

            Brought to you by The Necromancer
                    Call Red Sector A
                       313-591-1024





Copy your disk before you play the game. If you do not, you
will be unable to play the game a second time. Put a write
protect tab on the original and make a copy of the original.
You now have a game disk, but do not write protect this one.

Both joystick buttons are used. The first one controls
selections and combat functions while the second button
switches modes from game play to menu selections and back.

The eight boxes in the upper right hand corner of the screen
are the contents of your character's pockets. Items can be
examined, used, stolen, or dropped. The "Thing" menu allows
you to manipulate the items you gain along the way.

The item you are currently holding is used for combat and
the one you are wearing is used for defensive capabilities.
To exchange items, simply point to one of the items in your
pockets and follow the on screen instructions.


                     History


A long time ago, before the first great catastrophe that
split the continent, there came to be the ways of the black
arts. Trimexion, Dalvion, Mardiux The Black, and The
Faceless Ones ruled over the continent and its peoples.
Their lust for power created unrest. War came to be.
From unholy depths and great unexplored regions those of the
arts wrought abominable atrocities upon the face of the
earth. The world was plunged into chaos. All order was lost.
Famine and disease ravaged the land.

Out of the chaos came victorious Trimexion to restore order
and peace. He only restored peace for a short time, however,
for his dark god bade him to sacrifice people upon his
granite alters. The population dwindled. Trimexon's command
decayed and his amry was allowed to roam free upon the earth
to forage on their own wherever they pleased. A dark age had
once again decended upon all mankind.

People began to refer to their once welcomed warlord,
Trimexion, as the Dark One. They stayed in at night,
travelling only as needed. They peered fearfully out into
the night beyond their flickering fire. Death stalked the
streets of the outer villages.

The outlawed ninja cult was revived behind closed doors of
the villagers. An ancient prophecy was revived. An Oracle
would be born, the daughter of a peasant woman. A great
warrior would come forth from the harsh north to put an end
to the age old warlord. Traitors from the ninja cult brought
news of this prophecy to the Dark One.

The Dark One sacrificed a young virgin to his god and prayed
for knowledge. His god bade him ignore the prophecy of
weaklings and fools. Trimexion chose to search for Mardiux's
The Black's great needle of death. He found it in the bottom
of Mardiux's great underground dungeon. The Dark One placed
there a great cosmic force, brought forth from the great
nebula, to kill those who would search for other forgotten
items of Mardiux The Black.

The Dark One sent forth his followers: the great hordes of
Orcs, the murderous Trolls, and many other creatures from
some forgotten age, to guard the decaying strongholds of the
vanquished.

In time there came to be a child born to an unmarried
peasant woman. The child was taught to walk before she was a
year old. She had learned to speak fluently by the time she
was a year old. The Dark One heard of this and began to fear
for his life. He sent out his assassins to find both the
mother and child and slay them. The woman and her daughter
disappeared into the vast southern forest and were never
heard from, except in unsupportable rumors. Many decades
passed and the people grew weak under the warlords heel.
Then out of a small northern village came a warrior.....


            Characters and Their Descriptions


Martial Artist: The great northern warrior. Wears green and
white.

Oracle: The child that narrowly escaped the Dark One. She
wears a green robe.

Dark One: The original warlord. Wears a dark blue robe.

Shapeshifters: These are the most trusted allies of the Dark
One. They appear as many things, all of which are dependent
upon which way they are travelling.

Assasins: The servants of the Dark One. They wear blue
clothes with face masks.

Samurai Dreadnoughts: Specially trained killers. They are
dressed in green and white and bear nasty sabers as weapons.

Trolls: These are the officers of the Dark One's army. They
do not wear clothing and are white in color.

Orcs: These are the main bulk of the Dark One's army. They
are blue skined and very mean. They are equipped with sword,
shield, axe, or bow as their main weapons.

Sirens: There is little known except that they stay near the
water. They sometime aid the Dark One and at other times
hinder him. The top half resembles a beauitiful maiden
while the lower half is a green fish.

Oracle's Adept: She is dressed the same as the Oracle and
travels abroad doing the bidding of the Oracle.

Barbarians: These people are some of the last resistance
to the Dark One. It is said that the great northern warrior
will come from their group. They bear longswords and wear
only loincloth.

Huntsman: They are human woodsmen and archers of great
skill and believe heavily in the prophecy. They wear green
tunics, boots and carry bow and arrows.

Townspeople: They are commonly running shops and living in
maintown. They wear green and white and no shoes.

Workmen: They are found in the same place as the townspeople
and wear trousers and armbands.

Maintown Guard: These are the only tame barbarians and carry
staves as weapons and use them with great efficiency. Their
dress consists of helmet, pants, boots, and greeves.

The Yeti: They are big and can be very mean. They are
covered with white fur.

Snakes: Two sizes; small and giant. The large ones are very
dangerous, created by the Dark One.

Slimes: Animated ooze, these freaks of magic run down and
digest whatever they can. All slimes are green.

Treemen: The servants of the Oracle, these survivors of the
Great War look just like trees. They can be vicious
opponents, but are said to harm only those who attack the
Oracle.

Centaurs: An elder race, they only run herbaries. They have
the upper torso of a man and the lower parts of a horse.

Wraiths and other undead: These are some of the most
terrifying  creatures and are most often found in the ruins
of the old ones. Some undead wear robes and others just
carry swords.



                            Mr Wonderful

