/****************************************************************************
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** Foundation and appearing in the file LICENSE.LGPL included in the
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****************************************************************************/

#ifndef QSOUND_H
#define QSOUND_H

#include <QtCore/qobject.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Gui)

#ifndef QT_NO_SOUND

class QSoundPrivate;

class Q_GUI_EXPORT QSound : public QObject
{
    Q_OBJECT

public:
    static bool isAvailable();
    static void play(const QString& filename);

    explicit QSound(const QString& filename, QObject* parent = 0);
    ~QSound();

    int loops() const;
    int loopsRemaining() const;
    void setLoops(int);
    QString fileName() const;

    bool isFinished() const;

public Q_SLOTS:
    void play();
    void stop();

public:
#ifdef QT3_SUPPORT
    QT3_SUPPORT_CONSTRUCTOR QSound(const QString& filename, QObject* parent, const char* name);
    static inline QT3_SUPPORT bool available() { return isAvailable(); }
#endif
private:
    Q_DECLARE_PRIVATE(QSound)
    friend class QAuServer;
};

#endif // QT_NO_SOUND

QT_END_NAMESPACE

QT_END_HEADER

#endif // QSOUND_H
