# control point

Control points are a type of motion point. You add control points to a motion path when you want to change a peg's motion, but you are not concerned that it change at an exact frame.

You can add control points at any position on the motion path. This is different from a keyframe, which locks to a specific frame number in your animation.

You can add control points to a motion path using any of the following methods:

- Use the Motion tool, press [Shift] and click the motion path to add a control point.
- Click the Add button on the Motion Point tab. In the Add Motion Point dialog box, select Control Point from the Point Type drop-list and type the frame number for this control point in the Frame field. Then click OK.
- Select a keyframe and de-select the Lock in Time option on the Motion Point tab.

You can change the properties of the motion around a point by modifying the Tension, Continuity and Bias values in the Motion Point tab.

See Also
Animating Elements with Pegs
Creating Motion Paths with the Motion Tool
Adjusting the Curve Between Motion Points