-- не настраивать
require( "scripts/game/deftasks.lua" );
require( "scripts/game/sheephouse2.lua" );

GameObject.Params.width = 4;
GameObject.Params.height = 4;
GameObject.Params.image="sheephouse3";
GameObject.Params.GridData = 
        { 
            0,0,0,0,
            1,1,1,1,
            1,1,1,1,
            1,1,1,1
        };

GameObject.ActivePoints = 
    { 
        take =   
        { 
            { {"sheep"}, 5,2,0, 3,  0,0,0 };
            { {"sheep"}, 5,0,0, 3,  0,0,0 };
            { {"sheep"}, 5,4,0, 3,  0,0,0 };
        }; 
        plank = 
        {
            { {}, 3,4,0, 0,  0,0,0 };
        };    
    };

GameObject.Triggers.need_repair.first_timer={ 10000 };

