-- не настраивать
require( "scripts/game/deftasks.lua" );
require( "scripts/game/goathouse2.lua" );

GameObject.Params.width = 3;
GameObject.Params.height = 4;
GameObject.Params.image="goathouse3";
GameObject.Params.GridData = 
        { 
            1,1,1,
            1,1,1,
            1,1,1,
            1,1,1
        };

GameObject.ActivePoints = 
    { 
        take =   
        { 
            { {"goat3_"}, 4, 1,0, 3,  0,0,0 };
            { {"goat3_"}, 4, -1,0, 3,  0,0,0 };
            { {"goat3_"}, 4, 3,0, 3,  0,0,0 };
        }; 
        plank = 
        {
            { {}, 2,4,0, 0,  0,0,0 };
        };    
    };

GameObject.Triggers.need_repair.first_timer={ 10000 };

