# 0 - Merchantman
model = {
	cost				= 4
	buildtime 			= 90
	defaultorganisation 		= 25
	manpower			= 1
	maxspeed			= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 0
	visibility			= 90
	seadefence			= 1
	airdefence			= 0
	seaattack			= 0
	airattack			= 0
	subattack			= 0
	shorebombardment		= 0
	transportcapability		= 40
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 0.5
	fuelconsumption			= 1
}
# 1 -Transport
model = {
	cost				= 4
	buildtime 			= 100
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 0
	visibility			= 90
	seadefence			= 2
	airdefence			= 1
	seaattack			= 0
	airattack			= 0
	subattack			= 0
	shorebombardment		= 0
	transportcapability		= 40
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 0.6
	fuelconsumption			= 1.1
}
# 0 - Armored Transport
model = {
	cost				= 5
	buildtime 			= 120
	defaultorganisation 		= 35
	manpower			= 1
	maxspeed			= 20
	surfacedetectioncapability	= 2
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 3
	airdefence			= 1
	seaattack			= 0
	airattack			= 0
	subattack			= 0
	shorebombardment		= 0
	transportcapability		= 40
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 0.6
	fuelconsumption			= 1.2
}