/*
	Imp_Path.h
	
	This file contains all pathfinding header stuff
	
	Author: Quinn Dunki
	c1998 Bungie
*/

#include "Oni_Path.h"

void PHrChooseAndWeightQuad(
	IMPtEnv_BuildData *inBuildData, 
	UUtUns32 gqIndex, 
	AKtEnvironment *env, 
	PHtRoomData *room);

void PHrFatDot(
	UUtUns16 x, 
	UUtUns16 y, 
	PHtSquare *grid, 
	UUtInt32 inWidth, 
	UUtInt32 inHeight,
	PHtRasterizationCallback callback);

void PHrRasterizeSlopedQuad(
	IMPtEnv_GQ *gunk, 
	AKtEnvironment *env, 
	PHtRoomData *room);
