Determines how much damage the player inflicts upon a victim during a collision. Touch Damage can only occur if one of the Injures Other Characters by Touching them checkboxes is checked. If the Touch Damage Rises When Character Is Moving checkbox is checked, the damage will be increased with respect to the player's speed. For example, if this value is set to 8 and the player runs at a speed of 10 into a victim, the damage would be 5 times 8, or 80. If the Touch Damage Rises When Player Is Moving checkbox is not checked, the damage would be limited to the value entered here.