Unit Abilities (Unit Miscellaneous Abilities)
Determines which miscellaneous abilities (if any) the selected unit has.
Hold CTRL to select or deselect multiple options.
Possible abilities and their effects are:

Wheeled |  | Unit is wheeled
Foot Unit |  | Unit is a foot soldier
Blitz |  | Unit may attack once per each movement point
Cruise Missile |  | Unit acts as a cruise missile
All Terrain as Roads |  | Unit treats all terrain like roads
Radar |  | Unit can "see" two spaces instead of one
Amphibious |  | Unit may attack from a ship onto land
Invisible |  | Unit cannot be seen except by units with Detect Invisible
Transports Only Aircraft |  | Unit can transport air units only
Draft |  | Citizens can be drafted into this unit
Immobile |  | Unit may not move (used for air units to force mission system)
Sink in Sea |  | Unit dies if it ends its turn on a sea square
Sink in Ocean |  | Unit dies if it ends its turn on an ocean square
UNUSED |  | Reserved for future use.
Transports Only Foot Units |  | Unit can only transport Foot Units
Starts Golden Age |  | If victorious in combat, this unit triggers a golden age
Nuclear Weapon |  | Unit acts as a nuclear weapon
Hidden Nationality |  | Nationality of the unit is hidden from opponents
Army |  | Unit acts as an army
Leader |  | Unit acts as a Great Leader
Infinite Range |  | Unit can select any tile on the map as a target
Stealth |  | Unit has stealth
Detect Invisible |  | Unit can see Invisible units
Tactical Missile |  | Unit acts as a tactical nuke
Transports Only Tactical Missiles |  | Unit can only carry Tactical Missiles
Ranged Attack Animation |  | Unit does not advance into the square of an opponent when attacking. (For animation purposes only)
Rotate Before Attack |  | Unit rotates 90° before attacking (For animation purposes only)
Lethal Land Bombardment |  | Unit may destroy land units when bombarding
Lethal Sea Bombardment |  | Unit may destroy sea units when bombarding