-- ui/developer.lua

UIEvents ("ui/developer-Events.lua");

CreateComp ("Label", "fader");
SetProperty ("inherit", "FaderLabel");

CreateComp ("Label", "panel");
SetProperty ("position", 186, 82);
SetProperty ("label.bitmap", "ui/gfx/panel-medium.png");

CreateComp ("Label", "title");
SetProperty ("parent", "panel");
SetProperty ("position", 216, 32);
SetProperty ("align", "HCENTER");
SetProperty ("label.font", "fonts/big.mft");
SetProperty ("label.font", "fonts/big.mft");
SetProperty ("label.text", "Developers");

CreateComp ("Button", "minigame");
SetProperty ("parent", "panel");
SetProperty ("position", 135, 87);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "ColorSweep");

CreateComp ("Button", "shaman");
SetProperty ("parent", "panel");
SetProperty ("position", 309, 86);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "ShamanEditor");

CreateComp ("Button", "talisman");
SetProperty ("parent", "panel");
SetProperty ("position", 136, 151);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "TalismanEditor");

CreateComp ("Button", "story");
SetProperty ("parent", "panel");
SetProperty ("position", 307, 150);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "StoryScreen");

CreateComp ("Button", "trophy");
SetProperty ("parent", "panel");
SetProperty ("position", 306, 220);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "Trophy");

CreateComp ("Button", "Ok");
SetProperty ("parent", "panel");
SetProperty ("position", 223, 423);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "OK");

CreateComp ("Button", "SurvivalMode");
SetProperty ("parent", "panel");
SetProperty ("position", 134, 221);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "Survival");

CreateComp ("Button", "NewArea");
SetProperty ("parent", "panel");
SetProperty ("position", 307, 289);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "New Area");

CreateComp ("Button", "minigamecomp");
SetProperty ("parent", "panel");
SetProperty ("position", 132, 291);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "MiniGame Comp");

CreateComp ("Button", "complete");
SetProperty ("parent", "panel");
SetProperty ("position", 132, 356);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "Game Complete");

