-- ui/game-paused.lua

UIEvents ("ui/game-paused-Events.lua");

CreateComp ("LABEL", "fader");
SetProperty ("inherit", "FaderLabel");

CreateComp ("LABEL", "panel");
SetProperty ("position", 194, 106);
SetProperty ("label.bitmap", "ui/gfx/panel-small.png");

CreateComp ("LABEL", "title");
SetProperty ("parent", "panel");
SetProperty ("position", 210, 41);
SetProperty ("align", "HCENTER");
SetProperty ("label.font", "fonts/big.mft");
SetProperty ("label.text", "Game Paused");

CreateComp ("LABEL", "subtitle");
SetProperty ("inherit", "SmallLabel");
SetProperty ("parent", "panel");
SetProperty ("position", 214, 113);
SetProperty ("align", "HCENTER");
SetProperty ("label.textbox_width", "320");
SetProperty ("label.text", "When you are prepared to continue the game, click the resume button.");

CreateComp ("BUTTON", "Resume");
SetProperty ("parent", "panel");
SetProperty ("position", 204, 215);
SetProperty ("align", "HCENTER");
SetProperty ("button.text", "Resume");

