/*pointto:Tool:RollerBrush*/

/*title_start*/RollerBrush/*title_end*/

/*text_start*/Imagine a paint roller that applies wallpaper rather than simply paint and you'll have an accurate idea of how the Roller Brush works. In short, it paints repetitions of the current texture in a swath on the canvas. Several modifiers refine the behavior, such as determining the diameter of the roller (\C020202TextureRepeat\C484848).

Holding down the \C020202Alt\C484848 key allows you to orient the roller before you begin painting.

In addition, this tool is invaluable for texture artists since it can pick texture back up from the canvas by holding down the \C020202Ctrl\C484848 key.

\C020202Modifiers:\C484848
\C020202Forward / Backward:\C484848 Enable the RollerBrush to 'roll' forward or backward. If either button is un-pressed, the texture flips vertically when changing direction.
\C020202Color Pick Intensity:\C484848 Determines the saturation of colors picked from the canvas
\C020202Spherical:\C484848 By default, the RollerBrush assumes a cylindrical shape with curved ends. This slider increases/decreases the curvature of the ends.
\C020202Radius:\C484848 Determines the cross-sectional width of the cylinder shape, as a percentage of the Draw Size.
\C020202Roll Speed:\C484848 Determines the rate at which the texture shifts while rolling.
\C020202Texture Repeat:\C484848 Determines how many instances of the texture are applied with each complete 'roll'.
\C020202Alpha Bump:\C484848 Determines the intensity at which depth is applied using the current Alpha. To add depth, the Draw>ZADD button must be turned on.
/*text_end*/

[Image,"=ZDATA_AutoNotes/images/tool-rollerbrush.PSD"]
/*zscript:&root/ZScripts/Rollerbrush/Rollerbrush.zsc|The RollerBrush*/
