0=aimDownFacingLeftXOffsetstanding
31=aimDownFacingLeftYOffSetstanding
68=aimDownFacingRightXOffsetstanding
31=aimDownFacingRightYOffsetstanding
0=aimDownLeftXOffsetstanding
52=aimDownLeftYOffsetstanding
56=aimDownRightXOffsetstanding
54=aimDownRightYOffsetstanding
-5=aimLeftXOffsetstanding
32=aimLeftYOffsetstanding
71=aimRightXOffsetstanding
33=aimRightYOffsetstanding
-4=aimUpLeftXOffsetstanding
2=aimUpLeftYOffsetstanding
68=aimUpRightXOffsetstanding
3=aimUpRightYOffsetstanding
2=aimUpFacingLeftXOffsetstanding
-1=aimUpFacingLeftYOffsetstanding
44=aimUpFacingRightXOffsetstanding
-3=aimUpFacingRightYOffsetstanding
25=aimDownFacingLeftXOffsetShellCasingstanding
27=aimDownFacingLeftYOffsetShellCasingstanding
41=aimDownFacingRightXOffsetShellCasingstanding
27=aimDownFacingRightYOffsetShellCasingstanding
26=aimDownLeftXOffsetShellCasingstanding
28=aimDownLeftYOffsetShellCasingstanding
31=aimDownRightXOffsetShellCasingstanding
31=aimDownRightYOffsetShellCasingstanding
27=aimLeftXOffsetShellCasingstanding
28=aimLeftYOffsetShellCasingstanding
35=aimRightXOffsetShellCasingstanding
29=aimRightYOffsetShellCasingstanding
23=aimUpLeftXOffsetShellCasingstanding
22=aimUpLeftYOffsetShellCasingstanding
40=aimUpRightXOffsetShellCasingstanding
23=aimUpRightYOffsetShellCasingstanding
16=aimUpFacingLeftXOffsetShellCasingstanding
28=aimUpFacingLeftYOffsetShellCasingstanding
30=aimUpFacingRightXOffsetShellCasingstanding
29=aimUpFacingRightYOffsetShellCasingstanding
-2=aimDownLeftXOffsetwalking
55=aimDownLeftYOffsetwalking
69=aimDownRightXOffsetwalking
54=aimDownRightYOffsetwalking
-2=aimLeftXOffsetwalking
35=aimLeftYOffsetwalking
86=aimRightXOffsetwalking
35=aimRightYOffsetwalking
-1=aimUpLeftXOffsetwalking
3=aimUpLeftYOffsetwalking
79=aimUpRightXOffsetwalking
1=aimUpRightYOffsetwalking
23=aimDownLeftXOffsetShellCasingwalking
33=aimDownLeftYOffsetShellCasingwalking
47=aimDownRightXOffsetShellCasingwalking
32=aimDownRightYOffsetShellCasingwalking
22=aimLeftXOffsetShellCasingwalking
32=aimLeftYOffsetShellCasingwalking
56=aimRightXOffsetShellCasingwalking
31=aimRightYOffsetShellCasingwalking
25=aimUpLeftXOffsetShellCasingwalking
22=aimUpLeftYOffsetShellCasingwalking
56=aimUpRightXOffsetShellCasingwalking
20=aimUpRightYOffsetShellCasingwalking
24=aimDownFacingLeftXOffsetJumping
64=aimDownFacingLeftYOffSetJumping
24=aimDownFacingRightXOffsetJumping
63=aimDownFacingRightYOffsetJumping
-2=aimDownLeftXOffsetJumping
54=aimDownLeftYOffsetJumping
52=aimDownRightXOffsetJumping
51=aimDownRightYOffsetJumping
-2=aimLeftXOffsetJumping
31=aimLeftYOffsetJumping
68=aimRightXOffsetJumping
32=aimRightYOffsetJumping
0=aimUpLeftXOffsetJumping
4=aimUpLeftYOffsetJumping
62=aimUpRightXOffsetJumping
3=aimUpRightYOffsetJumping
8=aimUpFacingLeftXOffsetJumping
-3=aimUpFacingLeftYOffsetJumping
39=aimUpFacingRightXOffsetJumping
-2=aimUpFacingRightYOffsetJumping
28=aimDownFacingLeftXOffsetShellCasingJumping
31=aimDownFacingLeftYOffsetShellCasingJumping
18=aimDownFacingRightXOffsetShellCasingJumping
30=aimDownFacingRightYOffsetShellCasingJumping
19=aimDownLeftXOffsetShellCasingJumping
33=aimDownLeftYOffsetShellCasingJumping
28=aimDownRightXOffsetShellCasingJumping
31=aimDownRightYOffsetShellCasingJumping
29=aimLeftXOffsetShellCasingJumping
27=aimLeftYOffsetShellCasingJumping
38=aimRightXOffsetShellCasingJumping
30=aimRightYOffsetShellCasingJumping
23=aimUpLeftXOffsetShellCasingJumping
23=aimUpLeftYOffsetShellCasingJumping
36=aimUpRightXOffsetShellCasingJumping
24=aimUpRightYOffsetShellCasingJumping
24=aimUpFacingLeftXOffsetShellCasingJumping
29=aimUpFacingLeftYOffsetShellCasingJumping
25=aimUpFacingRightXOffsetShellCasingJumping
33=aimUpFacingRightYOffsetShellCasingJumping
1=rapidFireStartingFrame
1=noAttackSequenceWhenMoving
2=DelayBetweenFrameAdvanceStationary
1=DelayBetweenFrameAdvanceWalking
2=DelayBetweenFrameAdvanceJumping
1=DelayBetweenFrameAdvanceAttacking
5=DelayBetweenFrameAdvanceClimbing
2=DelayBetweenFrameAdvanceFallingBack
4=DelayBetweenFrameAdvanceDying
0=canAttackUpwards
0=canAttackDownwards
0=canAttackDiagonallyDownwards
0=canAttackDiagonallyUpwards
0=StoppingOffset
0=loopAnimationWhileJumping
0=loopStandingSequence
1=usesSingleFallingBackSequence
1=holdLastAttackFrameWhileInAir
1=displaysLastDescendingFrameWhenResumingJumpSequence
0=playsAcceleratingSoundWhileAirborne
1=DisplaysLastDescendingFrameWhenWalkingOffCliff
1=DisplaysLastStandingFrameAfterFalling
2=descendingFrameToStartFromWhenHitHead
8=HorizontalOverlapLimit
8=VerticalOverlapLimit
1=AttackFrameStanding
1=AttackFrameRunning
1=AttackFrameJumping
1=mirrorFramesWhenFacingRight
0=attackSequencesMayBeInterrupted
