;
;Define The Level Name
;
[LevelName]
The Cold Room

;
;  Set the Background Colour
;
[BackgroundColour]
DARKBLUECOLOUR

;
;  Set the Border Colour
;
[BorderColour]
DARKREDCOLOUR

;
;  Which of the 20 Sprite Sets do you want to use?
;  Starts (0-19)
;
[SpriteSet]
1

;
;  Define the Door Sprite To Use
;  (0-19)
;
[ExitBlock]
1

;
;  Now define the Level Data
;	0  = Empty Space
;	1  = Solid Platform
;	2  = Solid Platform
;	3  = Impassable Wall
;	4  = Collapsible Platform
;	5  = Hazard 1
;	6  = Hazard 2
;	7  = Conveyor Platform Moving Right To Left
;	12 = Conveyor Platform Moving Left To Right 
;	9  = Collectable Object
;	10 = Willy's Exit/Door Position (Top Left Corner)
;	11 = Special Control to detect Willy in the door
;
[LevelData]
30000000000000000003333333333333
30000000900000000000000090000063
30000000000000000000000000000003
30000000000000000000044410000003
30000000000000000000000000000003
31111111111111111111000000003003
30000000000000000000011113443003
31444440000000000000000003903003
30000000000000000000000003443003
30090000011111110000000003443003
30000000000000000004444003443003
300CCCC0000000000000000003443003
30000000000000111109000003443003
30000000444400000000000000000A03
30000000000000000000000000000BB3
31111111111111111111111111111113

;
; Sticky Conveyor
; If you want Willy to Stick to the Platform when landing
; and facing in the opposite direction and the player
; is trying to move in the opposite direction
; Set Value to 1 if you want Willy not to Move
; Set Value to 0 if you allow Willy to move against the flow
[StickyConveyor]
2

;
;   Define the Actors on the Caverns
;
;   ActorName, Start Block X, Start Block Y, 
;			   Initial Direction, 
;  			   Min Block X, Min Block Y, 
;			   Max Block X, Max Block Y, 
;			   dx (pixels), dy (pixels), 
;			   tick count
;			   leftFrame, rightFrame, UpFrame, DownFrame, maxFrames, Frames Per Animation Seg
;
[Actors]
ChillyYellow.png,18, 3,8,1 , 3,18, 3,-16,0,4,4,1,8,8,8,4
ChillyBlue.png,  29,13,8,12,13,29,13,-16,0,4,4,1,8,8,8,4

;
;   Player Start Block Position
;
[HeroStart]
MinerWilly.png,2,13,1,16,2,4,16

[ReplayData]
Z00a30040L40X40950U50I60@80T90h90::00;01<0U<0i<0X=0l=0X>0J?0DA0PA0bB0FD0ZD0fJ02K00M0YM0hM0\O0hO04R0@R0LT0PT0DU0PU09Z0H^0R^0f^0:_0
:10N60b600:09:0U:0a:0U>0i>05@0Q@0HB0TC00D0RD0hE01G0eG09H08I0LI0hI0bJ0^K02L0>S0RS0`U01W0UW0aW0hW0:Y00Z0R[0^[0h[0
