-- the small avatar in the adventure map screen


PartFXParm ("num_parts", 3);
PartFXParm ("blend_mode", "ADDITIVE");
PartFXParm ("bitmap", "parts/purple_fire.png");
PartFXParm ("bitmap", "parts/purple_fire2.png");
PartFXParm ("area_radius", 0, 10);
PartFXParm ("area_angle_spread", 360);
PartFXParm ("age_to_die", 0.2, 0.4);
PartFXParm ("age", -0.1, 0);

PartFXParm ("move_angle", -90);
PartFXParm ("move_angle_spread", 360);
--PartFXParm ("move_speed", 40, 45);
PartFXParm ("move_speed", 4, 5);

-- define the alpha graph. 
-- first parm is time (between 0..1), 
-- the second is the alpha value at that time
PartFXParm ("alpha_graph", 0, 0);
PartFXParm ("alpha_graph", 0.2, 1);
PartFXParm ("alpha_graph", 1, 0);

PartFXParm ("scale_graph", 0, 1);
PartFXParm ("scale_graph", 0.2, 1.0);
PartFXParm ("scale_graph", 1, 0.4);

PartFXParm ("alpha", 0.5, 0.9);
PartFXParm ("scale", 0.9, 1.1);

PartFXParm ("angle_rps", 120, 180);




