[Image,&root/ZScripts/ProjectionMaster/Images/pm_cf_pick.jpg]
/*title_start*/Projection Master and Smoothing/*title_end*/
/*text_start*/When rendering 3D objects, ZBrush uses a smoothing function to round corners of polygon edges, unless \C020202Quick 3D Edit\C484848 is active while editing. This smoothing effect is governed by sliders in the \C020202Tool|Geometry\C484848 sub-palette.

When \C020202Projection Master\C484848 drops an object to the canvas, \C020202Quick 3D Edit\C484848 is turned off, and the object can become smoothed. This can result in inconsistencies between the painted texture and the object's true geometry. To prevent this, you can simply set the \C020202DSmooth\C484848 value (in the \C020202Tool>Geometry\C484848 sub-palette) to 0 before dropping.
/*text_end*/

\C909090This text is designed to be viewed with the \CccccccZBrush Help Topics Browser\C909090. To open the browser, press the \Ccc9000View Help Topics\C909090 button in the \CccccccZPlugin\C909090 palette.
