# Moving Motion Points with the Motion Point Tab

The Motion Point tab allows you to select individual motion points and change the size, angle, and offset position at that motion point. The Motion Point tab only appears when you select a keyframe or control point with the Motion tool.

You may want to use the Motion Point tab if you have a peg with many motion points and they are too close together to select one accurately. Or, you might not be able to see the individual points because the motion path is not extended.

To change the properties of a motion point:

1. Select a peg in the Timeline window. The peg appears in all View windows.

2. Select Tools > Sceneplanning Tools > Motion. This activates the Motion tool.

3. With the Motion tool, select a motion point on the motion path. The Motion Point tab opens in the Properties window.

4. Type the number of the frame that contains the control point or keyframe you want to affect in the Frame field or select one using the < and > buttons (at the bottom of the Motion Point tab).

5. Type the position values in the Offset fields.

- To change the North/South position, type the position coordinates in the first Offset field followed by N for North or S for South. You can also use positive or negative numbers:

- Positive values: places the element northward
- Negative values: places the element southward

- To change the East/West position, type the position coordinates in the second Offset field followed by W for West or E for East. You can also use positive or negative numbers:

- Positive values: places the element eastward
- Negative values: places the element westward

- To change the Front/Back position, type the position coordinates in the third Offset field followed by F for Front or B for Back. You can also use positive or negative numbers:

- Positive values: places the element to the front
- Negative values: places the element to the back

See Also
Animating with the Transform Tool
Animating Elements with Pegs
Creating Motion Paths with the Motion Tool
Adding Pegs and Attaching Elements to Pegs