# C.O.R.E. v0.7 transition to CSV completed
# Hoi1 CORE FIxitpack Tweaked
# Events 9200 - 9204 Tweaked by ConjurerDragon 

#########################################################################
# Romanian Oil Prewar Support of German Economy
#########################################################################
# Romanian Oil 8200
# Romanian Oil was crucial to German and Italian prewar economies
# These events simulate that, but do not subtract from Romania
# 102 Event file also does not subtract from Romania
# These events will not fire if the default events have fired
# The default events happen after alliance
# Each shipment under these events represents about a 40 day
# rubber supply for Germany assuming .5 conversion

# 1936

event = { 
	id = 8200
	random = no
	country = ROM
	
	trigger = {
		exists = GER
		control = { province = 760 data = ROM }
		atwar = no
		NOT = { 
			event = 5000
			ispuppet = ROM
			alliance = { country = ROM country = ENG } 
		}
	}
	
	name = CEVTNAME_8200
	desc = CEVTDESC_8200
	style = 0
	
	date = { day = 7 month = june year = 1936 }
	offset = 31
	
	action_a = {
		name = CEVTACTA_8200
		command = { type = trigger which = 8201 }
		command = { type = oilpool value = -5000 } 
		command = { type = gain_tech which = -1 }
	}
	action_b = {
		name = CEVTACTB_8200
		command = {  }
	}
}

# 1937

event = { 
	id = 8202
	random = no
	country = ROM
	
	trigger = {
		exists = GER
		control = { province = 760 data = ROM }
		atwar = no
		NOT = { 
			event = 5001
			ispuppet = ROM
			alliance = { country = ROM country = ENG } 
		}
	}
	
	name = CEVTNAME_8202
	desc = CEVTDESC_8200
	style = 0
	
	date = { day = 7 month = june year = 1937 }
	offset = 31
	
	action_a = {
		name = CEVTACTA_8200
		command = { type = trigger which = 8201 }
		command = { type = oilpool value = -5000 } 
		command = { type = gain_tech which = -1 }
	}
	action_b = {
		name = CEVTACTB_8200
		command = {  }
	}
}

# 1938

event = { 
	id = 8204
	random = no
	country = ROM
	
	trigger = {
		exists = GER
		control = { province = 760 data = ROM }
		atwar = no
		NOT = { 
			event = 5002
			ispuppet = ROM
			alliance = { country = ROM country = ENG } 
		}
	}
	
	name = CEVTNAME_8202
	desc = CEVTDESC_8200
	style = 0
	
	date = { day = 7 month = june year = 1938 }
	offset = 31
	
	action_a = {
		name = CEVTACTA_8200
		command = { type = trigger which = 8201 }
		command = { type = oilpool value = -5000 } 
		command = { type = gain_tech which = -1 }
	}
	action_b = {
		name = CEVTACTB_8200
		command = {  }
	}
}


# 1939

event = { 
	id = 8206
	random = no
	country = ROM
	
	trigger = {
		exists = GER
		control = { province = 760 data = ROM }
		atwar = no
		NOT = { 
			event = 5003
			ispuppet = ROM
			alliance = { country = ROM country = ENG } 
		}
	}
	
	name = CEVTNAME_8202
	desc = CEVTDESC_8200
	style = 0
	
	date = { day = 7 month = june year = 1939 }
	offset = 31
	
	action_a = {
		name = CEVTACTA_8200
		command = { type = trigger which = 8201 }
		command = { type = oilpool value = -5000 } 
		command = { type = gain_tech which = -1 }
	}
	action_b = {
		name = CEVTACTB_8200
		command = {  }
	}
}


event = { 
	id = 8201
	persistent = yes
	random = no
	country = GER
	
	# Triggered by ROM 8204
	
	name = CEVTNAME_8201
	desc = CEVTDESC_8200
	style = 0
	
	action_a = {
		name = CEVTACTA_8201
		command = { type = oilpool value = 5000 }
	}
}


#########################################################################
# China Management Events
#########################################################################
# Bolted Event Test
# 6000 6099 Overall Controls
# 6100 6199 Nationalist events
# 6200 6299 ChiCom events
# 6300 6399 Singkiang events none yet
# 6400 6499 Other 


#########################################################################
# Benelux Neutrality Promises
#########################################################################
event = { 
	id = 9000
	country = GER
	random = no
	
	trigger = {
		atwar = no
		random = 6
		exists = BEL
		exists = LUX
		exists = HOL
		NOT = { 
			OR = {
				puppet = { country = BEL country = GER }
				puppet = { country = HOL country = GER }
				puppet = { country = LUX country = GER }
				}
			}
	}
 
	name = CEVTNAME_9000
	desc = CEVTDESC_9000
	style = 0

	date = { day = 1 month = january year = 1937 }
	offset = 30 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9000
		# command = { type = warentry which = USA value = -4 } # USA doesn't care - Engineer
		command = { type = warentry which = ENG value = -2 }
		command = { type = warentry which = FRA value = -2 }
		command = { type = warentry which = BEL value = -5 }
		command = { type = warentry which = LUX value = -3 }
		command = { type = warentry which = HOL value = -5 }
		command = { type = warentry which = SPR value = -1 }
	}
	action_b = {
		name = CEVTACTB_9000
		command = { type = manpowerpool value = -10 } # Some leave 
	}
}

#########################################################################
# French Political Polarization
#########################################################################
# Bolted Event Test

event = { 
	id = 9001
	country = FRA
	random = no
	
	trigger = {
		atwar = no
		random = 5
	}
 
	name = CEVTNAME_9001
	desc = CEVTDESC_9001
	style = 0

	date = { day = 1 month = january year = 1937 }
	offset = 30 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9001
		command = { type = warentry which = FRA value = -3 }
		command = { type = dissent value = 5 }
	}
}

#
# Removed Fall of Paris events
#

#########################################################################
#  America First Committee
#########################################################################
#written by steeleagle

event = { 
	id = 9006 
	random = no
	country = USA
	trigger = {
		war = { country = ENG country = GER }
		random = 20
			NOT = {
				war = { country = USA country = GER }
				}
		}
	name = CEVTNAME_9006
	desc = CEVTDESC_9006
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 30
	deathdate = { day = 30 month = december year = 1959 } 

	action_a = {
		name = CEVTACTA_9006
		command = { type = warentry which = USA value = -6 } # Reduced from -8 spread into additional isolationist events - Engineer)
		command = { type = dissent value = 3 }
	}
} 

#########################################################################
# The Craiova Settlement province 868
#########################################################################
# Bolted Event Test

event = { 
	id = 9007
	country = ROM 
	random = no
	
	trigger = {
		exists = BUL
		exists = HUN
		minister = 1
		alliance = { country = GER country = ROM }
		control = { province = 868 data = ROM } #Dobrich
		}
 
	name = CEVTNAME_9007
	desc = CEVTDESC_9007
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9007
		command = { type = alignment which = fascist value = 20 } 
		command = { type = secedeprovince which = BUL value = 868 } 
		command = { type = trigger which = 9008 }
		command = { type = dissent value = -2 } # who needs those people
		command = { type = gain_tech which = -1 }
	}
	action_b = {
		name = CEVTACTB_9007
		command = { type = alignment which = fascist value = -10 } 
		command = { type = alignment which = democratic value = 5 }
		command = { type = dissent value = 20 } # massive unrest
		command = { type = manpowerpool value = -1 }	
	}
}

#########################################################################
# The Craiova Settlement Bulgaria Reaction
#########################################################################
# Bolted Event Test

event = { 
	id = 9008
	country = BUL 
	random = no
	
	# Triggered by ROM 9007
 
	name = CEVTNAME_9008
	desc = CEVTDESC_9008
	style = 0

	action_a = {
		name = CEVTACTA_9008
		command = { type = alignment which = fascist value = 35 } 
		command = { type = dissent value = 5 } # increasing alignment towards Axis upsets some
		command = { type = access which = GER }
	}
}


#########################################################################
# Czech Technology
#########################################################################
# Bolted Event Test

event = { 
	id = 9020
	country = GER
	random = no
	

	trigger = {
		atwar = no
		random = 50
		control = { province = 615 data = GER }
		OR = { 
			event = 2011
			event = 2006 
			}
		NOT = { exists = CZE }
		NOT = { ispuppet = CZE }
	}
 
	name = CEVTNAME_9020
	desc = CEVTDESC_9020
	style = 0

	date = { day = 1 month = january year = 1938 }
	offset = 30 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9020
		command = { type = supplies  value = -4000 } # Cost
		command = { type = add_division which = armor } # unit
		command = { type = add_division which = armor } # unit
		command = { type = manpowerpool  value = -14 } # cost
		command = { type = sleepevent which = 172346 }
	}

	action_b = {
		name = CEVTACTB_9020
		command = { type = gain_tech which = 2200 } # Amphib. tanks
		command = { type = gain_tech which = 2300 } # Basic tanks
		command = { type = gain_tech which = 2301 } # imp. gear
		command = { type = gain_tech which = 2302 } # imp. suspension
		command = { type = gain_tech which = 2303 } # imp. engine
		command = { type = gain_tech which = 2106 } # Basic light 30mm
		command = { type = sleepevent which = 172346 }
	}

	action_c = {
		name = CEVTACTC_9020
		command = { type = manpowerpool value = 5 } # conversion specialists unneeded
		command = { type = sleepevent which = 172346 }
	}
}


######################################################################### 
# Olympic Games of 1936 
######################################################################### 
# Bolted
# Event authoring assisted by I forgot maybe orlando 

event = { 
	id = 9070 
	random = no 
	country = GER 

		trigger = { 
			NOT = { 
				atwar = GER # There is no war with the Allies
				OR = {
					control = { province = 621 data = GER } # Vienna
					control = { province = 615 data = GER } # Prague
					control = { province = 643 data = GER } # Warsaw
					control = { province = 552 data = GER } # Brussels
					control = { province = 553 data = GER } # Lux
					control = { province = 550 data = GER } # Amsterdam
					control = { province = 594 data = GER } # copenhagen
					control = { province = 664 data = GER } # Oslo
					control = { province = 499 data = GER } # London
					control = { province = 908 data = GER } # Rome
					control = { province = 633 data = GER } # Budapest
					control = { province = 757 data = GER } # Bucharest
					}
				 
				} 
			} 
	name = CEVTNAME_9070
	desc = CEVTDESC_9070
	style = 0 

	date = { day = 30 month = september year = 1936 } 
	# offset = 30 

	action_a = { 
		name = CEVTACTA_9070
		command = { type = dissent value = -5 } 
		command = { type = warentry which = ENG value = -5 } 
		command = { type = warentry which = FRA value = -5 } 
		# command = { type = warentry which = USA value = -10 } # Covered in USA event
		command = { type = warentry which = CAN value = -3 } 
		command = { type = warentry which = BEL value = -3 } 
		command = { type = warentry which = LUX value = -3 } 
		command = { type = warentry which = HOL value = -3 } 
		command = { type = warentry which = DEN value = -3 } 
		command = { type = warentry which = NOR value = -3 } 
		command = { type = warentry which = SWE value = -3 } 
		command = { type = warentry which = AST value = -3 } 
		command = { type = warentry which = NZL value = -3 } 
		command = { type = warentry which = CZE value = -5 }
	} 
} 

######################################################################### 
# Effects of Blitzkrieg France
# 9150
######################################################################### 
# Bolted
#  

event = { 
	id = 9150
	random = no
	country = FRA
	
	trigger = {
		war = { country = FRA country = GER }
		control = { province = 602 data = GER } #Berlin
		control = { province = 558 data = GER } #Köln
		control = { province = 560 data = GER } #Saarbrücken
		control = { province = 577 data = GER } #Stuttgart
		control = { province = 547 data = GER } #Freiburg
		control = { province = 559 data = GER } #Essen
		control = { province = 582 data = GER } #Münster
		control = { province = 589 data = GER } #Wilhelmshafen
		NOT = { 
			exists = VIC
			}
		OR = { 
			control = { province = 552 data = GER } # Brussels
			control = { province = 528 data = GER } # Amiens
			control = { province = 529 data = GER } # Reims
			control = { province = 522 data = GER } # Rouen
			control = { province = 525 data = GER } # Troyes
			control = { province = 524 data = GER } # Auxerre
			control = { province = 556 data = GER } # Chaumont
			
			}
		}

	name = CEVTNAME_9150
	desc = CEVTDESC_9150

	style = 0

	date = { day = 1 month = january year = 1939 }
	offset = 7 # Check for trigger conditions every 7 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9150
		command = { type = dissent value = 20 }
		command = { type = land_fort which = 518 value = -3 }
		command = { type = land_fort which = 520 value = -3 }
		command = { type = land_fort which = 556 value = -3 }
	}
}

######################################################################### 
# Effects of Blitzkrieg Germany
# 9151
######################################################################### 
#event = { 
#	id = 9151
# DISABLED

######################################################################### 
# 9200 - Bases For Destroyers US England, Proposal
######################################################################### 
# Bolted
# It would be nice if destroyers could actually be turned over to 
# Britain, but there has been no explanation of the relevant command
# and its relationship to the Unit ID structure 

event = { 
	id = 9200
	random = no
	country = ENG
	
	trigger = {
		minister = 6001 # HoS FDR
		war = { country = GER country = ENG }
			OR = {
				control = { province = 527 data = GER } # Paris
				exists = VIC
				}
                         OR = {
	control = { province = 233 data = ENG } #must control at least one of the english bases in America to start the event sequence
 	        control = { province = 260 data = ENG }
	        control = { province = 225 data = ENG }
 	        control = { province = 268 data = ENG }
        	control = { province = 270 data = ENG }
 	        control = { province = 272 data = ENG }
	        control = { province = 274 data = ENG }
 	        control = { province = 275 data = ENG }
                          }
			NOT = {
				war = { country = USA country = ENG }
				control = { province = 499 data = GER } # London
				}
		}

	name = CEVTNAME_9200
	desc = CEVTDESC_9200

	style = 0

	date = { day = 1 month = january year = 1939 }
	offset = 60 # Check for trigger conditions every 30 days
	deathdate = { year = 1960 }

	action_a = {
		name = CEVTACTA_9200
		command = { type = trigger which = 9201 } 
		command = { type = dissent value = -2 }
	}
	action_b = {
		name = CEVTACTB_9200
		command = { type = dissent value = 2 }
		}
}
######################################################################### 
# 9201 - Bases For Destroyers US England, Accept or not?
######################################################################### 
event = { 
	id = 9201
	random = no
	country = USA
	

	# Triggered by ENG 9200

	name = CEVTNAME_9200
	desc = CEVTDESC_9200

	style = 0

	action_a = {
		name = CEVTACTA_9201
		command = { type = dissent value = -1 }
		}
	action_b = {
		name = CEVTACTB_9201
		command = { type = influence value = -10 }	# bad international relations
		command = { type = trigger which = 9203 } 
		command = { type = dissent value = 2 }
                command = { type = sleepevent which = 9202 }

		}
}
######################################################################### 
# 9202 - Bases For Destroyers US England, USA accepted
######################################################################### 
event = { 
	id = 9202
	random = no
	country = ENG
	
 trigger = {    
                event 9201
               	control = { province = 233 data = ENG } #can only cede what ENG controls to avoid ceding provinces that are already controlled by axis
 	        control = { province = 260 data = ENG }
	        control = { province = 225 data = ENG }
 	        control = { province = 268 data = ENG }
        	control = { province = 270 data = ENG }
 	        control = { province = 272 data = ENG }
	        control = { province = 274 data = ENG }
 	        control = { province = 275 data = ENG }
		war = { country = GER country = ENG } #if not why give away bases?
			OR = {
				control = { province = 527 data = GER } # Paris
				exists = VIC
				}
			NOT = {
				war = { country = USA country = ENG }
				control = { province = 499 data = GER } # London
				}
		}

	name = CEVTNAME_9200
	desc = CEVTDESC_9200

	style = 0

	action_a = {
		name = CEVTACTA_9202
		command = { type = secedeprovince which = USA value = 233 }
		command = { type = secedeprovince which = USA value = 260 }
		command = { type = secedeprovince which = USA value = 225 }
		command = { type = secedeprovince which = USA value = 268 }
		command = { type = secedeprovince which = USA value = 270 }
		command = { type = secedeprovince which = USA value = 272 }
		command = { type = secedeprovince which = USA value = 274 }
		command = { type = secedeprovince which = USA value = 275 }
		command = { type = trigger which = 9204 } # USA Accepted
		command = { type = dissent value = -2 }
		command = { type = influence value = 10 }	# good international relations
		command = { type = add_division which = destroyer }
		command = { type = manpowerpool value = -1 }
	}
}

######################################################################### 
# 9203 - Bases For Destroyers US England, USA rejected
######################################################################### 
event = { 
	id = 9203
	random = no
	country = ENG
	
# triggered by USA 9201 B

	name = CEVTNAME_9200
	desc = CEVTDESC_9200

	style = 0

	action_a = {
		name = CEVTACTA_9203
		command = { type = dissent value = -2 }
		}
}

######################################################################### 
# 9204 - Bases For Destroyers US England
######################################################################### 
event = { 
	id = 9204
	random = no
	country = USA
	

	# Triggered by ENG 9202

	name = CEVTNAME_9200
	desc = CEVTDESC_9200

	style = 0

	action_a = {
		name = CEVTACTA_9204
		command = { type = access which = ENG }
		command = { type = influence value = 3 }	# good international relations
	}
}

######################################################################### 
# England Capital Moves
# 9210-9211
######################################################################### 
# Bolted


event = { 
	id = 9210
	random = no
	country = ENG
	
	trigger = {
		control = { province = 487 data = ENG } # edinburgh alternate
		NOT = {
			control = { province = 499 data = ENG } # London
			}
		}

	name = CEVTNAME_9210
	desc = CEVTDESC_9210

	style = 0

	date = { day = 1 month = january year = 1939 }
	offset = 7 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9210
		command = { type = capital which = 487 }
		command = { type = dissent value = 3 }
	}
}

######################################################################### 
# England Capital Moves
# 9211 Move back to London
######################################################################### 
# Bolted

event = { 
	id = 9211
	random = no
	country = ENG
	
	trigger = {
		control = { province = 487 data = ENG } # edinburgh alternate
		control = { province = 499 data = ENG } # London
		control = { province = 488 data = ENG } # Newcastle
		control = { province = 489 data = ENG } # Manchester
		control = { province = 490 data = ENG } # Sheffield
		control = { province = 491 data = ENG } # Cardiff
		control = { province = 497 data = ENG } # Birmingham
		control = { province = 498 data = ENG } # Coventry
		control = { province = 500 data = ENG } # Bristol
		control = { province = 502 data = ENG } # Southampton
		control = { province = 503 data = ENG } # Portsmouth
		OR = {
			event = 9210
			event = 9212
			}
		}

	name = CEVTNAME_9211
	desc = CEVTDESC_9211

	style = 0

	date = { day = 1 month = january year = 1939 }
	offset = 30 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9211
		command = { type = capital which = 499 }
		command = { type = dissent value = -5 }
	}
}

######################################################################### 
# England Capital Moves to Canada
# 9210-9212
######################################################################### 
# Bolted


event = { 
	id = 9212
	random = no
	country = ENG
	
	trigger = {
		control = { province = 168 data = ENG } # St.Johns
		event = 9210
		NOT = {
			control = { province = 487 data = ENG } # edinburgh alternate
			control = { province = 499 data = ENG } # London
			}
		}

	name = CEVTNAME_9212
	desc = CEVTDESC_9212

	style = 0

	date = { day = 1 month = january year = 1939 }
	offset = 7 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9212
		command = { type = capital which = 168 }
		command = { type = dissent value = 5 }
	}
}

######################################################################### 
# German Aggression in the Baltics
# 9400
######################################################################### 

event = { 
	id = 9400
	random = no
	country = SOV
	
	trigger = {
		random = 45

	NOT = { 
		OR = {
			ispuppet = SOV
			war = { country = GER country = SOV }
			event = 5308 # bitter peace
			event = 5309 # bitter peace
			event = 5310 # not so bitter peace
			event = 5311 # not so bitter peace
			event = 2013 # historical pact
			event = 2602 # full alliance			
			}
		}

	NOT = {
		event = 702083 # Lithuania refuses Poland (POL defeats LIT, GER takes 715 in war)
	}

		OR = { 
			control = { province = 709 data = GER } # lat
			control = { province = 707 data = GER } # est
			control = { province = 715 data = GER } # lit
		}
	}

	name = CEVTNAME_9400
	desc = CEVTDESC_9400

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 30 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9400
		command = { type = war which = GER }
	}
	action_b = {
		name = CEVTACTB_9400
		command = { type = influence value = -5 }
		command = { type = dissent value = 5 }
	}
}

######################################################################### 
# German Aggression in the Balkans
# 9401 
######################################################################### 
# Bolted

event = { 
	id = 9401
	random = no
	country = SOV
	
	trigger = {
		random = 45
		NOT = { 
			ispuppet = SOV
			war = { country = GER country = SOV }
			event = 5308 # bitter peace
			event = 5309 # bitter peace
			event = 2013 # historical pact
			event = 2602 # full alliance	
		}
		OR = { 
			control = { province = 757 data = GER } # rom
			control = { province = 873 data = GER } # istanbul
			control = { province = 750 data = GER } # bulgaria
		}
	}

	name = CEVTNAME_9401
	desc = CEVTDESC_9401

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 30 # Check for trigger conditions every 30 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9401
		command = { type = war which = GER }
	}
	action_b = {
		name = CEVTACTB_9400
		command = { type = influence value = -5 }
		command = { type = dissent value = 5 }
	}
}

######################################################################### 
# German Aggression in Western Europe
# 9500 
######################################################################### 
# Bolted 9500 REMOVED


######################################################################### 
# German Aggression in Western Europe
# 9501 - British / French outrage over attacks on Neutrals 
######################################################################### 
# Bolted

event = { 
	id = 9501
	random = no
	country = ENG
	
	trigger = {
		exists = FRA
		exists = USA
		OR = {
			war = { country = BEL country = GER }
			war = { country = HOL country = GER }
			war = { country = SCH country = GER }
			control = { province = 552 data = GER } # Bruxelles
			control = { province = 550 data = GER } # Amster
			control = { province = 553 data = GER } # Lux
			control = { province = 594 data = GER } # copenhagen
			puppet = { country = BEL country = GER }
			puppet = { country = HOL country = GER }
			puppet = { country = LUX country = GER }
			puppet = { country = SCH country = GER }
			puppet = { country = DEN country = GER }
			}
		NOT = {
			war = { country = ENG country = GER }			
			}
		}
	name = CEVTNAME_9501
	desc = CEVTDESC_9501

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 3 days
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_9501
		command = { type = warentry which = ENG value = 35 }
		command = { type = trigger which = 9502 }
		command = { type = dissent value = -5 }
	}
	action_b = {
		name = CEVTACTB_9501
		command = { type = influence value = -5 }
		command = { type = dissent value = 5 }
	}
}

event = { 
	id = 9502
	random = no
	country = FRA
	
	# Triggered by ENG 9501

	name = CEVTNAME_9502
	desc = CEVTDESC_9502

	style = 0

	action_a = {
		name = CEVTACTA_9502
		command = { type = warentry which = FRA value = 35 }
		command = { type = dissent value = -5 }
	}
	action_b = {
		name = CEVTACTB_9502
		command = { type = influence value = -5 }
		command = { type = dissent value = 5 }
	}
}

######################################################################### 
# German Aggression in Eastern Europe
# 9600 - Yugoslavia 
######################################################################### 
# Bolted - original author Chuck 
# Edited by Zerli
# German alliance with Yugoslavia -- will trigger coup and put Yugoslavia in
# Allies instead

# events 9600 and 9601 erased as they were redundant

event = {
	id = 9602
	random = no
	country = YUG

	trigger = {
			exists = ENG
			NOT = { alliance = { country = GER country = ENG } }
			alliance = { country = GER country = YUG } 
			}
	
	name = CEVTNAME_9602
	desc = CEVTDESC_9602
	style = 0

	date = { day = 0 month = january year = 1936 }
	offset = 2
	deathdate = { day = 30 month = december year = 1959 } 

	action_a = {
			name = CEVTACTA_9602
			command = { type = dissent value = -5 }
			command = { type = alignment which = democratic value = 20 }
			command = { type = alignment which = fascist value = -50 }
			command = { type = headofstate which = 20011 } #King Petar II
			command = { type = headofgovernment which = 20033 } #Dusan Simovic
			command = { type = foreignminister which = 20053 } #Momcilo Nincic
			command = { type = ministerofsecurity which = 20067 } #Barisa Smoljan
			command = { type = armamentminister which = 20059 } #Miha Krek
			command = { type = ministerofintelligence which = 20068 } #Josip Torbar
			command = { type = chiefofstaff which = 20062 } #Dzafer Kulenovic
			command = { type = chiefofarmy which = 20069 } #Juraj Sutej
			command = { type = chiefofnavy which = 20009 } #Bogoljub Ilic
			command = { type = chiefofair which = 20020 } #Borivoje Mirkovic
			command = { type = trigger which = 9603 }
			command = { type = sleepevent which = 172013 }	
			}
	}

event = {
	id = 9603
	random = no
	country = ENG

	#Triggered by YUG 9602

	name = CEVTNAME_9603
	desc = CEVTDESC_9603
	style = 0

	action_a = {
		name = CEVTACTA_9603
		command = { type = make_puppet which = YUG } # Only way to get Yug into Allies
		command = { type = trigger which = 9604 }
	}
}


event = {
	id = 9604
	random = no
	country = ENG

	#Triggered by ENG 9603

	name = CEVTNAME_9604
	desc = CEVTDESC_9604
	style = 0

	action_a = {
		name = CEVTACTA_9604
		command = { type = end_mastery which = YUG } # Ends Yugoslav puppet status
		command = { type = trigger which = 9605 }
	}
}

event = {
	id = 9605
	random = no
	country = YUG

	#Triggered by ENG 9604

	name = CEVTNAME_9605
	desc = CEVTDESC_9605
	style = 0

	action_a = {
		name = CEVTACTA_9605
		command = { type = end_puppet } # Ends Yugoslav puppet status
	}
}


#########################################################################
# Event Series 12200 Foreign Volunteers
# Event 12200 Foreign Volunteers Germany
#########################################################################
# Supplies represent the propaganda or incentives effort 

event = { 
	id = 12200
	random = no
	country = GER
	
	trigger = {
		random = 20
		control = { province = 552 data = GER } # Brussels
		control = { province = 553 data = GER } # Lux
		control = { province = 550 data = GER } # Amsterdam
		control = { province = 527 data = GER } # Paris
		war = { country = GER country = SOV }
		NOT = { 
			exists = POL
			}
		}	
	
	name = CEVTNAME_12200
	desc = CEVTDESC_12200
	style = 0

	date = { day = 1 month = january year = 1939 } 
	offset = 30 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1959 } 

	action_a = { 
		name = CEVTACTA_12200
		command = { type = manpowerpool value = 40 }
		command = { type = supplies value = -100 } 
	} 
} 

event = { 
	id = 12201
	random = no
	country = GER
	
	trigger = {
		random = 15
		control = { province = 552 data = GER } # Brussels
		control = { province = 553 data = GER } # Lux
		control = { province = 550 data = GER } # Amsterdam
		control = { province = 527 data = GER } # Paris
		control = { province = 594 data = GER } # copenhagen
		control = { province = 664 data = GER } # Oslo
		war = { country = GER country = SOV }
		NOT = { 
			exists = POL
			}
		}	
	
	name = CEVTNAME_12201
	desc = CEVTDESC_12201
	style = 0

	date = { day = 1 month = january year = 1939 } 
	offset = 30 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1959 } 

	action_a = { 
		name = CEVTACTA_12201
		command = { type = manpowerpool value = 35 } 
		command = { type = supplies value = -100 }
	} 
} 


#########################################################################
# Event Series 14000 World Industrialization & Technology
# Event 14000 Oil to Rubber Conversion Technology
#########################################################################
# trigger condition major = yes/no is bugged and therefore reversed

event = { 
	id = 14000
	random = yes
	trigger = {
			atwar = no
			NOT = {
				technology = 4303
				}
		}
	name = CEVTNAME_14000
	desc = CEVTDESC_14000
	style = 0

	action_a = {
		name = CEVTACTA_14000
		command = { type = gain_tech which = 4000 }
		command = { type = gain_tech which = 4100 }
		command = { type = gain_tech which = 4200 }
		command = { type = gain_tech which = 4300 }
		command = { type = gain_tech which = 4301 }
		command = { type = gain_tech which = 4302 }
		command = { type = gain_tech which = 4303 }
		command = { type = supplies value = -100 }
	}
}
#########################################################################
# Event Series 14000 World Industrialization
# Event 14001 Basic Coal to Oil Conversion Technology
#########################################################################
# trigger condition major = yes/no is bugged and therefore reversed

event = { 
	id = 14001
	random = yes
	trigger = {
			atwar = no
			NOT = {
				technology = 4001
				}
		}
	name = CEVTNAME_14001
	desc = CEVTDESC_14001
	style = 0

	action_a = {
		name = CEVTACTA_14001
		command = { type = gain_tech which = 4000 }
		command = { type = gain_tech which = 4001 }
		command = { type = supplies value = -100 }
	}
}
#########################################################################
# Event Series 14000 World Industrialization
# Event 14002 Advanced Coal to Oil Conversion Technology
#########################################################################
# trigger condition major = yes/no is bugged and therefore reversed

event = { 
	id = 14002
	random = yes
	trigger = {
			atwar = no
			NOT = {
				technology = 4601
				}
		}
	name = CEVTNAME_14002
	desc = CEVTDESC_14002
	style = 0

	action_a = {
		name = CEVTACTA_14002
		command = { type = gain_tech which = 4000 }
		command = { type = gain_tech which = 4001 }
		command = { type = gain_tech which = 4200 }
		command = { type = gain_tech which = 4300 }
		command = { type = gain_tech which = 4400 }
		command = { type = gain_tech which = 4500 }
		command = { type = gain_tech which = 4600 }
		command = { type = gain_tech which = 4601 }
		command = { type = supplies value = -100 }
	}
}
#########################################################################
# Event Series 14100 Foreign Military Advisors
# Event 14100 Basic Infantry Technolgy
#########################################################################
# trigger condition major = yes/no is bugged and therefore reversed

event = { 
	id = 14100
	random = yes
	trigger = {
			NOT = {
				technology = 1301
				}
		}
	name = CEVTNAME_14100
	desc = CEVTDESC_14100
	style = 0

	action_a = {
		name = CEVTACTA_14100
		command = { type = gain_tech which = 1000 }
		command = { type = gain_tech which = 1001 }
		command = { type = gain_tech which = 1100 }
		command = { type = gain_tech which = 1200 }
		command = { type = gain_tech which = 1201 }
		command = { type = gain_tech which = 1204 }
		command = { type = gain_tech which = 1300 }
		command = { type = gain_tech which = 1301 }
		command = { type = supplies value = -100 }
	}
}
#########################################################################
# Event Series 14100 Foreign Military Advisors
# Event 14101 Basic Artillery Technology
#########################################################################
# trigger condition major = yes/no is bugged and therefore reversed

event = { 
	id = 14101
	random = yes
	trigger = {
			NOT = {
				technology = 14012
				}
		}
	name = CEVTNAME_14101
	desc = CEVTDESC_14101
	style = 0

	action_a = {
		name = CEVTACTA_14101
		command = { type = gain_tech which = 14000 }
		command = { type = gain_tech which = 14001 }
		command = { type = gain_tech which = 14003 }
		command = { type = gain_tech which = 14008 }
		command = { type = gain_tech which = 14010 }
		command = { type = gain_tech which = 14012 }
		command = { type = supplies value = -100 }
	}
}

#########################################################################
# Event Series 14100 Foreign Military Advisors
# Event 14102 Land Doctrine
#########################################################################

event = { 
	id = 14102
	random = yes
	trigger = {
			NOT = {
				technology = 11001
				}
		}
	name = CEVTNAME_14102
	desc = CEVTDESC_14102
	style = 0

	action_a = {
		name = CEVTACTA_14102
		command = { type = gain_tech which = 11000 }
		command = { type = gain_tech which = 11001 }
		command = { type = gain_tech which = 11002 }
		command = { type = gain_tech which = 11100 }
		command = { type = supplies value = -100 }
	}
}
#########################################################################
# Event Series 14100 Foreign Military Advisors
# Event 14103 Armor Concepts
#########################################################################
# event trigger major = yes/no is bugged and therefore reversed
event = { 
	id = 14103
	random = yes
	trigger = {
				NOT = {
				technology = 2006
				}
		}
	name = CEVTNAME_14103
	desc = CEVTDESC_14103
	style = 0

	action_a = {
		name = CEVTACTA_14103
		command = { type = gain_tech which = 2000 }
		command = { type = gain_tech which = 2001 }
		command = { type = gain_tech which = 2002 }
		command = { type = gain_tech which = 2003 }
		command = { type = gain_tech which = 2004 }
		command = { type = gain_tech which = 2005 }
		command = { type = gain_tech which = 2006 }
		command = { type = supplies value = -100 }
	}
}