country = {
	tag = MEN
	regular_id = MON

	puppet = JAP
	control = JAP

	# Resource Reserves
	
energy		= 200  
metal		= 200	
rare_materials 		= 100	
oil 		= 200	
supplies 	= 500
money 		= 10

	manpower = 100

	capital = 1206 # Kalgan

	policy = {
        date = { year = 0 month = january day = 0 }
        democratic = 1
        political_left = 4
        freedom = 3
        free_market = 3
        professional_army = 3
        defense_lobby = 8
        interventionism = 8
    }

    ownedprovinces =      {
	1208 1207 1398 1386 1206
	1209 # Part of Shanxi
	}
    controlledprovinces = {
	1208 1207 1398 1386 1206
	1209 # Part of Shanxi
	}
    nationalprovinces =   {
	#Mongolia
	1420 1419 1434 1436 1437 1438 1399 1404 1385 
	#China
	1206 1208 1209 1207 1272 1273 1274 1386 1398 1439
	#Soviet+Tannu Tuva
	1418 1520 1384
	}


diplomacy = {
relation = { tag = GER value = 20 }
relation = { tag = CHI value = -200 }
relation = { tag = CSX value = -200 }
relation = { tag = CXB value = -200 }
relation = { tag = CYN value = -200 }
relation = { tag = CGX value = -200 }
relation = { tag = MAN value = 200 access = yes }
relation = { tag = JAP value = 200 access = yes }
relation = { tag = SIA value = 75 }
relation = { tag = SIK value = -175 }
}	

	# ROTW Minor Tech '36
	techapps = {
# Group E 1939 techs
#######################

4010 # GW fighter

2150 # Basic Armoured Car

2290 # GW light artillery

1010 # GW infantry

1190 # GW Cavalry




6010 # Firepower
	}

#######
# MENGKUKUO 1939 Land OOB
# TYPE: 22700
#######

	landunit = {
		location = 1208 # Hohhot
		name = "Mongolian Army"
		### leader = #
		id = { type = 22700 id = 1 }
		division = {
	        	id = { type = 22700 id = 2 }
			name = "Garrison Corps"
			type = militia
		}
		division = {
	        	id = { type = 22700 id = 3 }
			name = "1st Mongolian Corps"
			type = cavalry
		}
		division = {
	        	id = { type = 22700 id = 4 }
			name = "2nd Mongolian Corps"
			type = cavalry
		}
		division = {
			id = { type = 22700 id = 5 }
			name = "West Suiyuan United Corps"
			type = militia
			max_strength = 10
			strength = 10
		}
	}
}
