# keyframe

Keyframes lock a change in position, angle or scale on a peg to a specific frame.

On motion paths, keyframes are different from control points, which you can insert at any point in the motion path.

You can add keyframes to a motion path using any of the following methods:

- Use the Motion tool, press [Option] and click the motion path to add a keyframe.
- Select a control point and click the Lock In Time option on the Motion Point tab.
- Click the Add button on the Motion Point tab. In the Add Motion Point dialog box, select Keyframe from the Point Type drop-list and type the frame number for this keyframe in the Frame field. Then click OK.
- Use the Motion tool to drag an element. Toon Boom Studio adds a keyframe to the frame selected with the frame slider in the Timeline window.

You can change the properties of the motion around a keyframe by modifying the Tension, Continuity and Bias values in the Motion Point tab.

You can also add keyframes for motion, rotation and scaling at one time using the Add Keyframe command.

To add a motion, rotation and scaling keyframe:

1. Select a Peg element in the Timeline window.

2. Select the frame you want to add the keyframe to.

3. Select Element > Peg > Add Keyframe. Depending on the tool you have selected (Select, Motion, Rotate or Scale), keyframes appear on the selected frame.

See Also
Animating Elements with Pegs
Creating Motion Paths with the Motion Tool
Adjusting the Curve Between Motion Points