# Painting Zones with Gradients and Bitmap Textures

You can fill closed vector shapes with gradients or bitmap texture. Toon Boom Studio fills the entire zone with the gradient or bitmap texture.

To paint a zone with a gradient or bitmap, you can just click inside the vector shape, which fills the zone with the gradient or bitmap. Or you can drag your pointer to control the angle of the fill or the length of the transition.

- When you paint with a gradient, the first click sets the position of the start color and where you drag the pointer sets the position of the end color; the zone between the start and end points is the gradient.
- When you paint with a texture, the direction you drag your pointer indicates the direction of the bitmap fill. If your bitmap swatch is set to tile, the distance between the first and last click indicates the length of one image in the tile.

To paint zones with gradients and bitmap textures:

1. From the Color Palette tab, select the swatch you want to use to paint the zone.

2. Select the Paint or Paint Unpaint tool from the Tools > Drawing Tools menu or from the Drawing Tools toolbar.

3. Click in the enclosed zone in your drawing or click and drag to control the properties of the fill.

If you are using the Paint Unpainted tool, you can drag your pointer through many zones to fill the unpainted zones with the selected gradient or bitmap. However, you don’t get to control the properties of the fill when you paint multiple zones.

See Also
Painting Zones in Your Drawings
Unpainting Zones/Line Art
Auto Gap Close Options
Power Painting Drawings in an Element
Closing Gaps in Your Drawings