# C.O.R.E. v0.6 verified

country = { 
	tag = BEL
	ai = "core_BEL_36.ai"
	alignment = { x = 40 y = -20 }
	capital = 552
	manpower = 0 #50 (all moved to BEL850051)
	transports = 19 #Andris: equal to original (20+50 - 34-17-19 = 0)
	# Resource Reserves
	coal	=	10000  steel	=	10000	rubber =	10000	oil =	2000	supplies =	2000

	techlevels = { 1000 1100 2000 2100 2200 3000 3100 4000 4100 4200 4300 6000 8000 8100 9000
		10000 11000 12000 13000 14000 14100 }

	techapps = {
		3001 3002 3005 3101
		4001 4101 4102 4201 4202 4203 4204 4301 4302 4303
		6013 6014 6025
		11001 11004 11002
		12001

# Infantry
1001 1002 1003 1004 1201 1204 1975 
1107
# New Armour techs

2943 # Armoured cars

# Air
9007 14995 # Bomb and 7,62mm gun

# Artillery
14001 14050 14003 14051 14052 14053 14054 14055 14010 14107 14995 14056 # Great War Techs
14151 14101 14154 14009 14105 # Light Artillery Techs

# Armour to get the Great War Tank, T.15 and T.13 light tank as well as Vickers suspension
2001 2002 2003 2005 2006 2986 2988 2103 2107 2252
}

    ownedprovinces =      { 548 552 557 
	#kongo
	1192 1131 1187 1186 1129 1130 1115 1189 1185 1135 36 
	 }
    controlledprovinces = { 548 552 557 
	#kongo
	1192 1131 1187 1186 1129 1130 1115 1189 1185 1135 36 
	  }
    nationalprovinces =   { 548 552 557 
	#kongo
	#1192 1131 1187 1186 1129 1130 1115 1189 1185 1135 36 
	  }

###BELGIAN OOB####

		landunit = {
		id = { type = 12025 id = 1 }
		leader = 68024
		location = 552
		name = "Iste Korps"

		division = {
		id = { type = 12025 id = 2 }
		name = "1ste Infanterie Divisie"
		type = infantry
#		extra = artillery
				  }
			   }

		###################
		###################

		landunit = {
		id = { type = 12025 id = 3 }
		leader = 68013
		location = 552 
		name = "IIde Korps"

		division = {
		id = { type = 12025 id = 4 }
		name = "2de Infanterie Divisie"
		type = infantry
#		extra = artillery
				  }

		division = {
		id = { type = 12025 id = 5 }
		name = "3de Infanterie Divisie"
		type = infantry
#		extra = engineer
				  }

			   }

		#####################
		#####################

		landunit = {
		id = { type = 12025 id = 6 }
		leader = 68018
		location = 552 
		name = "IIIde Korps"

		division = {
		id = { type = 12025 id = 7 }
		name = "4de Infanterie Divisie"
		type = infantry
#		extra = artillery
				  }
			}

		#####################
		#####################

		landunit = {
		id = { type = 12025 id = 8 }
		leader = 68026
		location = 548
		name = "IVde Korps"

		division = {
		id = { type = 12025 id = 9 }
		name = "5de Infanterie Divisie"
		type = infantry
#		extra = engineer
				  }

		division = {
		 id = { type = 12025 id = 10 }
		 name = "6de Infanterie Divisie"
		 type = infantry
#		 extra = artillery
				  }
		}
		#######################
		#######################

		landunit = {
		id = { type = 12025 id = 11 }
		leader = 68015
		location = 548
		name = "Vde Korps"

		division = {
		id = { type = 12025 id = 12 }
		name = "7de Infanterie Divisie"
		type = infantry
#		extra = artillery
				  }
		}
		########################
		########################

		landunit = {
		id = { type = 12025 id = 13 }
		leader = 68029
		location = 557
		name = "VIde Korps"

		division = {
		id = { type = 12025 id = 14 }
		name = "8ste Infanterie Divisie"
		type = infantry
#		extra = artillery
				  }

		division = {
		id = { type = 12025 id = 15 }
		name = "9de Infanterie Divisie"
		type = infantry  
#		extra = engineer
				  }
		}
		###########################
		###########################

		landunit = {
		id = { type = 12025 id = 16 }
		leader = 68002
		location = 557 
		name = "VIIe Korps"

		division = { 
		id = { type = 12025 id = 17 }
		name = "1ste Ardeense Jagers"
		type = bergsjaeger
				  }
		  }

		############################
		############################

		landunit = {
		id = { type = 12025 id = 18 }
		leader = 68020
		location = 552 
		name = "Korps Cavalerie"

		division = { 
		id = { type = 12025 id = 19 }
		name = "1ste Gidsen"
		type = motorized
				  }

		division = { 
		id = { type = 12025 id = 20 } 
		name = "1ste Jagers te Paard"
		type = cavalry
				  }
		}


		#############################
		#############################

		landunit = {
		id = { type = 12025 id = 21 }
		leader = 68003
		location = 1130
		name = "Koninklijke Koloniale Garde"

		division = { 
		 id = { type = 12025 id = 22 }
		 name = "1ste Koloniale Garde"
		 type = infantry
					  }
			   }


###########################
# Belgian 1936 Naval OOB
# CORE 0.81
# by MateDow
###########################

navalunit = {
	id = { type = 12027 id = 1 }
	name = "Royal Belgian Coastal Defense Force"
	leader = 68040
	location = 548

	division = {
		id = { type = 12027 id = 2 }
		name = "Zinnia"
		type = cruiser
		model = 0
		}

	division = {
		id = { type = 12027 id = 3 }
		name = "Motor Torpedo Boat Squadron"
		type = destroyer
		model = 0
		}
	}

navalunit = {
	id = { type = 12027 id = 4 }
	location = 548
	leader = 68034
	name = "1e Transporte"

	division = { 
		id = { type = 12027 id = 5 }
		name = "1e Transporte"
		type = transport 
		Model = 1
		}
	}


#############################
#############################
#Supplies to Belgian Congo
	convoy = { 
        id = { type = 17120 id = 1 } 
        transports = 34 #Andris: increased from 20
        escorts = 0
        path = { 548 504 516 517 920 473 962 450 454 455 2151 460 470 1137 1139 1135 } 
		supplies = yes
		rubber = no
		oil = no
		steel = no
		coal = no
        } 
#Resources from Belgian Congo
	convoy = { 
        id = { type = 17120 id = 2 } 
        transports = 17 #Andris: reduced from 50
        escorts = 0
        path = { 1135 1139 1137 470 460 2151 455 454 450 962 473 920 517 516 504 548 } 
		supplies = no
		rubber = yes
		oil = no
		steel = no
		coal = no
        } 

#####################################


deactivate = { 11508 13504 11512 11507 11511 11513 11514 11515 11516 11517 11519 13417 4974 4005 }

    	research_cost_app = 0.90 
    	research_cost_theo = 0.75 
    	research_time_app = 1.00
    	research_time_theo = 1.00 

} 
