My 6 year old son loves Pac the Man - and wanted to know why the Create Level button was disabled.  
I taught him to muck with the Levels.plist property list which was fun for adding more pellets, but not useful for creating new mazes.
Thus, this editor!

Features:

1. add Help
2. erase an edge tile that's open - must close it's mate!
3. set the PtmX default if they choose a non-standard file!

- You can add or duplicate as many levels as you want
- Design levels graphically with click and drag
- Automatically saves and launches Pac the Man 2 game to test
- Move a new level to Level 1 for easy testing
- Add new backgrounds (must be PICTs of a certain size)
- Add/move more power pellets
- Change Maze color
- Change wait times for ghosts
- Change background image
- Move initial positions
- Move Citadel
- Save/Load Levels to/from other files
- Automatically restore to Factory Levels in case of problems!

- Copy level/ Paste level

MOST DESIRED TODO LIST:
- core data

1) Store the location of the program in the preferences. It's annoying always
having to search for the Application. This way you don't need to have a setting
if Pac the Man 2 or X is preferred.

2) Also store the name of the level file. It would be great if the program searched for all
level files inside this folder (Like Pac the Man X does!) to let the user choose one of it.

3) Let the user create a new level file.

BUGS:
-- save as should save it into the right folder!
-- new with new level puts citadel into wrong place
	--- then you cannot add a citadel after that boo-hoo
	