
UIComp ("LABEL", "bg");
UICompParm ("position", 0, 0);
UICompParm ("label.bm_normal", "ui_gfx/mushrooms.jpg");

UIComp ("LABEL", "mapbg");
UICompParm ("position", 28, 29);
UICompParm ("label.bm_normal", "world_map/map.png");

UIComp ("LABEL", "windmill");
UICompParm ("position", 86, 30);
UICompParm ("label.anim_loop_time", 0.750);
UICompParm ("label.bm_normal", "world_map/windmill_*.tga");

UIComp ("LABEL", "white_tower");
UICompParm ("position", 655, 291);
UICompParm ("label.bm_normal", "world_map/white_tower.png");

UIComp ("LABEL", "cemetary");
UICompParm ("position", 610, 52);
UICompParm ("label.bm_normal", "world_map/cemetary.png");

UIComp ("LABEL", "mushrooms");
UICompParm ("position", 338, 211);
UICompParm ("label.bm_normal", "world_map/mushrooms.png");

UIComp ("LABEL", "burning_tree");
UICompParm ("position", 120, 370);
UICompParm ("active", 0);
UICompParm ("label.bm_normal", "world_map/burning_tree.png");

UIComp ("LABEL", "grave");
UICompParm ("position", 652, 215);
UICompParm ("active", 0);
UICompParm ("label.bm_normal", "world_map/stones_east.png");

UIComp ("LABEL", "hut");
UICompParm ("position", 138, 227);
UICompParm ("active", 0);
UICompParm ("label.anim_loop_time", 0.750);
UICompParm ("label.bm_normal", "world_map/hut.png");

UIComp ("EMITTER", "hut_smoke");
UICompParm ("parent", "hut");
UICompParm ("position", 62, 5);
UICompParm ("emitter.burst", "parts/smoke.lua");
UICompParm ("emitter.burst_delay", 0.3, 0.4);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("LABEL", "map");
UICompParm ("position", 65, 60);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("LABEL", "day");
UICompParm ("position", 133, 8);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "Day 41");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "progress");
UICompParm ("position", 178, 30);
UICompParm ("label.fnt", "ui_gfx/medium.mft");

UIComp ("LABEL", "runee");
UICompParm ("parent", "progress");
UICompParm ("position", 32, -23);
UICompParm ("label.bm_normal", "story/rune_empty.png");

UIComp ("LABEL", "rune1");
UICompParm ("parent", "progress");
UICompParm ("position", 26, -30);
UICompParm ("label.bm_normal", "story/rune_candle.png");

UIComp ("LABEL", "runee");
UICompParm ("parent", "progress");
UICompParm ("position", 64, -23);
UICompParm ("label.bm_normal", "story/rune_empty.png");

UIComp ("LABEL", "rune2");
UICompParm ("parent", "progress");
UICompParm ("position", 58, -30);
UICompParm ("label.bm_normal", "story/rune_torch.png");

UIComp ("LABEL", "runee");
UICompParm ("parent", "progress");
UICompParm ("position", 96, -23);
UICompParm ("label.bm_normal", "story/rune_empty.png");

UIComp ("LABEL", "rune3");
UICompParm ("parent", "progress");
UICompParm ("position", 90, -30);
UICompParm ("label.bm_normal", "story/rune_bonfire.png");

UIComp ("LABEL", "runee");
UICompParm ("parent", "progress");
UICompParm ("position", 128, -23);
UICompParm ("label.bm_normal", "story/rune_empty.png");

UIComp ("LABEL", "rune4");
UICompParm ("parent", "progress");
UICompParm ("position", 122, -30);
UICompParm ("visible", 0);
UICompParm ("label.bm_normal", "story/rune_lightning.png");

UIComp ("LABEL", "runee");
UICompParm ("parent", "progress");
UICompParm ("position", 160, -23);
UICompParm ("label.bm_normal", "story/rune_empty.png");

UIComp ("LABEL", "rune5");
UICompParm ("parent", "progress");
UICompParm ("position", 154, -30);
UICompParm ("visible", 0);
UICompParm ("label.bm_normal", "story/rune_moon.png");

UIComp ("LABEL", "runee");
UICompParm ("parent", "progress");
UICompParm ("position", 192, -23);
UICompParm ("label.bm_normal", "story/rune_empty.png");

UIComp ("LABEL", "rune6");
UICompParm ("parent", "progress");
UICompParm ("position", 186, -30);
UICompParm ("visible", 0);
UICompParm ("label.bm_normal", "story/rune_sun.png");

UIComp ("LABEL", "LevelName");
UICompParm ("position", 410, 463);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "");
UICompParm ("label.align", "CENTER");

UIComp ("EMITTER", "emitter");
UICompParm ("position", 319, 353);
UICompParm ("visible", 0);
UICompParm ("emitter.burst", "parts/darkness.lua");
UICompParm ("emitter.burst_delay", 1, 2);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("EMITTER", "vortex1");
UICompParm ("position", 402, 257);
UICompParm ("visible", 0);
UICompParm ("emitter.burst", "parts/dark_vortex.lua");
UICompParm ("emitter.burst_delay", 0.1, 0.1);
UICompParm ("emitter.angle_inc", 3);
UICompParm ("emitter.initial_burst_delay", 0);

UIComp ("BUTTON", "Amulets");
UICompParm ("position", 598, 544);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.snd_over", "ui_sfx/button_over.ogg");
UICompParm ("button.snd_press", "ui_sfx/button_press.ogg");
UICompParm ("button.text", "Amulets");

UIComp ("LABEL", "tip1");
UICompParm ("position", -1, 181);
UICompParm ("visible", 0);
UICompParm ("label.bm_normal", "ui_gfx/popup-panel.png");

UIComp ("LABEL", "tiptitle1");
UICompParm ("parent", "tip1");
UICompParm ("position", 152, 26);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "Crowberry Woods");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "tiptext1");
UICompParm ("parent", "tip1");
UICompParm ("position", 41, 70);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "Your journey starts to north. Hurry, there is no time to waste!");
UICompParm ("label.textbox_width", 220);

UIComp ("LABEL", "tip2");
UICompParm ("position", 13, 162);
UICompParm ("visible", 0);
UICompParm ("label.bm_normal", "ui_gfx/popup-panel.png");

UIComp ("EMITTER", "pond");
UICompParm ("position", 565, 433);
UICompParm ("emitter.burst", "parts/pond.lua");
UICompParm ("emitter.burst_delay", 0.3, 0.4);
UICompParm ("emitter.initial_burst_delay", -5);

UIComp ("LABEL", "tiptitle2");
UICompParm ("parent", "tip2");
UICompParm ("position", 156, 22);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "Crossroads");
UICompParm ("label.align", "CENTER");

UIComp ("LABEL", "tiptext2");
UICompParm ("parent", "tip2");
UICompParm ("position", 41, 57);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "You now have to decide which way you go next. Please click one of the arrows.");
UICompParm ("label.textbox_width", 220);

UIComp ("LABEL", "time");
UICompParm ("position", 713, 5);
UICompParm ("visible", 0);
UICompParm ("localizable", 0);
UICompParm ("label.fnt", "ui_gfx/small.mft");
UICompParm ("label.text", "00:01");

UIComp ("BUTTON", "Menu");
UICompParm ("position", 15, 544);
UICompParm ("button.bm_over_overlay", "ui_gfx/button_medium_over.png");
UICompParm ("button.text", "Save & Exit");

UIComp ("BUTTON", "GameInfo");
UICompParm ("position", 436, 3);
UICompParm ("button.bm_normal", "ui_gfx/button-wide-normal.png");
UICompParm ("button.bm_over", "ui_gfx/button-wide-normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button-wide-pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button-wide-overlay.png");
UICompParm ("button.bm_disabled", "ui_gfx/button-wide-pressed.png");
UICompParm ("button.text", "Achievements");

UIComp ("BUTTON", "Play");
UICompParm ("position", 297, 530);
UICompParm ("visible", 0);
UICompParm ("button.bm_normal", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_over", "ui_gfx/button_large_normal.png");
UICompParm ("button.bm_pressed", "ui_gfx/button_large_pressed.png");
UICompParm ("button.bm_over_overlay", "ui_gfx/button_large_over.png");
UICompParm ("button.bm_disabled", "ui_gfx/button_large_disabled.png");
UICompParm ("button.fnt", "ui_gfx/medium.mft");
UICompParm ("button.text", "Play");

UIComp ("LABEL", "CrossHint");
UICompParm ("position", 396, 539);
UICompParm ("label.fnt", "ui_gfx/large.mft");
UICompParm ("label.text", "Choose Your Way");
UICompParm ("label.align", "CENTER");

