#pragma once
#ifndef ONI_AI2_TeamBattle_H
#define ONI_AI2_TeamBattle_H

/*
	FILE:	Oni_AI2_Patrol.h
	
	AUTHOR:	Michael Evans
	
	CREATED: November 15, 1999
	
	PURPOSE: Patrol AI for Oni
	
	Copyright (c) 1999

*/
typedef struct AI2tTeamBattleState
{
	UUtBool winning;
	UUtInt32 target;
} AI2tTeamBattleState;

#endif