
UIComp ("EMITTER", "emitter");
UICompParm ("position", 212, 465);
UICompParm ("emitter.burst", "parts/smoking.lua");
UICompParm ("emitter.burst_delay", 1.9, 2.2);
UICompParm ("emitter.angle", -1.9705);
UICompParm ("emitter.initial_burst_delay", -10);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 595, 461);
UICompParm ("emitter.burst", "parts/smoking.lua");
UICompParm ("emitter.burst_delay", 1.9, 2.2);
UICompParm ("emitter.angle", -1.1705);
UICompParm ("emitter.initial_burst_delay", -10);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 211, 318);
UICompParm ("emitter.burst", "parts/smoking.lua");
UICompParm ("emitter.burst_delay", 1.9, 2.2);
UICompParm ("emitter.angle", -2.0705);
UICompParm ("emitter.initial_burst_delay", -10);

UIComp ("EMITTER", "emitter");
UICompParm ("position", 599, 318);
UICompParm ("emitter.burst", "parts/smoking.lua");
UICompParm ("emitter.burst_delay", 1.9, 2.2);
UICompParm ("emitter.angle", -1.0705);
UICompParm ("emitter.initial_burst_delay", -10);

UIComp ("LABEL", "panel");
UICompParm ("position", 101, 77);
UICompParm ("label.bm_normal", "ui_gfx/panel_alt.png");

UIComp ("LABEL", "lives_left");
UICompParm ("parent", "panel");
UICompParm ("position", 307, 129);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/medium.mft");
UICompParm ("label.text", "2 Lives Left");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "effect");
UICompParm ("parent", "panel");
UICompParm ("position", 307, 198);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/smallb.mft");
UICompParm ("label.text", "Amulet of Immortality effect:\nNo life lost.");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "ruler");
UICompParm ("parent", "panel");
UICompParm ("position", 184, 119);
UICompParm ("label.bm_normal", "ui_gfx/ruler_hor.png");

UIComp ("LABEL", "static");
UICompParm ("parent", "panel");
UICompParm ("position", 306, 71);
UICompParm ("label.fnt", "ui_gfx/large.mft");
UICompParm ("label.text", "Try Again!");
UICompParm ("label.align", "CENTER");

UIComp ("BUTTON", "ok");
UICompParm ("parent", "panel");
UICompParm ("position", 213, 268);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Play");

UIComp ("BUTTON", "ChangeAmulet");
UICompParm ("parent", "panel");
UICompParm ("position", 213, 331);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Change Amulet");

