# Animating

This chapter explains how to use pegs to animate motion, rotation, skewing and scaling.

This chapter contains the following topics:

- Animating Elements with Pegs
- Positioning Pivot Points on Cut-Out Characters
- Timing Pegs and Child Elements
- Animating with the Transform Tool
- Creating Motion Paths with the Motion Tool
- Animating Rotation with the Rotate Tool
- Animating Size Changes with the Scale Tool
- Animating Skewing with the Skew Tool
- Editing Functions in the Function Editor