####################################
# Minor invasion shut down events 30000 - 30150 by Lothos
####################################
################
# Afghanistan
#############################################
event = {
	id = 30000
	random = no 
	country = AFG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = AFG country = GER }
			alliance = { country = AFG country = ITA }
			alliance = { country = AFG country = USA }
			alliance = { country = AFG country = FRA }
			alliance = { country = AFG country = ENG }
			alliance = { country = AFG country = JAP }
			alliance = { country = AFG country = SOV }
			alliance = { country = AFG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Netherlands
#############################################
event = {
	id = 30001
	random = no 
	country = HOL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = HOL country = GER }
			alliance = { country = HOL country = ITA }
			alliance = { country = HOL country = USA }
			alliance = { country = HOL country = FRA }
			alliance = { country = HOL country = ENG }
			alliance = { country = HOL country = JAP }
			alliance = { country = HOL country = SOV }
			alliance = { country = HOL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Portugal
#############################################
event = {
	id = 30002
	random = no 
	country = POR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = POR country = GER }
			alliance = { country = POR country = ITA }
			alliance = { country = POR country = USA }
			alliance = { country = POR country = FRA }
			alliance = { country = POR country = ENG }
			alliance = { country = POR country = JAP }
			alliance = { country = POR country = SOV }
			alliance = { country = POR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Ethiopia
#############################################
event = {
	id = 30003
	random = no 
	country = ETH
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ETH country = GER }
			alliance = { country = ETH country = ITA }
			alliance = { country = ETH country = USA }
			alliance = { country = ETH country = FRA }
			alliance = { country = ETH country = ENG }
			alliance = { country = ETH country = JAP }
			alliance = { country = ETH country = SOV }
			alliance = { country = ETH country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# India
#############################################
event = {
	id = 30004
	random = no 
	country = IND
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = IND country = GER }
			alliance = { country = IND country = ITA }
			alliance = { country = IND country = USA }
			alliance = { country = IND country = FRA }
			alliance = { country = IND country = ENG }
			alliance = { country = IND country = JAP }
			alliance = { country = IND country = SOV }
			alliance = { country = IND country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Republican Spain
#############################################
event = {
	id = 30005
	random = no 
	country = SPR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SPR country = GER }
			alliance = { country = SPR country = ITA }
			alliance = { country = SPR country = USA }
			alliance = { country = SPR country = FRA }
			alliance = { country = SPR country = ENG }
			alliance = { country = SPR country = JAP }
			alliance = { country = SPR country = SOV }
			alliance = { country = SPR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Communist China
#############################################
event = {
	id = 30006
	random = no 
	country = CHC
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CHC country = GER }
			alliance = { country = CHC country = ITA }
			alliance = { country = CHC country = USA }
			alliance = { country = CHC country = FRA }
			alliance = { country = CHC country = ENG }
			alliance = { country = CHC country = JAP }
			alliance = { country = CHC country = SOV }
			alliance = { country = CHC country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Korea
#############################################
event = {
	id = 30007
	random = no 
	country = KOR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = KOR country = GER }
			alliance = { country = KOR country = ITA }
			alliance = { country = KOR country = USA }
			alliance = { country = KOR country = FRA }
			alliance = { country = KOR country = ENG }
			alliance = { country = KOR country = JAP }
			alliance = { country = KOR country = SOV }
			alliance = { country = KOR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Indonesia
#############################################
event = {
	id = 30008
	random = no 
	country = INO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = INO country = GER }
			alliance = { country = INO country = ITA }
			alliance = { country = INO country = USA }
			alliance = { country = INO country = FRA }
			alliance = { country = INO country = ENG }
			alliance = { country = INO country = JAP }
			alliance = { country = INO country = SOV }
			alliance = { country = INO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Croatia
#############################################
event = {
	id = 30009
	random = no 
	country = CRO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CRO country = GER }
			alliance = { country = CRO country = ITA }
			alliance = { country = CRO country = USA }
			alliance = { country = CRO country = FRA }
			alliance = { country = CRO country = ENG }
			alliance = { country = CRO country = JAP }
			alliance = { country = CRO country = SOV }
			alliance = { country = CRO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Slovakia
#############################################
event = {
	id = 30010
	random = no 
	country = SLO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SLO country = GER }
			alliance = { country = SLO country = ITA }
			alliance = { country = SLO country = USA }
			alliance = { country = SLO country = FRA }
			alliance = { country = SLO country = ENG }
			alliance = { country = SLO country = JAP }
			alliance = { country = SLO country = SOV }
			alliance = { country = SLO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Albania
#############################################
event = {
	id = 30011
	random = no 
	country = ALB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ALB country = GER }
			alliance = { country = ALB country = ITA }
			alliance = { country = ALB country = USA }
			alliance = { country = ALB country = FRA }
			alliance = { country = ALB country = ENG }
			alliance = { country = ALB country = JAP }
			alliance = { country = ALB country = SOV }
			alliance = { country = ALB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Siam
#############################################
event = {
	id = 30012
	random = no 
	country = SIA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SIA country = GER }
			alliance = { country = SIA country = ITA }
			alliance = { country = SIA country = USA }
			alliance = { country = SIA country = FRA }
			alliance = { country = SIA country = ENG }
			alliance = { country = SIA country = JAP }
			alliance = { country = SIA country = SOV }
			alliance = { country = SIA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Saudi Arabia
#############################################
event = {
	id = 30013
	random = no 
	country = SAU
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SAU country = GER }
			alliance = { country = SAU country = ITA }
			alliance = { country = SAU country = USA }
			alliance = { country = SAU country = FRA }
			alliance = { country = SAU country = ENG }
			alliance = { country = SAU country = JAP }
			alliance = { country = SAU country = SOV }
			alliance = { country = SAU country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Mongolia
#############################################
event = {
	id = 30014
	random = no 
	country = MON
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MON country = GER }
			alliance = { country = MON country = ITA }
			alliance = { country = MON country = USA }
			alliance = { country = MON country = FRA }
			alliance = { country = MON country = ENG }
			alliance = { country = MON country = JAP }
			alliance = { country = MON country = SOV }
			alliance = { country = MON country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Guatemala
#############################################
event = {
	id = 30015
	random = no 
	country = GUA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GUA country = GER }
			alliance = { country = GUA country = ITA }
			alliance = { country = GUA country = USA }
			alliance = { country = GUA country = FRA }
			alliance = { country = GUA country = ENG }
			alliance = { country = GUA country = JAP }
			alliance = { country = GUA country = SOV }
			alliance = { country = GUA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Costa Rica
#############################################
event = {
	id = 30016
	random = no 
	country = COS
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = COS country = GER }
			alliance = { country = COS country = ITA }
			alliance = { country = COS country = USA }
			alliance = { country = COS country = FRA }
			alliance = { country = COS country = ENG }
			alliance = { country = COS country = JAP }
			alliance = { country = COS country = SOV }
			alliance = { country = COS country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Nicaragua
#############################################
event = {
	id = 30017
	random = no 
	country = NIC
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = NIC country = GER }
			alliance = { country = NIC country = ITA }
			alliance = { country = NIC country = USA }
			alliance = { country = NIC country = FRA }
			alliance = { country = NIC country = ENG }
			alliance = { country = NIC country = JAP }
			alliance = { country = NIC country = SOV }
			alliance = { country = NIC country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Dominican Republic
#############################################
event = {
	id = 30018
	random = no 
	country = DOM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = DOM country = GER }
			alliance = { country = DOM country = ITA }
			alliance = { country = DOM country = USA }
			alliance = { country = DOM country = FRA }
			alliance = { country = DOM country = ENG }
			alliance = { country = DOM country = JAP }
			alliance = { country = DOM country = SOV }
			alliance = { country = DOM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Philippines
#############################################
event = {
	id = 30019
	random = no 
	country = PHI
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PHI country = GER }
			alliance = { country = PHI country = ITA }
			alliance = { country = PHI country = USA }
			alliance = { country = PHI country = FRA }
			alliance = { country = PHI country = ENG }
			alliance = { country = PHI country = JAP }
			alliance = { country = PHI country = SOV }
			alliance = { country = PHI country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Brunei
#############################################
event = {
	id = 30021
	random = no 
	country = BRU
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BRU country = GER }
			alliance = { country = BRU country = ITA }
			alliance = { country = BRU country = USA }
			alliance = { country = BRU country = FRA }
			alliance = { country = BRU country = ENG }
			alliance = { country = BRU country = JAP }
			alliance = { country = BRU country = SOV }
			alliance = { country = BRU country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Egypt
#############################################
event = {
	id = 30022
	random = no 
	country = EGY
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = EGY country = GER }
			alliance = { country = EGY country = ITA }
			alliance = { country = EGY country = USA }
			alliance = { country = EGY country = FRA }
			alliance = { country = EGY country = ENG }
			alliance = { country = EGY country = JAP }
			alliance = { country = EGY country = SOV }
			alliance = { country = EGY country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# El Salvador
#############################################
event = {
	id = 30023
	random = no 
	country = SAL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SAL country = GER }
			alliance = { country = SAL country = ITA }
			alliance = { country = SAL country = USA }
			alliance = { country = SAL country = FRA }
			alliance = { country = SAL country = ENG }
			alliance = { country = SAL country = JAP }
			alliance = { country = SAL country = SOV }
			alliance = { country = SAL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Haiti
#############################################
event = {
	id = 30024
	random = no 
	country = HAI
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = HAI country = GER }
			alliance = { country = HAI country = ITA }
			alliance = { country = HAI country = USA }
			alliance = { country = HAI country = FRA }
			alliance = { country = HAI country = ENG }
			alliance = { country = HAI country = JAP }
			alliance = { country = HAI country = SOV }
			alliance = { country = HAI country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Honduras
#############################################
event = {
	id = 30025
	random = no 
	country = HON
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = HON country = GER }
			alliance = { country = HON country = ITA }
			alliance = { country = HON country = USA }
			alliance = { country = HON country = FRA }
			alliance = { country = HON country = ENG }
			alliance = { country = HON country = JAP }
			alliance = { country = HON country = SOV }
			alliance = { country = HON country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Iceland
#############################################
event = {
	id = 30026
	random = no 
	country = ICL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ICL country = GER }
			alliance = { country = ICL country = ITA }
			alliance = { country = ICL country = USA }
			alliance = { country = ICL country = FRA }
			alliance = { country = ICL country = ENG }
			alliance = { country = ICL country = JAP }
			alliance = { country = ICL country = SOV }
			alliance = { country = ICL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Jordan
#############################################
event = {
	id = 30027
	random = no 
	country = JOR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = JOR country = GER }
			alliance = { country = JOR country = ITA }
			alliance = { country = JOR country = USA }
			alliance = { country = JOR country = FRA }
			alliance = { country = JOR country = ENG }
			alliance = { country = JOR country = JAP }
			alliance = { country = JOR country = SOV }
			alliance = { country = JOR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Lebanon
#############################################
event = {
	id = 30028
	random = no 
	country = LEB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LEB country = GER }
			alliance = { country = LEB country = ITA }
			alliance = { country = LEB country = USA }
			alliance = { country = LEB country = FRA }
			alliance = { country = LEB country = ENG }
			alliance = { country = LEB country = JAP }
			alliance = { country = LEB country = SOV }
			alliance = { country = LEB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Liberia
#############################################
event = {
	id = 30029
	random = no 
	country = LIB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LIB country = GER }
			alliance = { country = LIB country = ITA }
			alliance = { country = LIB country = USA }
			alliance = { country = LIB country = FRA }
			alliance = { country = LIB country = ENG }
			alliance = { country = LIB country = JAP }
			alliance = { country = LIB country = SOV }
			alliance = { country = LIB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Luxemburg
#############################################
event = {
	id = 30030
	random = no 
	country = LUX
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LUX country = GER }
			alliance = { country = LUX country = ITA }
			alliance = { country = LUX country = USA }
			alliance = { country = LUX country = FRA }
			alliance = { country = LUX country = ENG }
			alliance = { country = LUX country = JAP }
			alliance = { country = LUX country = SOV }
			alliance = { country = LUX country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Nationalist Spain
#############################################
event = {
	id = 30031
	random = no 
	country = SPA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SPA country = GER }
			alliance = { country = SPA country = ITA }
			alliance = { country = SPA country = USA }
			alliance = { country = SPA country = FRA }
			alliance = { country = SPA country = ENG }
			alliance = { country = SPA country = JAP }
			alliance = { country = SPA country = SOV }
			alliance = { country = SPA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Sweden
#############################################
event = {
	id = 30150
	random = no 
	country = SWE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SWE country = GER }
			alliance = { country = SWE country = ITA }
			alliance = { country = SWE country = USA }
			alliance = { country = SWE country = FRA }
			alliance = { country = SWE country = ENG }
			alliance = { country = SWE country = JAP }
			alliance = { country = SWE country = SOV }
			alliance = { country = SWE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Turkey
#############################################
event = {
	id = 30032
	random = no 
	country = TUR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TUR country = GER }
			alliance = { country = TUR country = ITA }
			alliance = { country = TUR country = USA }
			alliance = { country = TUR country = FRA }
			alliance = { country = TUR country = ENG }
			alliance = { country = TUR country = JAP }
			alliance = { country = TUR country = SOV }
			alliance = { country = TUR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Poland
#############################################
event = {
	id = 30033
	random = no 
	country = POL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = POL country = GER }
			alliance = { country = POL country = ITA }
			alliance = { country = POL country = USA }
			alliance = { country = POL country = FRA }
			alliance = { country = POL country = ENG }
			alliance = { country = POL country = JAP }
			alliance = { country = POL country = SOV }
			alliance = { country = POL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Norway
#############################################
event = {
	id = 30034
	random = no 
	country = NOR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = NOR country = GER }
			alliance = { country = NOR country = ITA }
			alliance = { country = NOR country = USA }
			alliance = { country = NOR country = FRA }
			alliance = { country = NOR country = ENG }
			alliance = { country = NOR country = JAP }
			alliance = { country = NOR country = SOV }
			alliance = { country = NOR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Belgium
#############################################
event = {
	id = 30035
	random = no 
	country = BEL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BEL country = GER }
			alliance = { country = BEL country = ITA }
			alliance = { country = BEL country = USA }
			alliance = { country = BEL country = FRA }
			alliance = { country = BEL country = ENG }
			alliance = { country = BEL country = JAP }
			alliance = { country = BEL country = SOV }
			alliance = { country = BEL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Denmark
#############################################
event = {
	id = 30036
	random = no 
	country = DEN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = DEN country = GER }
			alliance = { country = DEN country = ITA }
			alliance = { country = DEN country = USA }
			alliance = { country = DEN country = FRA }
			alliance = { country = DEN country = ENG }
			alliance = { country = DEN country = JAP }
			alliance = { country = DEN country = SOV }
			alliance = { country = DEN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Switzerland
#############################################
event = {
	id = 30037
	random = no 
	country = SCH
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SCH country = GER }
			alliance = { country = SCH country = ITA }
			alliance = { country = SCH country = USA }
			alliance = { country = SCH country = FRA }
			alliance = { country = SCH country = ENG }
			alliance = { country = SCH country = JAP }
			alliance = { country = SCH country = SOV }
			alliance = { country = SCH country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Cuba
#############################################
event = {
	id = 30038
	random = no 
	country = CUB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CUB country = GER }
			alliance = { country = CUB country = ITA }
			alliance = { country = CUB country = USA }
			alliance = { country = CUB country = FRA }
			alliance = { country = CUB country = ENG }
			alliance = { country = CUB country = JAP }
			alliance = { country = CUB country = SOV }
			alliance = { country = CUB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Greece
#############################################
event = {
	id = 30039
	random = no 
	country = GRE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GRE country = GER }
			alliance = { country = GRE country = ITA }
			alliance = { country = GRE country = USA }
			alliance = { country = GRE country = FRA }
			alliance = { country = GRE country = ENG }
			alliance = { country = GRE country = JAP }
			alliance = { country = GRE country = SOV }
			alliance = { country = GRE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Bulgaria
#############################################
event = {
	id = 30040
	random = no 
	country = BUL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BUL country = GER }
			alliance = { country = BUL country = ITA }
			alliance = { country = BUL country = USA }
			alliance = { country = BUL country = FRA }
			alliance = { country = BUL country = ENG }
			alliance = { country = BUL country = JAP }
			alliance = { country = BUL country = SOV }
			alliance = { country = BUL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Yugoslavia
#############################################
event = {
	id = 30041
	random = no 
	country = YUG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = YUG country = GER }
			alliance = { country = YUG country = ITA }
			alliance = { country = YUG country = USA }
			alliance = { country = YUG country = FRA }
			alliance = { country = YUG country = ENG }
			alliance = { country = YUG country = JAP }
			alliance = { country = YUG country = SOV }
			alliance = { country = YUG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Hungary
#############################################
event = {
	id = 30042
	random = no 
	country = HUN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = HUN country = GER }
			alliance = { country = HUN country = ITA }
			alliance = { country = HUN country = USA }
			alliance = { country = HUN country = FRA }
			alliance = { country = HUN country = ENG }
			alliance = { country = HUN country = JAP }
			alliance = { country = HUN country = SOV }
			alliance = { country = HUN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Romania
#############################################
event = {
	id = 30043
	random = no 
	country = ROM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ROM country = GER }
			alliance = { country = ROM country = ITA }
			alliance = { country = ROM country = USA }
			alliance = { country = ROM country = FRA }
			alliance = { country = ROM country = ENG }
			alliance = { country = ROM country = JAP }
			alliance = { country = ROM country = SOV }
			alliance = { country = ROM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Austria
#############################################
event = {
	id = 30044
	random = no 
	country = AUS
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = AUS country = GER }
			alliance = { country = AUS country = ITA }
			alliance = { country = AUS country = USA }
			alliance = { country = AUS country = FRA }
			alliance = { country = AUS country = ENG }
			alliance = { country = AUS country = JAP }
			alliance = { country = AUS country = SOV }
			alliance = { country = AUS country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Czechoslovakia
#############################################
event = {
	id = 30045
	random = no 
	country = CZE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CZE country = GER }
			alliance = { country = CZE country = ITA }
			alliance = { country = CZE country = USA }
			alliance = { country = CZE country = FRA }
			alliance = { country = CZE country = ENG }
			alliance = { country = CZE country = JAP }
			alliance = { country = CZE country = SOV }
			alliance = { country = CZE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Ireland
#############################################
event = {
	id = 30046
	random = no 
	country = IRE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = IRE country = GER }
			alliance = { country = IRE country = ITA }
			alliance = { country = IRE country = USA }
			alliance = { country = IRE country = FRA }
			alliance = { country = IRE country = ENG }
			alliance = { country = IRE country = JAP }
			alliance = { country = IRE country = SOV }
			alliance = { country = IRE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Estonia
#############################################
event = {
	id = 30047
	random = no 
	country = EST
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = EST country = GER }
			alliance = { country = EST country = ITA }
			alliance = { country = EST country = USA }
			alliance = { country = EST country = FRA }
			alliance = { country = EST country = ENG }
			alliance = { country = EST country = JAP }
			alliance = { country = EST country = SOV }
			alliance = { country = EST country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Latvia
#############################################
event = {
	id = 30048
	random = no 
	country = LAT
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LAT country = GER }
			alliance = { country = LAT country = ITA }
			alliance = { country = LAT country = USA }
			alliance = { country = LAT country = FRA }
			alliance = { country = LAT country = ENG }
			alliance = { country = LAT country = JAP }
			alliance = { country = LAT country = SOV }
			alliance = { country = LAT country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Lithuania
#############################################
event = {
	id = 30049
	random = no 
	country = LIT
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LIT country = GER }
			alliance = { country = LIT country = ITA }
			alliance = { country = LIT country = USA }
			alliance = { country = LIT country = FRA }
			alliance = { country = LIT country = ENG }
			alliance = { country = LIT country = JAP }
			alliance = { country = LIT country = SOV }
			alliance = { country = LIT country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Finland
#############################################
event = {
	id = 30050
	random = no 
	country = FIN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = FIN country = GER }
			alliance = { country = FIN country = ITA }
			alliance = { country = FIN country = USA }
			alliance = { country = FIN country = FRA }
			alliance = { country = FIN country = ENG }
			alliance = { country = FIN country = JAP }
			alliance = { country = FIN country = SOV }
			alliance = { country = FIN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Persia
#############################################
event = {
	id = 30051
	random = no 
	country = PER
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PER country = GER }
			alliance = { country = PER country = ITA }
			alliance = { country = PER country = USA }
			alliance = { country = PER country = FRA }
			alliance = { country = PER country = ENG }
			alliance = { country = PER country = JAP }
			alliance = { country = PER country = SOV }
			alliance = { country = PER country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Brazil
#############################################
event = {
	id = 30052
	random = no 
	country = BRA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BRA country = GER }
			alliance = { country = BRA country = ITA }
			alliance = { country = BRA country = USA }
			alliance = { country = BRA country = FRA }
			alliance = { country = BRA country = ENG }
			alliance = { country = BRA country = JAP }
			alliance = { country = BRA country = SOV }
			alliance = { country = BRA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Argentina
#############################################
event = {
	id = 30053
	random = no 
	country = ARG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ARG country = GER }
			alliance = { country = ARG country = ITA }
			alliance = { country = ARG country = USA }
			alliance = { country = ARG country = FRA }
			alliance = { country = ARG country = ENG }
			alliance = { country = ARG country = JAP }
			alliance = { country = ARG country = SOV }
			alliance = { country = ARG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Mexico
#############################################
event = {
	id = 30054
	random = no 
	country = MEX
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MEX country = GER }
			alliance = { country = MEX country = ITA }
			alliance = { country = MEX country = USA }
			alliance = { country = MEX country = FRA }
			alliance = { country = MEX country = ENG }
			alliance = { country = MEX country = JAP }
			alliance = { country = MEX country = SOV }
			alliance = { country = MEX country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Colombia
#############################################
event = {
	id = 30055
	random = no 
	country = COL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = COL country = GER }
			alliance = { country = COL country = ITA }
			alliance = { country = COL country = USA }
			alliance = { country = COL country = FRA }
			alliance = { country = COL country = ENG }
			alliance = { country = COL country = JAP }
			alliance = { country = COL country = SOV }
			alliance = { country = COL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Venezuela
#############################################
event = {
	id = 30056
	random = no 
	country = VEN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = VEN country = GER }
			alliance = { country = VEN country = ITA }
			alliance = { country = VEN country = USA }
			alliance = { country = VEN country = FRA }
			alliance = { country = VEN country = ENG }
			alliance = { country = VEN country = JAP }
			alliance = { country = VEN country = SOV }
			alliance = { country = VEN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Peru
#############################################
event = {
	id = 30057
	random = no 
	country = PRU
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PRU country = GER }
			alliance = { country = PRU country = ITA }
			alliance = { country = PRU country = USA }
			alliance = { country = PRU country = FRA }
			alliance = { country = PRU country = ENG }
			alliance = { country = PRU country = JAP }
			alliance = { country = PRU country = SOV }
			alliance = { country = PRU country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Ecuador
#############################################
event = {
	id = 30058
	random = no 
	country = ECU
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ECU country = GER }
			alliance = { country = ECU country = ITA }
			alliance = { country = ECU country = USA }
			alliance = { country = ECU country = FRA }
			alliance = { country = ECU country = ENG }
			alliance = { country = ECU country = JAP }
			alliance = { country = ECU country = SOV }
			alliance = { country = ECU country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Uruguay
#############################################
event = {
	id = 30059
	random = no 
	country = URU
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = URU country = GER }
			alliance = { country = URU country = ITA }
			alliance = { country = URU country = USA }
			alliance = { country = URU country = FRA }
			alliance = { country = URU country = ENG }
			alliance = { country = URU country = JAP }
			alliance = { country = URU country = SOV }
			alliance = { country = URU country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Paraguay
#############################################
event = {
	id = 30060
	random = no 
	country = PAR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PAR country = GER }
			alliance = { country = PAR country = ITA }
			alliance = { country = PAR country = USA }
			alliance = { country = PAR country = FRA }
			alliance = { country = PAR country = ENG }
			alliance = { country = PAR country = JAP }
			alliance = { country = PAR country = SOV }
			alliance = { country = PAR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Bolivia
#############################################
event = {
	id = 30061
	random = no 
	country = BOL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BOL country = GER }
			alliance = { country = BOL country = ITA }
			alliance = { country = BOL country = USA }
			alliance = { country = BOL country = FRA }
			alliance = { country = BOL country = ENG }
			alliance = { country = BOL country = JAP }
			alliance = { country = BOL country = SOV }
			alliance = { country = BOL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Vichy France
#############################################
event = {
	id = 30062
	random = no 
	country = VIC
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = VIC country = GER }
			alliance = { country = VIC country = ITA }
			alliance = { country = VIC country = USA }
			alliance = { country = VIC country = FRA }
			alliance = { country = VIC country = ENG }
			alliance = { country = VIC country = JAP }
			alliance = { country = VIC country = SOV }
			alliance = { country = VIC country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Manchukuo
#############################################
event = {
	id = 30063
	random = no 
	country = MAN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MAN country = GER }
			alliance = { country = MAN country = ITA }
			alliance = { country = MAN country = USA }
			alliance = { country = MAN country = FRA }
			alliance = { country = MAN country = ENG }
			alliance = { country = MAN country = JAP }
			alliance = { country = MAN country = SOV }
			alliance = { country = MAN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Chile
#############################################
event = {
	id = 30064
	random = no 
	country = CHL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CHL country = GER }
			alliance = { country = CHL country = ITA }
			alliance = { country = CHL country = USA }
			alliance = { country = CHL country = FRA }
			alliance = { country = CHL country = ENG }
			alliance = { country = CHL country = JAP }
			alliance = { country = CHL country = SOV }
			alliance = { country = CHL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Montenegro
#############################################
event = {
	id = 30065
	random = no 
	country = MTN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MTN country = GER }
			alliance = { country = MTN country = ITA }
			alliance = { country = MTN country = USA }
			alliance = { country = MTN country = FRA }
			alliance = { country = MTN country = ENG }
			alliance = { country = MTN country = JAP }
			alliance = { country = MTN country = SOV }
			alliance = { country = MTN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Panama
#############################################
event = {
	id = 30066
	random = no 
	country = PAN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PAN country = GER }
			alliance = { country = PAN country = ITA }
			alliance = { country = PAN country = USA }
			alliance = { country = PAN country = FRA }
			alliance = { country = PAN country = ENG }
			alliance = { country = PAN country = JAP }
			alliance = { country = PAN country = SOV }
			alliance = { country = PAN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Sarawak
#############################################
event = {
	id = 30067
	random = no 
	country = SAR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SAR country = GER }
			alliance = { country = SAR country = ITA }
			alliance = { country = SAR country = USA }
			alliance = { country = SAR country = FRA }
			alliance = { country = SAR country = ENG }
			alliance = { country = SAR country = JAP }
			alliance = { country = SAR country = SOV }
			alliance = { country = SAR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Serbia
#############################################
event = {
	id = 30068
	random = no 
	country = SER
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SER country = GER }
			alliance = { country = SER country = ITA }
			alliance = { country = SER country = USA }
			alliance = { country = SER country = FRA }
			alliance = { country = SER country = ENG }
			alliance = { country = SER country = JAP }
			alliance = { country = SER country = SOV }
			alliance = { country = SER country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Sinkiang
#############################################
event = {
	id = 30069
	random = no 
	country = SIK
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SIK country = GER }
			alliance = { country = SIK country = ITA }
			alliance = { country = SIK country = USA }
			alliance = { country = SIK country = FRA }
			alliance = { country = SIK country = ENG }
			alliance = { country = SIK country = JAP }
			alliance = { country = SIK country = SOV }
			alliance = { country = SIK country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Syria
#############################################
event = {
	id = 30070
	random = no 
	country = SYR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SYR country = GER }
			alliance = { country = SYR country = ITA }
			alliance = { country = SYR country = USA }
			alliance = { country = SYR country = FRA }
			alliance = { country = SYR country = ENG }
			alliance = { country = SYR country = JAP }
			alliance = { country = SYR country = SOV }
			alliance = { country = SYR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Tannu Tuva
#############################################
event = {
	id = 30071
	random = no 
	country = TAN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TAN country = GER }
			alliance = { country = TAN country = ITA }
			alliance = { country = TAN country = USA }
			alliance = { country = TAN country = FRA }
			alliance = { country = TAN country = ENG }
			alliance = { country = TAN country = JAP }
			alliance = { country = TAN country = SOV }
			alliance = { country = TAN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Tibet
#############################################
event = {
	id = 30072
	random = no 
	country = TIB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TIB country = GER }
			alliance = { country = TIB country = ITA }
			alliance = { country = TIB country = USA }
			alliance = { country = TIB country = FRA }
			alliance = { country = TIB country = ENG }
			alliance = { country = TIB country = JAP }
			alliance = { country = TIB country = SOV }
			alliance = { country = TIB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Algeria
#############################################
event = {
	id = 30073
	random = no 
	country = ALG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ALG country = GER }
			alliance = { country = ALG country = ITA }
			alliance = { country = ALG country = USA }
			alliance = { country = ALG country = FRA }
			alliance = { country = ALG country = ENG }
			alliance = { country = ALG country = JAP }
			alliance = { country = ALG country = SOV }
			alliance = { country = ALG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Armenia
#############################################
event = {
	id = 30074
	random = no 
	country = ARM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ARM country = GER }
			alliance = { country = ARM country = ITA }
			alliance = { country = ARM country = USA }
			alliance = { country = ARM country = FRA }
			alliance = { country = ARM country = ENG }
			alliance = { country = ARM country = JAP }
			alliance = { country = ARM country = SOV }
			alliance = { country = ARM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Azerbaijian
#############################################
event = {
	id = 30075
	random = no 
	country = AZB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = AZB country = GER }
			alliance = { country = AZB country = ITA }
			alliance = { country = AZB country = USA }
			alliance = { country = AZB country = FRA }
			alliance = { country = AZB country = ENG }
			alliance = { country = AZB country = JAP }
			alliance = { country = AZB country = SOV }
			alliance = { country = AZB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Burma
#############################################
event = {
	id = 30076
	random = no 
	country = BUR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BUR country = GER }
			alliance = { country = BUR country = ITA }
			alliance = { country = BUR country = USA }
			alliance = { country = BUR country = FRA }
			alliance = { country = BUR country = ENG }
			alliance = { country = BUR country = JAP }
			alliance = { country = BUR country = SOV }
			alliance = { country = BUR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Byelorussia
#############################################
event = {
	id = 30077
	random = no 
	country = BLR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BLR country = GER }
			alliance = { country = BLR country = ITA }
			alliance = { country = BLR country = USA }
			alliance = { country = BLR country = FRA }
			alliance = { country = BLR country = ENG }
			alliance = { country = BLR country = JAP }
			alliance = { country = BLR country = SOV }
			alliance = { country = BLR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Georgia
#############################################
event = {
	id = 30078
	random = no 
	country = GEO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GEO country = GER }
			alliance = { country = GEO country = ITA }
			alliance = { country = GEO country = USA }
			alliance = { country = GEO country = FRA }
			alliance = { country = GEO country = ENG }
			alliance = { country = GEO country = JAP }
			alliance = { country = GEO country = SOV }
			alliance = { country = GEO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Indochina
#############################################
event = {
	id = 30079
	random = no 
	country = IDC
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = IDC country = GER }
			alliance = { country = IDC country = ITA }
			alliance = { country = IDC country = USA }
			alliance = { country = IDC country = FRA }
			alliance = { country = IDC country = ENG }
			alliance = { country = IDC country = JAP }
			alliance = { country = IDC country = SOV }
			alliance = { country = IDC country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Kazakhstan
#############################################
event = {
	id = 30080
	random = no 
	country = KAZ
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = KAZ country = GER }
			alliance = { country = KAZ country = ITA }
			alliance = { country = KAZ country = USA }
			alliance = { country = KAZ country = FRA }
			alliance = { country = KAZ country = ENG }
			alliance = { country = KAZ country = JAP }
			alliance = { country = KAZ country = SOV }
			alliance = { country = KAZ country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Kyrgiastan
#############################################
event = {
	id = 30081
	random = no 
	country = KYG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = KYG country = GER }
			alliance = { country = KYG country = ITA }
			alliance = { country = KYG country = USA }
			alliance = { country = KYG country = FRA }
			alliance = { country = KYG country = ENG }
			alliance = { country = KYG country = JAP }
			alliance = { country = KYG country = SOV }
			alliance = { country = KYG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Libya
#############################################
event = {
	id = 30082
	random = no 
	country = LBY
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LBY country = GER }
			alliance = { country = LBY country = ITA }
			alliance = { country = LBY country = USA }
			alliance = { country = LBY country = FRA }
			alliance = { country = LBY country = ENG }
			alliance = { country = LBY country = JAP }
			alliance = { country = LBY country = SOV }
			alliance = { country = LBY country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Malaysia
#############################################
event = {
	id = 30083
	random = no 
	country = MLY
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MLY country = GER }
			alliance = { country = MLY country = ITA }
			alliance = { country = MLY country = USA }
			alliance = { country = MLY country = FRA }
			alliance = { country = MLY country = ENG }
			alliance = { country = MLY country = JAP }
			alliance = { country = MLY country = SOV }
			alliance = { country = MLY country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Morocco
#############################################
event = {
	id = 30084
	random = no 
	country = MOR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MOR country = GER }
			alliance = { country = MOR country = ITA }
			alliance = { country = MOR country = USA }
			alliance = { country = MOR country = FRA }
			alliance = { country = MOR country = ENG }
			alliance = { country = MOR country = JAP }
			alliance = { country = MOR country = SOV }
			alliance = { country = MOR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Palestine
#############################################
event = {
	id = 30085
	random = no 
	country = PAL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PAL country = GER }
			alliance = { country = PAL country = ITA }
			alliance = { country = PAL country = USA }
			alliance = { country = PAL country = FRA }
			alliance = { country = PAL country = ENG }
			alliance = { country = PAL country = JAP }
			alliance = { country = PAL country = SOV }
			alliance = { country = PAL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Russia
#############################################
event = {
	id = 30086
	random = no 
	country = RUS
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = RUS country = GER }
			alliance = { country = RUS country = ITA }
			alliance = { country = RUS country = USA }
			alliance = { country = RUS country = FRA }
			alliance = { country = RUS country = ENG }
			alliance = { country = RUS country = JAP }
			alliance = { country = RUS country = SOV }
			alliance = { country = RUS country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Siberia
#############################################
event = {
	id = 30087
	random = no 
	country = SIB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SIB country = GER }
			alliance = { country = SIB country = ITA }
			alliance = { country = SIB country = USA }
			alliance = { country = SIB country = FRA }
			alliance = { country = SIB country = ENG }
			alliance = { country = SIB country = JAP }
			alliance = { country = SIB country = SOV }
			alliance = { country = SIB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Tajikistan
#############################################
event = {
	id = 30088
	random = no 
	country = TAJ
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TAJ country = GER }
			alliance = { country = TAJ country = ITA }
			alliance = { country = TAJ country = USA }
			alliance = { country = TAJ country = FRA }
			alliance = { country = TAJ country = ENG }
			alliance = { country = TAJ country = JAP }
			alliance = { country = TAJ country = SOV }
			alliance = { country = TAJ country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Tunisia
#############################################
event = {
	id = 30089
	random = no 
	country = TUN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TUN country = GER }
			alliance = { country = TUN country = ITA }
			alliance = { country = TUN country = USA }
			alliance = { country = TUN country = FRA }
			alliance = { country = TUN country = ENG }
			alliance = { country = TUN country = JAP }
			alliance = { country = TUN country = SOV }
			alliance = { country = TUN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Turkmenistan
#############################################
event = {
	id = 30090
	random = no 
	country = TRK
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TRK country = GER }
			alliance = { country = TRK country = ITA }
			alliance = { country = TRK country = USA }
			alliance = { country = TRK country = FRA }
			alliance = { country = TRK country = ENG }
			alliance = { country = TRK country = JAP }
			alliance = { country = TRK country = SOV }
			alliance = { country = TRK country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Ukraine
#############################################
event = {
	id = 30091
	random = no 
	country = UKR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = UKR country = GER }
			alliance = { country = UKR country = ITA }
			alliance = { country = UKR country = USA }
			alliance = { country = UKR country = FRA }
			alliance = { country = UKR country = ENG }
			alliance = { country = UKR country = JAP }
			alliance = { country = UKR country = SOV }
			alliance = { country = UKR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Uzbekistan
#############################################
event = {
	id = 30092
	random = no 
	country = UZB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = UZB country = GER }
			alliance = { country = UZB country = ITA }
			alliance = { country = UZB country = USA }
			alliance = { country = UZB country = FRA }
			alliance = { country = UZB country = ENG }
			alliance = { country = UZB country = JAP }
			alliance = { country = UZB country = SOV }
			alliance = { country = UZB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Angola
#############################################
event = {
	id = 30093
	random = no 
	country = ANG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ANG country = GER }
			alliance = { country = ANG country = ITA }
			alliance = { country = ANG country = USA }
			alliance = { country = ANG country = FRA }
			alliance = { country = ANG country = ENG }
			alliance = { country = ANG country = JAP }
			alliance = { country = ANG country = SOV }
			alliance = { country = ANG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Arab Federation
#############################################
event = {
	id = 30094
	random = no 
	country = ARA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ARA country = GER }
			alliance = { country = ARA country = ITA }
			alliance = { country = ARA country = USA }
			alliance = { country = ARA country = FRA }
			alliance = { country = ARA country = ENG }
			alliance = { country = ARA country = JAP }
			alliance = { country = ARA country = SOV }
			alliance = { country = ARA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Benin-Sahel
#############################################
event = {
	id = 30095
	random = no 
	country = BEN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BEN country = GER }
			alliance = { country = BEN country = ITA }
			alliance = { country = BEN country = USA }
			alliance = { country = BEN country = FRA }
			alliance = { country = BEN country = ENG }
			alliance = { country = BEN country = JAP }
			alliance = { country = BEN country = SOV }
			alliance = { country = BEN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Bosnia
#############################################
event = {
	id = 30096
	random = no 
	country = BOS
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BOS country = GER }
			alliance = { country = BOS country = ITA }
			alliance = { country = BOS country = USA }
			alliance = { country = BOS country = FRA }
			alliance = { country = BOS country = ENG }
			alliance = { country = BOS country = JAP }
			alliance = { country = BOS country = SOV }
			alliance = { country = BOS country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# California
#############################################
event = {
	id = 30097
	random = no 
	country = CAL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CAL country = GER }
			alliance = { country = CAL country = ITA }
			alliance = { country = CAL country = USA }
			alliance = { country = CAL country = FRA }
			alliance = { country = CAL country = ENG }
			alliance = { country = CAL country = JAP }
			alliance = { country = CAL country = SOV }
			alliance = { country = CAL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Cameroon
#############################################
event = {
	id = 30098
	random = no 
	country = CAM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CAM country = GER }
			alliance = { country = CAM country = ITA }
			alliance = { country = CAM country = USA }
			alliance = { country = CAM country = FRA }
			alliance = { country = CAM country = ENG }
			alliance = { country = CAM country = JAP }
			alliance = { country = CAM country = SOV }
			alliance = { country = CAM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Guangxi Clique
#############################################
event = {
	id = 30099
	random = no 
	country = CGX
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CGX country = GER }
			alliance = { country = CGX country = ITA }
			alliance = { country = CGX country = USA }
			alliance = { country = CGX country = FRA }
			alliance = { country = CGX country = ENG }
			alliance = { country = CGX country = JAP }
			alliance = { country = CGX country = SOV }
			alliance = { country = CGX country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Cambodia
#############################################
event = {
	id = 30100
	random = no 
	country = CMB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CMB country = GER }
			alliance = { country = CMB country = ITA }
			alliance = { country = CMB country = USA }
			alliance = { country = CMB country = FRA }
			alliance = { country = CMB country = ENG }
			alliance = { country = CMB country = JAP }
			alliance = { country = CMB country = SOV }
			alliance = { country = CMB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Congo
#############################################
event = {
	id = 30101
	random = no 
	country = CON
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CON country = GER }
			alliance = { country = CON country = ITA }
			alliance = { country = CON country = USA }
			alliance = { country = CON country = FRA }
			alliance = { country = CON country = ENG }
			alliance = { country = CON country = JAP }
			alliance = { country = CON country = SOV }
			alliance = { country = CON country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Confederate States
#############################################
event = {
	id = 30102
	random = no 
	country = CSA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CSA country = GER }
			alliance = { country = CSA country = ITA }
			alliance = { country = CSA country = USA }
			alliance = { country = CSA country = FRA }
			alliance = { country = CSA country = ENG }
			alliance = { country = CSA country = JAP }
			alliance = { country = CSA country = SOV }
			alliance = { country = CSA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Shanxi
#############################################
event = {
	id = 30103
	random = no 
	country = CSX
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CSX country = GER }
			alliance = { country = CSX country = ITA }
			alliance = { country = CSX country = USA }
			alliance = { country = CSX country = FRA }
			alliance = { country = CSX country = ENG }
			alliance = { country = CSX country = JAP }
			alliance = { country = CSX country = SOV }
			alliance = { country = CSX country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Xibei San Ma
#############################################
event = {
	id = 30104
	random = no 
	country = CXB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CXB country = GER }
			alliance = { country = CXB country = ITA }
			alliance = { country = CXB country = USA }
			alliance = { country = CXB country = FRA }
			alliance = { country = CXB country = ENG }
			alliance = { country = CXB country = JAP }
			alliance = { country = CXB country = SOV }
			alliance = { country = CXB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# YUnnan
#############################################
event = {
	id = 30105
	random = no 
	country = CYN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CYN country = GER }
			alliance = { country = CYN country = ITA }
			alliance = { country = CYN country = USA }
			alliance = { country = CYN country = FRA }
			alliance = { country = CYN country = ENG }
			alliance = { country = CYN country = JAP }
			alliance = { country = CYN country = SOV }
			alliance = { country = CYN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Cyprus
#############################################
event = {
	id = 30106
	random = no 
	country = CYP
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CYP country = GER }
			alliance = { country = CYP country = ITA }
			alliance = { country = CYP country = USA }
			alliance = { country = CYP country = FRA }
			alliance = { country = CYP country = ENG }
			alliance = { country = CYP country = JAP }
			alliance = { country = CYP country = SOV }
			alliance = { country = CYP country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# DDR
#############################################
event = {
	id = 30107
	random = no 
	country = DDR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = DDR country = GER }
			alliance = { country = DDR country = ITA }
			alliance = { country = DDR country = USA }
			alliance = { country = DDR country = FRA }
			alliance = { country = DDR country = ENG }
			alliance = { country = DDR country = JAP }
			alliance = { country = DDR country = SOV }
			alliance = { country = DDR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# DFR
#############################################
event = {
	id = 30108
	random = no 
	country = DFR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = DFR country = GER }
			alliance = { country = DFR country = ITA }
			alliance = { country = DFR country = USA }
			alliance = { country = DFR country = FRA }
			alliance = { country = DFR country = ENG }
			alliance = { country = DFR country = JAP }
			alliance = { country = DFR country = SOV }
			alliance = { country = DFR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# East African Union
#############################################
event = {
	id = 30109
	random = no 
	country = EAF
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = EAF country = GER }
			alliance = { country = EAF country = ITA }
			alliance = { country = EAF country = USA }
			alliance = { country = EAF country = FRA }
			alliance = { country = EAF country = ENG }
			alliance = { country = EAF country = JAP }
			alliance = { country = EAF country = SOV }
			alliance = { country = EAF country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Equatorial Africa
#############################################
event = {
	id = 30110
	random = no 
	country = EQA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = EQA country = GER }
			alliance = { country = EQA country = ITA }
			alliance = { country = EQA country = USA }
			alliance = { country = EQA country = FRA }
			alliance = { country = EQA country = ENG }
			alliance = { country = EQA country = JAP }
			alliance = { country = EQA country = SOV }
			alliance = { country = EQA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Euskadi
#############################################
event = {
	id = 30111
	random = no 
	country = EUS
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = EUS country = GER }
			alliance = { country = EUS country = ITA }
			alliance = { country = EUS country = USA }
			alliance = { country = EUS country = FRA }
			alliance = { country = EUS country = ENG }
			alliance = { country = EUS country = JAP }
			alliance = { country = EUS country = SOV }
			alliance = { country = EUS country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Flanders
#############################################
event = {
	id = 30112
	random = no 
	country = FLA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = FLA country = GER }
			alliance = { country = FLA country = ITA }
			alliance = { country = FLA country = USA }
			alliance = { country = FLA country = FRA }
			alliance = { country = FLA country = ENG }
			alliance = { country = FLA country = JAP }
			alliance = { country = FLA country = SOV }
			alliance = { country = FLA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Gabon
#############################################
event = {
	id = 30113
	random = no 
	country = GAB
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GAB country = GER }
			alliance = { country = GAB country = ITA }
			alliance = { country = GAB country = USA }
			alliance = { country = GAB country = FRA }
			alliance = { country = GAB country = ENG }
			alliance = { country = GAB country = JAP }
			alliance = { country = GAB country = SOV }
			alliance = { country = GAB country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Gold Coast
#############################################
event = {
	id = 30114
	random = no 
	country = GLD
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GLD country = GER }
			alliance = { country = GLD country = ITA }
			alliance = { country = GLD country = USA }
			alliance = { country = GLD country = FRA }
			alliance = { country = GLD country = ENG }
			alliance = { country = GLD country = JAP }
			alliance = { country = GLD country = SOV }
			alliance = { country = GLD country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Guinea
#############################################
event = {
	id = 30115
	random = no 
	country = GUI
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GUI country = GER }
			alliance = { country = GUI country = ITA }
			alliance = { country = GUI country = USA }
			alliance = { country = GUI country = FRA }
			alliance = { country = GUI country = ENG }
			alliance = { country = GUI country = JAP }
			alliance = { country = GUI country = SOV }
			alliance = { country = GUI country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Guyana
#############################################
event = {
	id = 30116
	random = no 
	country = GUY
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = GUY country = GER }
			alliance = { country = GUY country = ITA }
			alliance = { country = GUY country = USA }
			alliance = { country = GUY country = FRA }
			alliance = { country = GUY country = ENG }
			alliance = { country = GUY country = JAP }
			alliance = { country = GUY country = SOV }
			alliance = { country = GUY country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Israel
#############################################
event = {
	id = 30117
	random = no 
	country = ISR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = ISR country = GER }
			alliance = { country = ISR country = ITA }
			alliance = { country = ISR country = USA }
			alliance = { country = ISR country = FRA }
			alliance = { country = ISR country = ENG }
			alliance = { country = ISR country = JAP }
			alliance = { country = ISR country = SOV }
			alliance = { country = ISR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Kurdistan
#############################################
event = {
	id = 30118
	random = no 
	country = KUR
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = KUR country = GER }
			alliance = { country = KUR country = ITA }
			alliance = { country = KUR country = USA }
			alliance = { country = KUR country = FRA }
			alliance = { country = KUR country = ENG }
			alliance = { country = KUR country = JAP }
			alliance = { country = KUR country = SOV }
			alliance = { country = KUR country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Laos
#############################################
event = {
	id = 30119
	random = no 
	country = LAO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = LAO country = GER }
			alliance = { country = LAO country = ITA }
			alliance = { country = LAO country = USA }
			alliance = { country = LAO country = FRA }
			alliance = { country = LAO country = ENG }
			alliance = { country = LAO country = JAP }
			alliance = { country = LAO country = SOV }
			alliance = { country = LAO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Madagascar
#############################################
event = {
	id = 30120
	random = no 
	country = MAD
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MAD country = GER }
			alliance = { country = MAD country = ITA }
			alliance = { country = MAD country = USA }
			alliance = { country = MAD country = FRA }
			alliance = { country = MAD country = ENG }
			alliance = { country = MAD country = JAP }
			alliance = { country = MAD country = SOV }
			alliance = { country = MAD country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Union of Mali
#############################################
event = {
	id = 30121
	random = no 
	country = MAL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MAL country = GER }
			alliance = { country = MAL country = ITA }
			alliance = { country = MAL country = USA }
			alliance = { country = MAL country = FRA }
			alliance = { country = MAL country = ENG }
			alliance = { country = MAL country = JAP }
			alliance = { country = MAL country = SOV }
			alliance = { country = MAL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Mengkukuo
#############################################
event = {
	id = 30122
	random = no 
	country = MEN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MEN country = GER }
			alliance = { country = MEN country = ITA }
			alliance = { country = MEN country = USA }
			alliance = { country = MEN country = FRA }
			alliance = { country = MEN country = ENG }
			alliance = { country = MEN country = JAP }
			alliance = { country = MEN country = SOV }
			alliance = { country = MEN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Mozambique
#############################################
event = {
	id = 30123
	random = no 
	country = MOZ
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = MOZ country = GER }
			alliance = { country = MOZ country = ITA }
			alliance = { country = MOZ country = USA }
			alliance = { country = MOZ country = FRA }
			alliance = { country = MOZ country = ENG }
			alliance = { country = MOZ country = JAP }
			alliance = { country = MOZ country = SOV }
			alliance = { country = MOZ country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Namibia
#############################################
event = {
	id = 30124
	random = no 
	country = NAM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = NAM country = GER }
			alliance = { country = NAM country = ITA }
			alliance = { country = NAM country = USA }
			alliance = { country = NAM country = FRA }
			alliance = { country = NAM country = ENG }
			alliance = { country = NAM country = JAP }
			alliance = { country = NAM country = SOV }
			alliance = { country = NAM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Nigeria
#############################################
event = {
	id = 30125
	random = no 
	country = NIG
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = NIG country = GER }
			alliance = { country = NIG country = ITA }
			alliance = { country = NIG country = USA }
			alliance = { country = NIG country = FRA }
			alliance = { country = NIG country = ENG }
			alliance = { country = NIG country = JAP }
			alliance = { country = NIG country = SOV }
			alliance = { country = NIG country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Ottoman Empire
#############################################
event = {
	id = 30126
	random = no 
	country = OTT
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = OTT country = GER }
			alliance = { country = OTT country = ITA }
			alliance = { country = OTT country = USA }
			alliance = { country = OTT country = FRA }
			alliance = { country = OTT country = ENG }
			alliance = { country = OTT country = JAP }
			alliance = { country = OTT country = SOV }
			alliance = { country = OTT country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Pakistan
#############################################
event = {
	id = 30127
	random = no 
	country = PAK
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PAK country = GER }
			alliance = { country = PAK country = ITA }
			alliance = { country = PAK country = USA }
			alliance = { country = PAK country = FRA }
			alliance = { country = PAK country = ENG }
			alliance = { country = PAK country = JAP }
			alliance = { country = PAK country = SOV }
			alliance = { country = PAK country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Primorsk
#############################################
event = {
	id = 30128
	random = no 
	country = PRI
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PRI country = GER }
			alliance = { country = PRI country = ITA }
			alliance = { country = PRI country = USA }
			alliance = { country = PRI country = FRA }
			alliance = { country = PRI country = ENG }
			alliance = { country = PRI country = JAP }
			alliance = { country = PRI country = SOV }
			alliance = { country = PRI country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# People's Republic of Korea
#############################################
event = {
	id = 30129
	random = no 
	country = PRK
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = PRK country = GER }
			alliance = { country = PRK country = ITA }
			alliance = { country = PRK country = USA }
			alliance = { country = PRK country = FRA }
			alliance = { country = PRK country = ENG }
			alliance = { country = PRK country = JAP }
			alliance = { country = PRK country = SOV }
			alliance = { country = PRK country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Quebec
#############################################
event = {
	id = 30130
	random = no 
	country = QUE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = QUE country = GER }
			alliance = { country = QUE country = ITA }
			alliance = { country = QUE country = USA }
			alliance = { country = QUE country = FRA }
			alliance = { country = QUE country = ENG }
			alliance = { country = QUE country = JAP }
			alliance = { country = QUE country = SOV }
			alliance = { country = QUE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Rhodesia
#############################################
event = {
	id = 30131
	random = no 
	country = RHO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = RHO country = GER }
			alliance = { country = RHO country = ITA }
			alliance = { country = RHO country = USA }
			alliance = { country = RHO country = FRA }
			alliance = { country = RHO country = ENG }
			alliance = { country = RHO country = JAP }
			alliance = { country = RHO country = SOV }
			alliance = { country = RHO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Italian Social Republic
#############################################
event = {
	id = 30132
	random = no 
	country = RSI
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = RSI country = GER }
			alliance = { country = RSI country = ITA }
			alliance = { country = RSI country = USA }
			alliance = { country = RSI country = FRA }
			alliance = { country = RSI country = ENG }
			alliance = { country = RSI country = JAP }
			alliance = { country = RSI country = SOV }
			alliance = { country = RSI country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Scandinavia
#############################################
event = {
	id = 30133
	random = no 
	country = SCA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SCA country = GER }
			alliance = { country = SCA country = ITA }
			alliance = { country = SCA country = USA }
			alliance = { country = SCA country = FRA }
			alliance = { country = SCA country = ENG }
			alliance = { country = SCA country = JAP }
			alliance = { country = SCA country = SOV }
			alliance = { country = SCA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Scotland
#############################################
event = {
	id = 30134
	random = no 
	country = SCO
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SCO country = GER }
			alliance = { country = SCO country = ITA }
			alliance = { country = SCO country = USA }
			alliance = { country = SCO country = FRA }
			alliance = { country = SCO country = ENG }
			alliance = { country = SCO country = JAP }
			alliance = { country = SCO country = SOV }
			alliance = { country = SCO country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Sierra Leone
#############################################
event = {
	id = 30135
	random = no 
	country = SIE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SIE country = GER }
			alliance = { country = SIE country = ITA }
			alliance = { country = SIE country = USA }
			alliance = { country = SIE country = FRA }
			alliance = { country = SIE country = ENG }
			alliance = { country = SIE country = JAP }
			alliance = { country = SIE country = SOV }
			alliance = { country = SIE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Somalia
#############################################
event = {
	id = 30136
	random = no 
	country = SOM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SOM country = GER }
			alliance = { country = SOM country = ITA }
			alliance = { country = SOM country = USA }
			alliance = { country = SOM country = FRA }
			alliance = { country = SOM country = ENG }
			alliance = { country = SOM country = JAP }
			alliance = { country = SOM country = SOV }
			alliance = { country = SOM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Sudan
#############################################
event = {
	id = 30137
	random = no 
	country = SUD
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SUD country = GER }
			alliance = { country = SUD country = ITA }
			alliance = { country = SUD country = USA }
			alliance = { country = SUD country = FRA }
			alliance = { country = SUD country = ENG }
			alliance = { country = SUD country = JAP }
			alliance = { country = SUD country = SOV }
			alliance = { country = SUD country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Texas
#############################################
event = {
	id = 30138
	random = no 
	country = TEX
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TEX country = GER }
			alliance = { country = TEX country = ITA }
			alliance = { country = TEX country = USA }
			alliance = { country = TEX country = FRA }
			alliance = { country = TEX country = ENG }
			alliance = { country = TEX country = JAP }
			alliance = { country = TEX country = SOV }
			alliance = { country = TEX country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Transural Republic
#############################################
event = {
	id = 30139
	random = no 
	country = TRA
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = TRA country = GER }
			alliance = { country = TRA country = ITA }
			alliance = { country = TRA country = USA }
			alliance = { country = TRA country = FRA }
			alliance = { country = TRA country = ENG }
			alliance = { country = TRA country = JAP }
			alliance = { country = TRA country = SOV }
			alliance = { country = TRA country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Vietnam
#############################################
event = {
	id = 30140
	random = no 
	country = VIE
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = VIE country = GER }
			alliance = { country = VIE country = ITA }
			alliance = { country = VIE country = USA }
			alliance = { country = VIE country = FRA }
			alliance = { country = VIE country = ENG }
			alliance = { country = VIE country = JAP }
			alliance = { country = VIE country = SOV }
			alliance = { country = VIE country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Wallonia
#############################################
event = {
	id = 30141
	random = no 
	country = WLL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = WLL country = GER }
			alliance = { country = WLL country = ITA }
			alliance = { country = WLL country = USA }
			alliance = { country = WLL country = FRA }
			alliance = { country = WLL country = ENG }
			alliance = { country = WLL country = JAP }
			alliance = { country = WLL country = SOV }
			alliance = { country = WLL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

#############################################
# BRITISH COMMONWEALTH COUNTRIES
#############################################

################
# Bhutan
#############################################
event = {
	id = 30020
	random = no 
	country = BHU
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = BHU country = GER }
			alliance = { country = BHU country = ITA }
			alliance = { country = BHU country = USA }
			alliance = { country = BHU country = FRA }
			alliance = { country = BHU country = ENG }
			alliance = { country = BHU country = JAP }
			alliance = { country = BHU country = SOV }
			alliance = { country = BHU country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Iraq
#############################################
event = {
	id = 30142
	random = no 
	country = IRQ
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = IRQ country = GER }
			alliance = { country = IRQ country = ITA }
			alliance = { country = IRQ country = USA }
			alliance = { country = IRQ country = FRA }
			alliance = { country = IRQ country = ENG }
			alliance = { country = IRQ country = JAP }
			alliance = { country = IRQ country = SOV }
			alliance = { country = IRQ country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# New Zealand
#############################################
event = {
	id = 30143
	random = no 
	country = NZL
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = NZL country = GER }
			alliance = { country = NZL country = ITA }
			alliance = { country = NZL country = USA }
			alliance = { country = NZL country = FRA }
			alliance = { country = NZL country = ENG }
			alliance = { country = NZL country = JAP }
			alliance = { country = NZL country = SOV }
			alliance = { country = NZL country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Canada
#############################################
event = {
	id = 30144
	random = no 
	country = CAN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = CAN country = GER }
			alliance = { country = CAN country = ITA }
			alliance = { country = CAN country = USA }
			alliance = { country = CAN country = FRA }
			alliance = { country = CAN country = ENG }
			alliance = { country = CAN country = JAP }
			alliance = { country = CAN country = SOV }
			alliance = { country = CAN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Australia
#############################################
event = {
	id = 30145
	random = no 
	country = AST
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = AST country = GER }
			alliance = { country = AST country = ITA }
			alliance = { country = AST country = USA }
			alliance = { country = AST country = FRA }
			alliance = { country = AST country = ENG }
			alliance = { country = AST country = JAP }
			alliance = { country = AST country = SOV }
			alliance = { country = AST country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Nepal
#############################################
event = {
	id = 30146
	random = no 
	country = NEP
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = NEP country = GER }
			alliance = { country = NEP country = ITA }
			alliance = { country = NEP country = USA }
			alliance = { country = NEP country = FRA }
			alliance = { country = NEP country = ENG }
			alliance = { country = NEP country = JAP }
			alliance = { country = NEP country = SOV }
			alliance = { country = NEP country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Oman
#############################################
event = {
	id = 30147
	random = no 
	country = OMN
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = OMN country = GER }
			alliance = { country = OMN country = ITA }
			alliance = { country = OMN country = USA }
			alliance = { country = OMN country = FRA }
			alliance = { country = OMN country = ENG }
			alliance = { country = OMN country = JAP }
			alliance = { country = OMN country = SOV }
			alliance = { country = OMN country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# South Africa
#############################################
event = {
	id = 30148
	random = no 
	country = SAF
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = SAF country = GER }
			alliance = { country = SAF country = ITA }
			alliance = { country = SAF country = USA }
			alliance = { country = SAF country = FRA }
			alliance = { country = SAF country = ENG }
			alliance = { country = SAF country = JAP }
			alliance = { country = SAF country = SOV }
			alliance = { country = SAF country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

################
# Yemen
#############################################
event = {
	id = 30149
	random = no 
	country = YEM
	
	trigger = {
		ai = yes
		OR = {
			alliance = { country = YEM country = GER }
			alliance = { country = YEM country = ITA }
			alliance = { country = YEM country = USA }
			alliance = { country = YEM country = FRA }
			alliance = { country = YEM country = ENG }
			alliance = { country = YEM country = JAP }
			alliance = { country = YEM country = SOV }
			alliance = { country = YEM country = CHI }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1948 }

	action_a = {
		command = { type = ai which = "switch/Invasion_Shutoff.ai" }
	}
}

