/*pointto:Tool:MRGBZGrabber*/
/*title_start*/MRGBZ Grabber/*title_end*/

/*text_start*/This tool enables you to grab part of the image as a texture and as a gray scale \C020202Alpha\C484848 image. Drag a rectangle over the area you wish to 'grab,' starting at the center. When you release the mouse button, the color (and optionally, shading) of the area inside the rectangle is added to the \C020202Texture\C484848 palette. At the same time, the depth image is added to the \C020202Alpha\C484848 palette. You can then use the texture and alpha image with most other tools.

To grab the entire canvas as either a texture or alpha image, you can also use the \C020202GrabDoc\C484848 buttons located in those palettes.

\C020202Modifiers:\C484848
\C020202Shaded RGB:\C484848 If this is off when you grab a texture, ZBrush uses only the base colors of the area you grab. (To see the base colors, press \C020202Render>Flat Render\C484848.) When you turn on Shaded RGB, ZBrush grabs the shaded colors (colors created by rendering effects such as lighting and materials).
\C020202Autocrop:\C484848 When Autocrop is enabled (lit), the dragged rectangle will automatically shrink to crop out empty canvas in the grab area.
/*text_end*/
