# texture
texture=dirt_tiki
scaleU=1
scaleV=1

# opengl material
diffuseR=0.45
diffuseG=0.45
diffuseB=0.5
diffuseA=1.0
ambientR=0.55
ambientG=0.55
ambientB=0.5
emissiveR=0.0
emissiveG=0.0
emissiveB=0.0
