events=
{
    SessionData          ={ "SessionData", "VersionNumber", "SessionTime", "StoryModeSessionTime", "MainMenuScreenTime", "ComicScreenTime", "HelpScreenTime"},
    LevelComplete        ={ "LevelComplete", "LevelNumber", "PlayTime", "EndState", "TutorialTime", "TutorialEnd", "PointsEarned", "ExpertAchieved", "MaxAnimals", "MaxChains", "LemonadeUsed", "FoodChain", "WaterChain", "StockChain", "MilkChain", "EggsChain", "RecycleBin", "AngryAnimals", "ScoreLost"},
    BonusLevelComplete5  ={ "Minigame5", "GameScore", "HighestChain", "FruitLost"},
    BonusLevelComplete9  ={ "Minigame9", "GameScore", "HighestChain"},
    BonusLevelComplete13 ={ "Minigame13","GameScore", "HighestChain"},
    BonusLevelComplete20 ={ "Minigame20","GameScore", "HighestChain"},
    --Progress1 ={ "Progress-1", "LatestLevelStory", "StoryModePlayTime"},
    --Progress3 ={ "Progress-3", "LatestLevelStory", "StoryModePlayTime"},    
    Progress15 ={ "Progress-15", "LatestLevelStory", "StoryModePlayTime"},
    Progress30 ={ "Progress-30", "LatestLevelStory", "StoryModePlayTime"},
    Progress45 ={ "Progress-45", "LatestLevelStory", "StoryModePlayTime"},
    Progress59 ={ "Progress-59", "LatestLevelStory", "StoryModePlayTime"}
};

stored_params = {"StoryModePlayTime", "LatestLevelStory"};
 
