require( "scripts/game/deftasks.lua" );
require( "scripts/game/cowshed.lua" );

GameObject.Params.width = 4;
GameObject.Params.height = 4;
GameObject.Params.GridData = 
        { 
            1,1,1,1,
            1,1,1,1,
            1,1,1,1,
            1,1,1,1
        };
GameObject.ActivePoints = 
    { 
        take =   
            { 
                        { {"cow2"}, 6, 1,0, 3,  0,0,0 };        
                        { {"cow2"}, 6,-1,0, 3,  0,0,0 };                        
                        { {"cow2"}, 6, 3,0, 3,  0,0,0 };
            }; 
        plank = 
            {
                { {}, 1,-1,0, 0,  0,0,0 };
            };    

    };

GameObject.Triggers.need_repair.first_timer={ 10000 };


