# 0 - Pre-Dreadnought
model = {
	cost				= 8
	buildtime 			= 600
	defaultorganisation 		= 25
	manpower			= 1
	maxspeed			= 12
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 7
	airdefence			= 2
	seaattack			= 7
	airattack			= 1
	subattack			= 1
	shorebombardment		= 4
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 8000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 1 - Basic Dreadnought
model = {
	cost				= 12
	buildtime 			= 730
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 16
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 15
	airdefence			= 2
	seaattack			= 14
	airattack			= 1
	subattack			= 1
	shorebombardment		= 6
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 8000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 2 - Battlecruiser
model = {
	cost				= 12
	buildtime 			= 630
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 24
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 12
	airdefence			= 2
	seaattack			= 12
	airattack			= 1
	subattack			= 1
	shorebombardment		= 6
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 8000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 3 - Super Dreadnought (Orion class)
model = {
	cost				= 14
	buildtime 			= 730
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 18
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 18
	airdefence			= 2
	seaattack			= 20
	airattack			= 2
	subattack			= 1
	shorebombardment		= 9
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 9000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 4 - Improved Battlecruiser
model = {
	cost				= 14
	buildtime 			= 730
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 27
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 13
	airdefence			= 2
	seaattack			= 12
	airattack			= 2
	subattack			= 1
	shorebombardment		= 6
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 9000
	supplyconsumption		= 1
	fuelconsumption			= 1
}

# 5 - Battleship
model = {
	cost				= 15
	buildtime 			= 730
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 22
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 20
	airdefence			= 2
	seaattack			= 24
	airattack			= 2
	subattack			= 1
	shorebombardment		= 12
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 1
	fuelconsumption			= 1
}

# 6 - Advanced Battlecruiser
model = {
	cost				= 16
	buildtime 			= 740
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 27
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 14
	airdefence			= 2
	seaattack			= 24
	airattack			= 2
	subattack			= 1
	shorebombardment		= 12
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 11000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 7 - Improved Battleship
model = {
	cost				= 18
	buildtime 			= 750
	defaultorganisation 		= 30
	manpower			= 1
	maxspeed			= 22
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 24
	airdefence			= 2
	seaattack			= 30
	airattack			= 2
	subattack			= 1
	shorebombardment		= 16
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 1
	fuelconsumption			= 1
}