-- FirstStage generated output file
require( "scripts/style.lua" ); --require('style.lua');

SetDefaultStyle( DefaultStyle );

local ok="ok" ; 
local okname="OK";
local name="okbox";
    
if (gDialogTable.oklabel) then
    ok = gDialogTable.oklabel ;
end

if (gDialogTable.name) then
    name = gDialogTable.name;
end

if (gDialogTable.okname) then
    okname = gDialogTable.okname;
end

local okcommand = gDialogTable.okcommand;

d = MediumDialog

MakeDialog
{
    Bitmap
    {
        image="menu/main/greybox",
        x=0,
        y=0,
        scale=4,
        name = name,
        Bitmap
        {
            image = "backgrounds/dialog",
            x = kCenter,
            y = kCenter,

            SetStyle( ButtonStyle ),
            Button
            {
                close = true,
                flags = 5,
                label=ok,
                name = okname,
                x = kCenter,
                y = kMax-50,
                command=okcommand
            },
            SetStyle( DialogTitleText ),
            Text{ label=gDialogTable.title },
            SetStyle( DialogBodyText ),
            Text{ label=gDialogTable.body },
        },
    };

} -- MakeDialog

gDialogTable = {}
