# TP Volume Emitter

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The Volume Emitter preset will emitt particles within the volume of an object. The possible depth from surface is calculated via the bounding box of the object. The surface is used to align the particles if checked.
It works with all polygon objects.
On: Activates the Emitter. This parameter can be easily animated to switch the emitter on and off as needed
Particle Group: Thinking Particles group to which the generated particles will belong
Shape: Object that is used as a shape for the particle
Polygon Object: Polygon object in which volume particles will be emitted
Polygon Selection: Particle emission will be restricted to the assigned polygon selection when used.
Type:

Count will emitt as many particles as neccesary to keep the over all count at the set number of particles
Rate will emitt the set number of particles per second
Shot will emitt the set number of particles per frame

Particle Number: Number of particles emitted
Speed: Speed of emitted particles in units per second
Speed Variation: Variation of the speed of emitted particles, the resulting speed will not go above the set speed
Life: Lifetime of particles in frames
Life Variation: Variation of particle lifetime, the resulting lifetime will not exceed the set lifetime
Align: If true particles will be aligned in direction of the surface during emission
Example file
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