# texture
texture=dirt_balloons
scaleU=1
scaleV=0.4

# opengl material
diffuseR=0.9
diffuseG=0.4	
diffuseB=0.9
diffuseA=1.0
ambientR=0.55
ambientG=0.75
ambientB=0.5
emissiveR=0.0
emissiveG=0.0
emissiveB=0.0
