Untitled Game
30=Target Frame Rate
0=Use Alternative Weapon Selection System
0.05=General Randomness
3=Number of Lives Player Starts With
10000=Points Needed to Earn an Extra Life
1=Player Earns More Points By Stomping On Characters Repeatedly
750=Brightness When Paused
45=Music Fade Length
40=Pause Music Volume
1=Allow Display of the Frames Per Second Counter
24=Gamma Fade Length
300=Delay Before Demonstration Level Appears
50=Maximum Number of Shell Casings
1=Display Progress Bar As Game Starts Up
250=Progress Bar Width
12=Progress Bar Height
1=Allow Level Skipping
1=Allow Saved Games
60=Horizontal Scrolling Tightness
120=Vertical Scrolling Tightness
0=Scroll Limitation While Jumping Multiplier
0.15=Scroll Limitation While Jumping Override
5=Maximum Scrolling Abruptness
0.3=Player Distance From Center Vertical
1=Automatically Change Default Screen Setting With Respect to Display Size
1=Display Screen Size Control in Preferences Window
1=Display Parallax Scrolling Checkbox in Preferences Window
1=Display Particle Effects Slider in Preferences Window
1=Display Realistic Particle Dissipation Checkbox in Preferences Window
1=Display Switch Weapons Automatically Checkbox in Preferences Window
1=Display Allow Moving While Aiming Diagonally Checkbox in Preferences Window
1=Display Play Music At Startup Checkbox in Preferences Window
1=Display Play In-Game Music Checkbox in Preferences Window
1=Display Play Sound Effects Checkbox in Preferences Window
250=particlesSliderMaxValue
50=particlesSliderMinValue
1=currentScreenSettingDefault
0=Parallax Scrolling Turned On by Default
1=Allow Movement While Aiming Diagonally by Default
1=Automatically Switch to New Weapons by Default
1=Play Music At Startup Default
1=Play In-Game Music Default
1=Play Sound Effects Default
100=Maximum Number of Particles Default
0=Realistic Particle Dissipation Default
Up Arrow=aimUpKeyDefault
Down Arrow=aimDownKeyDefault
Left Arrow=aimLeftKeyDefault
Right Arrow=aimRightKeyDefault
Space=jumpKeyDefault
Option=attackKeyDefault
Control=switchToNextWeaponKeyDefault
Shift=switchToPreviousWeaponKeyDefault
Tab=performActionKeyDefault
M=displayMapKeyDefault
P=pauseGameKeyDefault
F=toggleFPScounterKeyDefault
518=Begin Button Horizontal Position
16=Begin Button Vertical Position
517=Credits Button Horizontal Position
160=Credits Button Vertical Position
518=Preferences Button Horizontal Position
112=Preferences Button Vertical Position
518=Quit Button Horizontal Position
208=Quit Button Vertical Position
518=Resume Saved Game Button Horizontal Position
64=Resume Saved Game Button Vertical Position
0=Background Color Behind Main Menu Screen Red Channel
0=Background Color Behind Main Menu Screen Green Channel
0=Background Color Behind Main Menu Screen Blue Channel
0=Background Color Behind Progress Bar Red Channel
0=Background Color Behind Progress Bar Green Channel
0=Background Color Behind Progress Bar Blue Channel
