#
# HoI - Nationalist China Events
#
#		written by Henrik Fåhraeus
#

# ID series: 4100-4199

#########################################################################
#  The Nanking Massacre
#########################################################################
event = {
	id = 4100
	random = no
	country = CHI

	# Triggered by JAP 3802

	name = "EVT_4100_NAME"
	desc = "EVT_4100_DESC"
	style = 0
	picture = "Nanking"

	action_a = {
		name = "OK" # Tragedy!
		command = { type = relation which = CGX value = 15 }
		command = { type = relation which = CSX value = 20 }
		command = { type = province_manpower which = 1235 value = -30 }
		command = { type = dissent value = -30 } # National cementation
		command = { type = capital which = 1280 } # Chongqing
	}
}


#########################################################################
#  A Lend-Lease Caravan Arrives from the USA
#########################################################################
event = {
	id = 4102
	random = no
	country = CHI

	# Triggered by USA 3725. NOTE: May be triggered several times.

	name = "EVT_4102_NAME"
	desc = "EVT_3404_DESC"
	style = 0
	picture = "Lend_Lease_Chi"

	action_a = {
		name = "OK" # Excellent!
		command = { type = supplies value = 1000 }
		command = { type = rarematerialspool value = 500 }
		command = { type = construct which = ic where = 1361 value = 2 } #Zigong
		command = { type = construct which = ic where = 1360 value = 2 } #Chengdu
		command = { type = construct which = ic where = 1364 value = 2 } #Guiyang
		}
}




################
# Chinese alliance against the Soviets
#############################################
event = {
	id = 29032
	country = CHI
	random = no

	trigger = {
		OR = {
			war = { country = CHI country = SOV }
			war = { country = CHC country = SOV }
			war = { country = CSX country = SOV }
			war = { country = CGX country = SOV }
			war = { country = CXB country = SOV }
			war = { country = SIK country = SOV }
			war = { country = CYN country = SOV }
		}
		NOT = { alliance = { country = CHI country = SOV } }
		NOT = { alliance = { country = CSX country = SOV } }
		NOT = { alliance = { country = CHC country = SOV } }
		NOT = { alliance = { country = CGX country = SOV } }
		NOT = { alliance = { country = CYN country = SOV } }
		NOT = { alliance = { country = CXB country = SOV } }
		OR = {
			NOT = { ispuppet = CSX }
			puppet = { country = CSX country = CHI }
			puppet = { country = CSX country = CHC }
			puppet = { country = CSX country = CGX }
			puppet = { country = CSX country = CYN }
			puppet = { country = CSX country = CXB }
		}
		OR = {
			NOT = { ispuppet = CHC }
			puppet = { country = CHC country = CHI }
			puppet = { country = CHC country = CSX }
			puppet = { country = CHC country = CGX }
			puppet = { country = CHC country = CYN }
			puppet = { country = CHC country = CXB }
		}
		OR = {
			NOT = { ispuppet = CGX }
			puppet = { country = CGX country = CHI }
			puppet = { country = CGX country = CSX }
			puppet = { country = CGX country = CHC }
			puppet = { country = CGX country = CYN }
			puppet = { country = CGX country = CXB }
		}
		OR = {
			NOT = { ispuppet = CYN }
			puppet = { country = CYN country = CHI }
			puppet = { country = CYN country = CSX }
			puppet = { country = CYN country = CHC }
			puppet = { country = CYN country = CGX }
			puppet = { country = CYN country = CXB }
		}
		OR = {
			NOT = { ispuppet = CXB }
			puppet = { country = CXB country = CHI }
			puppet = { country = CXB country = CSX }
			puppet = { country = CXB country = CHC }
			puppet = { country = CXB country = CGX }
			puppet = { country = CXB country = CYN }
		}

	}

	name = "UFRONT_NAME"
	desc = "UFRONT_DESC"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 14
	deathdate = { day = 30 month = december year = 1948 }

	action_a = {
		name = "YES"
		ai_chance = 90
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = democratic value = 1 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = dissent value = -5 }
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = alliance which = CHC }
		command = { type = alliance which = CSX }
		command = { type = alliance which = CGX }
		command = { type = alliance which = CYN }
		command = { type = alliance which = CXB }
		command = { type = alliance which = SIK }
	}

	action_b = {
		name = "NO"
		ai_chance = 10
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = dissent value = 5 }
		command = { type = relation which = CHC value = -10 }
		command = { type = relation which = CSX value = -15 }
		command = { type = relation which = CGX value = -10 }
	}

}



################
# China offers Guangxi Clique peace
#############################################
event = {
	id = 27008
	random = no
	country = CHI

	trigger = {
		event = 27005
		war = { country = CGX country = CHI }
		NOT = { war = { country = JAP country = CHI } }
		NOT = { war = { country = JAP country = CGX } }
		lost_national = { country = CGX value = 30 }
	}

	name = "EVT_27008_NAME"
	desc = "EVT_27008_DESC"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 30 month = december year = 1948 }

	action_a = {
		name = "EVT_27008_A"
		ai_chance = 90
		command = { type = trigger which = 27009 }
	}
	
	action_b = {
		name = "EVT_27008_B"
		ai_chance = 10
		command = { type = setflag which = CHI_Aggresion_Asia }
	}
}

################
# China offers Guangxi Clique peace
#############################################
event = {
	id = 27009
	random = no
	country = CGX

	trigger = { ai = yes }

	name = "EVT_27008_NAME"
	desc = "EVT_27008_DESC"
	style = 0

	action_a = {
		name = "EVT_27009_A"
		ai_chance = 95
		command = { type = secedeprovince which = CHI value = 1248 }
		command = { type = secedeprovince which = CHI value = 1249 }
		command = { type = secedeprovince which = CHI value = 1312 }
		command = { type = secedeprovince which = CHI value = 1313 }
		command = { type = secedeprovince which = CHI value = 1314 }
		command = { type = secedeprovince which = CHI value = 1315 }
		command = { type = secedeprovince which = CHI value = 1316 }
		command = { type = secedeprovince which = CHI value = 1317 }
		command = { type = secedeprovince which = CHI value = 1318 }
		command = { type = secedeprovince which = CHI value = 1320 }
		command = { type = secedeprovince which = CHI value = 1321 }
		command = { type = peace which = CHI value = 1 }
	}
	action_b = {
		name = "EVT_27009_B"
		ai_chance = 5
		command = { } 
	}
}

#########################################################################
#  Surrender events - China
#########################################################################

event = {
	id = 3814
	random = no
	country = CHI

	name = "EVT_3814_NAME"
	desc = "EVT_3814_DESC"
	style = 0
        picture = "japanese_reinforcments"

	trigger = {
		control = { province = 1235 data = JAP } #
		control = { province = 1237 data = JAP } #
		control = { province = 1238 data = JAP } #
		#lost_VP = { country = CHI value = 75 }
		lost_national = { country = CHI value = 75 }
		#lost_IC = { country = CHI value = 50 }
		NOT = {
			war = { country = SOV country = JAP }
		}
		random = 50
	}

        date = { day = 0 month = january year = 1936 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 100
		name = "EVT_3814_ACTA" #
		command = { type = leave_alliance }
		command = { type = peace which = JAP value = 1 }

		command = { type = sleepleader which = 50048 }
		command = { type = sleepminister which = 52002 }
		command = { type = sleepminister which = 52007 }
		command = { type = sleepminister which = 52022 }
		command = { type = sleepteam which = 1006 } 

		command = { type = dissent value = 5 }
		command = { type = trigger which = 3815 }

		command = { type = end_mastery which = CSX } 
		command = { type = end_mastery which = CGX } 
		command = { type = end_mastery which = CXB } 
		command = { type = end_mastery which = CYN } 
		command = { type = end_mastery which = CHC } 
		command = { type = end_mastery which = SIK } 
		command = { type = end_mastery which = TIB } 
	}
	action_b = {
		ai_chance = 0
		name = "EVT_3814_ACTB" #
		command = { type = dissent value = 10 }
		command = { type = sleepevent which = 3815 }
	}
}


event = {
	id = 3819
	random = no
	country = CHI

	name = "EVT_3819_NAME"
	desc = "EVT_3819_DESC"
	style = 0
        picture = "Nanking"

	action_a = {
		ai_chance = 100
		name = "OK" #

		command = { type = set_domestic which = democratic value = 2 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = set_domestic which = free_market value = 3 }
		command = { type = set_domestic which = freedom value = 2 }
		command = { type = set_domestic which = professional_army value = 1 }
		command = { type = set_domestic which = defense_lobby value = 5 }
		command = { type = set_domestic which = interventionism value = 3 }

		command = { type = sleepleader which = 50048 }
		command = { type = sleepminister which = 52002 }
		command = { type = sleepminister which = 52007 }
		command = { type = sleepminister which = 52022 }
		command = { type = sleepteam which = 1006 } 

		command = { type = secedeprovince which = JAP value = 1313 } # 
		command = { type = secedeprovince which = JAP value = 1314 } # 

		command = { type = secedeprovince which = JAP value = 1213 } # 
		command = { type = secedeprovince which = JAP value = 1214 } # 
		command = { type = secedeprovince which = JAP value = 1215 } # 
		command = { type = secedeprovince which = JAP value = 1216 } # 
		command = { type = secedeprovince which = JAP value = 1217 } # 

		command = { type = secedeprovince which = JAP value = 1293 } # 
		command = { type = secedeprovince which = JAP value = 1294 } # 
		command = { type = secedeprovince which = JAP value = 1305 } # 

		command = { type = secedeprovince which = JAP value = 1282 } # 
		command = { type = secedeprovince which = JAP value = 1444 } # 

		command = { type = alliance which = JAP }

		command = { type = inherit which = CXB } 
	}
}

event = {
	id = 3822
	random = no
	country = CYN

	name = "EVT_3822_NAME"
	desc = "EVT_3822_DESC"
	style = 0
        picture = "japanese_reinforcments"

	action_a = {
		ai_chance = 100
		name = "EVT_3822_ACTA" #
		command = { type = secedeprovince which = JAP value = 1293 } # 
		command = { type = secedeprovince which = JAP value = 1294 } # 
		command = { type = secedeprovince which = JAP value = 1305 } # 
		command = { type = secedeprovince which = JAP value = 1282 } # 
	}
}

#########################################################################
#  Surrender events - Japan surrenders to China
#########################################################################

event = {
	id = 3823
	random = no
	country = CHI

	name = "EVT_3823_NAME"
	desc = "EVT_3823_DESC"
	style = 0
        picture = "chanfukeng"

	trigger = {
		control = { province = 1389 data = CHI } # Mukden
		control = { province = 1379 data = CHI } # Harbin
		control = { province = 1201 data = CHI } # Pyongyang
		control = { province = 1199 data = CHI } # Seoul
		control = { province = 1196 data = CHI } # Busan
		control = { province = 1235 data = CHI } # Nanjing
		control = { province = 1205 data = CHI } # Beiping
		#lost_VP = { country = CHI value = 75 }
		#lost_national = { country = CHI value = 90 }
		#lost_IC = { country = CHI value = 50 }
		war = { country = CHI country = JAP }
		random = 50
	}

        date = { day = 0 month = january year = 1936 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 100
		name = "EVT_3823_ACTA" #
		command = { type = dissent value = -20 }
		command = { type = trigger which = 3824 }
	}
	action_b = {
		ai_chance = 0
		name = "EVT_3823_ACTB" #
		command = { type = dissent value = 5 }
		command = { type = sleepevent which = 3824 }
	}
}

#########################################################################
#  Surrender events - Japan surrenders to China
#########################################################################

event = {
	id = 3826
	random = no
	country = CHI

	name = "EVT_3825_NAME"
	desc = "EVT_3825_DESC"
	style = 0
        picture = "korea_independent"

#Triggered by JAP 3824

	action_a = {
		ai_chance = 100
		name = "EVT_3826_ACTA" #
		command = { type = inherit which = MAN } 
		command = { type = inherit which = MEN } 
		command = { type = make_puppet which = KOR }
	}
}

#########################################################################
#  China annexes Mongolia
#########################################################################

event = {
	id = 3827
	random = no
	country = CHI

	name = "EVT_3827_NAME"
	desc = "EVT_3827_DESC"
	style = 0
        picture = "Nomonhan"

	trigger = {
		event = 2625
		alliance = { country = CHI country = GER }
	}

        date = { day = 0 month = january year = 1936 }
        offset = 5
	  deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 100
		name = "EVT_3826_ACTA" #
		command = { type = inherit which = MON } 
		command = { type = dissent value = -2 }
	}
}
event = {
	id = 3828
	random = no
	country = CGX

	name = "EVT_3822_NAME"
	desc = "EVT_3822_DESC"
	style = 0
        picture = "japanese_reinforcments"

	action_a = {
		ai_chance = 100
		name = "EVT_3822_ACTA" #
		command = { type = secedeprovince which = JAP value = 1313 } # 
		command = { type = secedeprovince which = JAP value = 1314 } # 
	}
}
event = {
	id = 3829
	random = no
	country = CSX

	name = "EVT_3822_NAME"
	desc = "EVT_3829_DESC"
	style = 0
        picture = "japanese_reinforcments"

	action_a = {
		ai_chance = 100
		name = "EVT_3822_ACTA" #
		command = { type = secedeprovince which = JAP value = 1213 } # 
	}
}
event = {
	id = 3830
	random = no
	country = CXB

	name = "EVT_3822_NAME"
	desc = "EVT_3830_DESC"
	style = 0
	picture = "japanese_reinforcments"

	action_a = {
		ai_chance = 100
		name = "EVT_3822_ACTA" #
		command = { type = secedeprovince which = JAP value = 1444 } # 
	}
}




