-- the small avatar in the adventure map screen

PartFXParm ("sound", "sfx/chain-combo-level-01.ogg");

PartFXParm ("num_parts", 40);
PartFXParm ("blend_mode", "ADDITIVE");
PartFXParm ("bitmap", "parts/ball_pop_1.png");
PartFXParm ("bitmap", "parts/additive_glow2.png");

PartFXParm ("area_radius", 10, 24);
PartFXParm ("area_angle", 0);
PartFXParm ("area_angle_spread", 360);

PartFXParm ("age_to_die", 0.4, 0.6); -- life time between 1 and 1.5 secs
PartFXParm ("age", -0.2, 0.0);

PartFXParm ("move_angle", -90);
PartFXParm ("move_angle_spread", 360);
PartFXParm ("move_speed", 0, 35);

-- define the alpha graph. 
-- first parm is time (between 0..1), 
-- the second is the alpha value at that time
PartFXParm ("alpha_graph", 0, 1);
PartFXParm ("alpha_graph", 0.1, 1);
PartFXParm ("alpha_graph", 0.8, 1);
PartFXParm ("alpha_graph", 1, 0);

PartFXParm ("angle_rps", 120, 180); -- rotates this much during its life time




PartFXAddNew ();


PartFXParm ("num_parts", 6);
PartFXParm ("blend_mode", "ADDITIVE");
PartFXParm ("bitmap", "parts/additive_glow2.png");
--PartFXParm ("bitmap", "parts/ball_pop_1.png");

PartFXParm ("area_radius", 20, 30);
PartFXParm ("area_angle", 0);
PartFXParm ("area_angle_spread", 360);

PartFXParm ("scale", 0.5, 1);

PartFXParm ("age_to_die", 13.4, 13.6); -- life time between 1 and 1.5 secs
PartFXParm ("age", -0.2, 0.0);

PartFXParm ("move_speed", 0, 0);
PartFXParm ("speed", 0, 0);

-- define the alpha graph. 
-- first parm is time (between 0..1), 
-- the second is the alpha value at that time
PartFXParm ("alpha_graph", 0, 1);
PartFXParm ("alpha_graph", 1, 0);

