Determines the maximum possible additional random momentum applied to the exhaust particles that this projectile emits. For example, if the Exhaust Momentum property is set to 4, and the Exhaust Momentum Random property is set to 2, each exhaust particle will have a momentum of between 4 and 6. The type of exhaust emitted by this projectile can be set in the General Properties tab. This property does not apply to laser projectiles.
