAction ("ENTER", "PlayMusic", "music/main-theme.ogg");

UIComp ("LABEL", "menu_bg");
UICompParm ("position", 0, 0);
UICompParm ("label.bm_normal", "ui_gfx/mushrooms.jpg");

UIComp ("EMITTER", "emitter");
UICompParm ("position", 850, 50);
UICompParm ("emitter.burst", "parts/fog.lua");
UICompParm ("emitter.burst_delay", 1.8, 2.9);
UICompParm ("emitter.angle", 3.141);
UICompParm ("emitter.initial_burst_delay", -10);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 950, 150);
UICompParm ("emitter.burst", "parts/fog.lua");
UICompParm ("emitter.burst_delay", 1.8, 2.9);
UICompParm ("emitter.angle", 3.141);
UICompParm ("emitter.initial_burst_delay", -10);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 297, -26);
UICompParm ("emitter.burst", "parts/clouds.lua");
UICompParm ("emitter.burst_delay", 2, 3);
UICompParm ("emitter.initial_burst_delay", 0);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 297, -26);
UICompParm ("visible", 0);
UICompParm ("emitter.burst", "parts/seeds.lua");
UICompParm ("emitter.burst_delay", 2, 3);
UICompParm ("emitter.initial_burst_delay", 0);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 291, -27);
UICompParm ("visible", 0);
UICompParm ("emitter.burst", "parts/seeds2.lua");
UICompParm ("emitter.burst_delay", 2, 3);
UICompParm ("emitter.initial_burst_delay", 1);

UIComp ("LABEL", "storm");
UICompParm ("position", 116, 91);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("LABEL", "skylight");
UICompParm ("position", 0, 0);
UICompParm ("label.bm_normal", "ui_gfx/skylight.png");

UIComp ("LABEL", "bflies");
UICompParm ("position", 665, 184);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "skylight");
UICompParm ("position", 173, 77);
UICompParm ("emitter.burst", "parts/light_parts.lua");
UICompParm ("emitter.burst_delay", 1, 1.8);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "skylight");
UICompParm ("position", 98, 117);
UICompParm ("emitter.burst", "parts/light_parts.lua");
UICompParm ("emitter.burst_delay", 1, 1.8);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "skylight");
UICompParm ("position", 189, 7);
UICompParm ("emitter.burst", "parts/light_parts.lua");
UICompParm ("emitter.burst_delay", 1, 1.8);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "skylight");
UICompParm ("position", 161, 3);
UICompParm ("emitter.burst", "parts/light_parts.lua");
UICompParm ("emitter.burst_delay", 1, 1.8);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "skylight");
UICompParm ("position", 142, 55);
UICompParm ("emitter.burst", "parts/light_parts.lua");
UICompParm ("emitter.burst_delay", 1, 1.8);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("EMITTER", "emitter");
UICompParm ("parent", "skylight");
UICompParm ("position", 128, 144);
UICompParm ("emitter.burst", "parts/light_parts.lua");
UICompParm ("emitter.burst_delay", 1.4, 1.5);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("LABEL", "welcome");
UICompParm ("position", 262, 358);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("localizable", 0);
UICompParm ("label.text", "Welcome Heppa");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "logo2");
UICompParm ("position", 13, 390);
UICompParm ("label.bm_normal", "ui_gfx/logo4.png");

UIComp ("BUTTON", "switch player");
UICompParm ("position", 119, 388);
UICompParm ("button.bm_normal", "ui_gfx/button_wide_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_wide_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_wide_normal.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_wide_normal.png");
UICompParm ("button.fnt", "ui_gfx/small.mft");
UICompParm ("button.text", "If this is not you, click here");

UIComp ("BUTTON", "switch player");
UICompParm ("position", 137, 388);
UICompParm ("button.bm_normal", "ui_gfx/button-wide-normal.png");
UICompParm ("button.bm_over", "ui_gfx/button-wide-normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button-wide-pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button-wide-overlay.png");
UICompParm ("button.fnt", "ui_gfx/small.mft");
UICompParm ("button.text", "Not you? Click here.");
UICompParm ("visible", 0);

UIComp ("BUTTON", "Play");
UICompParm ("position", 554, 410);
UICompParm ("button.bm_normal", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_large_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_large_over.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_large_disabled.png");
UICompParm ("button.fnt", "ui_gfx/medium.mft");
UICompParm ("button.text", "Play");

UIComp ("BUTTON", "StartGame");
UICompParm ("position", 556, 380);
UICompParm ("visible", 0);
UICompParm ("button.bm_normal", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_large_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_large_over.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_large_disabled.png");
UICompParm ("button.fnt", "ui_gfx/medium.mft");
UICompParm ("button.text", "Quest Mode");



UIComp ("BUTTON", "MouseParty");
UICompParm ("position", 556, 456);
UICompParm ("visible", 0);
UICompParm ("button.bm_normal", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_large_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_large_over.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_large_disabled.png");
UICompParm ("button.fnt", "ui_gfx/medium.mft");
UICompParm ("button.text", "Amulet Mode");

UIComp ("BUTTON", "LevelChampion");
UICompParm ("position", 555, 305);
UICompParm ("visible", 0);
UICompParm ("button.bm_normal", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_large_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_large_over.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_large_disabled.png");
UICompParm ("button.fnt", "ui_gfx/medium.mft");
UICompParm ("button.text", "Level Mode");

UIComp ("BUTTON", "Instructions");
UICompParm ("position", 563, 478);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.fnt", "ui_gfx/small.mft");
UICompParm ("button.text", "How to Play");

UIComp ("BUTTON", "Options");
UICompParm ("position", 664, 531);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.fnt", "ui_gfx/small.mft");
UICompParm ("button.text", "Options");
UICompAction ("OnClick", "LayerPush", "Options");

UIComp ("BUTTON", "ExitGame");
UICompParm ("position", 540, 531);
UICompParm ("button.bm_normal", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_small_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_small_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_small_over.png");
UICompParm ("button.fnt", "ui_gfx/small.mft");
UICompParm ("button.text", "Exit");

UIComp ("EMITTER", "emitter");
UICompParm ("position", 554, 412);
UICompParm ("emitter.burst", "parts/button_glow.lua");
UICompParm ("emitter.burst_delay", 0.1, 0.1);
UICompParm ("emitter.initial_burst_delay", 3);

UIComp ("LABEL", "bflies2");
UICompParm ("position", 665, 184);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

