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Hearts of Iron: The Great War 1.04b release notes

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Firstly I'd like to ask that when people have a question about TGW that they raise them at the forum - http://www.europa-universalis.com/forum/forumdisplay.php?f=158 - 
it is vitally important that new threads are NOT started to ensure that the forum stays tidy.  If a question needs to be asked, find the APPROPRIATE EXISTING THREAD
in which to raise it.  DO NOT start a new one.

Errors concerning defeat events, the tech tree and the independence of countries have been rectified.

This version of TGW includes new units, including Advanced Battlecruisers, Improved Battleships and Gas Attacks.  The technology tree has been altered slightly and a new
province file has been included, giving many territories their historic names (although not on the map).  More events have been included, including the Sixtus Affair, 
Pancho Villa's raid on New Mexico and a set of events that attempt simulate the onset of trench warfare after the initial phase of mobile warfare on the western front.

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How 'defeat' and 'peace treaty' events work

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Judging from the bemused posts that appeared on the TGW section of the Paradox forum, it became clear to me that people who downloaded the mod did not clearly understand 
how defeat and peace treaty events work.

Generally people expressed their displeasure at having thoroughly beaten an enemy only to find that the pre-war borders had returned, seemingly without any benefit.  
Unfortunately, these people were rather too impatient – if they had waited for less than eight gaming months, then they would have noticed that a peace treaty event would 
fire and that various historical territorial annexation would occur as a reward for the victory.  Some have asked that the territorial tributes should be levied as soon 
as a country is defeated, but as anyone who has studied the end of the First World War will know, this is hardly realistic, as there was a lengthy gap between the 
armistice in November 1918 (Germany’s defeat event in TGW terms) and the Versailles Treaty in mid 1919.

Therefore, it should be mentioned that if a country is ‘defeated’, then the player should wait for a number of game months before the defeated party signs the peace treaty.

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Finally, I'd like to thank the TGW team for their diligent efforts in developing the mod, as well as those who have played it, pointed out errors and bugs, and given their 
opinion on TGW in general.

Regards,

Drew
(‘Allenby’)
dsw6000@hotmail.com

23rd April 2004