/*title_start*/Q: How do I render the best shadows?/*title_end*/

/*text_start*/\C020202A: \C484848Shadows are generated when a \C020202Best Render\C484848 is performed, if the \C020202Shadows\C484848 button is pressed in the \C020202Render\C484848 palette. Here are a few tips for optimizing shadows' appearances:

\C020202>\C484848 If your document includes a number of placed 3D objects, you can activate \C020202ZMode\C484848 in a light's shadow modifiers. When 3D objects are placed on the canvas and converted to pixols, surfaces facing away from you the viewer are no longer present. Essentially, the objects' 'back' faces extend all the way to the clipping plane.

\C020202ZMode\C484848 is a way of compensating for this when rendering shadows. It approximates the shadow shape by examining the front faces' depths. This usually yields more natural-looking shadows. Since ZMode is an approximation, you may wish to touch up the shadows manually.

\C020202>\C484848 \C020202Global Illumination\C484848 routines are performed when a light's \C020202Rays\C484848 slider (in the \C020202Light>Shadows\C484848 sub-palette) is set higher than 1. These routines incorporate the \C020202Rays\C484848 and \C020202Aperture\C484848 settings to render more realistic shadows, making shadow edges softer or crisper.
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