[Image,"&root/PaintRendering/Images/FiberMat.jpg"]
/*zscript:&root/ZScripts/FiberMat/FiberMat.zsc|Fibers Material*/
/*title_start*/Fibers Material/*title_end*/
/*text_start*/The Fibers material contains a special shader that is rendered only when \C020202Best Render\C484848 is pressed with the \C020202Render>Fibers\C484848 option enabled.

An object with the Fibers material applied to it can be moved around the canvas, and the fibers will always be rendered with the same predictable results.

A wide variety of effects are possible, from stubble to fuzz to long flowing hair. Grass, bushes, and trees are also possible. Fibers are controlled by a separate shader, which can replace shaders in other materials for combined effects. A scene can be rendered with many different fiber materials present in it.

The Fibers shader has dozens of modifiers, giving tremendous control over the final result.
/*text_end*/

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